diff options
Diffstat (limited to 'basctl/source')
-rw-r--r-- | basctl/source/basicide/baside2.cxx | 2 | ||||
-rw-r--r-- | basctl/source/basicide/baside2b.cxx | 4 | ||||
-rw-r--r-- | basctl/source/dlged/dlged.cxx | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/basctl/source/basicide/baside2.cxx b/basctl/source/basicide/baside2.cxx index f27cff062a77..6d6ef01ed0a8 100644 --- a/basctl/source/basicide/baside2.cxx +++ b/basctl/source/basicide/baside2.cxx @@ -101,7 +101,7 @@ void lcl_PrintHeader( Printer* pPrinter, sal_uInt16 nPages, sal_uInt16 nCurPage, const Color aOldFillColor( pPrinter->GetFillColor() ); const vcl::Font aOldFont( pPrinter->GetFont() ); - pPrinter->SetLineColor( Color( COL_BLACK ) ); + pPrinter->SetLineColor( COL_BLACK ); pPrinter->SetFillColor(); vcl::Font aFont( aOldFont ); diff --git a/basctl/source/basicide/baside2b.cxx b/basctl/source/basicide/baside2b.cxx index b7e0fbe518ad..06604ba9c0b6 100644 --- a/basctl/source/basicide/baside2b.cxx +++ b/basctl/source/basicide/baside2b.cxx @@ -129,11 +129,11 @@ void lcl_DrawIDEWindowFrame(DockingWindow const * pWin, vcl::RenderContext& rRen Size aSz(pWin->GetOutputSizePixel()); const Color aOldLineColor(rRenderContext.GetLineColor()); - rRenderContext.SetLineColor(Color(COL_WHITE)); + rRenderContext.SetLineColor(COL_WHITE); // White line on top rRenderContext.DrawLine(Point(0, 0), Point(aSz.Width(), 0)); // Black line at bottom - rRenderContext.SetLineColor(Color(COL_BLACK)); + rRenderContext.SetLineColor(COL_BLACK); rRenderContext.DrawLine(Point(0, aSz.Height() - 1), Point(aSz.Width(), aSz.Height() - 1)); rRenderContext.SetLineColor(aOldLineColor); diff --git a/basctl/source/dlged/dlged.cxx b/basctl/source/dlged/dlged.cxx index b82b5915c43e..ec3a2e0c3045 100644 --- a/basctl/source/dlged/dlged.cxx +++ b/basctl/source/dlged/dlged.cxx @@ -557,7 +557,7 @@ void DlgEditor::Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle if (pTargetPaintWindow) { OutputDevice& rTargetOutDev = pTargetPaintWindow->GetTargetOutputDevice(); - rTargetOutDev.DrawWallpaper(aPaintRect, Wallpaper(Color(COL_WHITE))); + rTargetOutDev.DrawWallpaper(aPaintRect, Wallpaper(COL_WHITE)); } // do paint (unbuffered) and mark repaint end |