diff options
Diffstat (limited to 'basegfx/inc/basegfx/matrix/b3dhommatrix.hxx')
-rw-r--r-- | basegfx/inc/basegfx/matrix/b3dhommatrix.hxx | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/basegfx/inc/basegfx/matrix/b3dhommatrix.hxx b/basegfx/inc/basegfx/matrix/b3dhommatrix.hxx index ccd4cfe707a8..a3eb8d311ec4 100644 --- a/basegfx/inc/basegfx/matrix/b3dhommatrix.hxx +++ b/basegfx/inc/basegfx/matrix/b3dhommatrix.hxx @@ -53,9 +53,6 @@ namespace basegfx B3DHomMatrix(const B3DHomMatrix& rMat); ~B3DHomMatrix(); - /// unshare this matrix with all internally shared instances - void makeUnique(); - double get(sal_uInt16 nRow, sal_uInt16 nColumn) const; void set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue); @@ -67,20 +64,12 @@ namespace basegfx /// Reset to the identity matrix void identity(); - bool isInvertible() const; /// Invert the matrix (if possible) bool invert(); - bool isNormalized() const; - /// Normalize (i.e. force w=1) the matrix - void normalize(); - /// Calc the matrix determinant double determinant() const; - /// Calc the matrix trace - double trace() const; - /// Transpose the matrix void transpose(); @@ -95,8 +84,6 @@ namespace basegfx // Shearing-Matrices void shearXY(double fSx, double fSy); - void shearYZ(double fSy, double fSz); - void shearXZ(double fSx, double fSz); // Projection matrices, used for converting between eye and // clip coordinates |