diff options
-rw-r--r-- | vcl/opengl/win/WinDeviceInfo.cxx | 3 | ||||
-rw-r--r-- | vcl/win/gdi/gdiimpl.cxx | 3 |
2 files changed, 2 insertions, 4 deletions
diff --git a/vcl/opengl/win/WinDeviceInfo.cxx b/vcl/opengl/win/WinDeviceInfo.cxx index fcf3347a1e7a..19b5af00bf9c 100644 --- a/vcl/opengl/win/WinDeviceInfo.cxx +++ b/vcl/opengl/win/WinDeviceInfo.cxx @@ -409,8 +409,7 @@ bool WinOpenGLDeviceInfo::FindBlocklistedDeviceInList(std::vector<wgl::DriverInf wgl::OperatingSystem eOS = WindowsVersionToOperatingSystem(nWindowsVersion); bool match = false; - uint32_t i = 0; - for (; i < aDeviceInfos.size(); i++) + for (std::vector<wgl::DriverInfo>::size_type i = 0; i < aDeviceInfos.size(); i++) { if (aDeviceInfos[i].meOperatingSystem != wgl::DRIVER_OS_ALL && aDeviceInfos[i].meOperatingSystem != eOS) diff --git a/vcl/win/gdi/gdiimpl.cxx b/vcl/win/gdi/gdiimpl.cxx index b51c2f700a7d..c2278538f582 100644 --- a/vcl/win/gdi/gdiimpl.cxx +++ b/vcl/win/gdi/gdiimpl.cxx @@ -73,7 +73,6 @@ void ImplRenderPath( HDC hdc, sal_uLong nPoints, const SalPoint* pPtAry, const P { if( nPoints ) { - sal_uInt16 i; // TODO: profile whether the following options are faster: // a) look ahead and draw consecutive bezier or line segments by PolyBezierTo/PolyLineTo resp. // b) convert our flag array to window's and use PolyDraw @@ -81,7 +80,7 @@ void ImplRenderPath( HDC hdc, sal_uLong nPoints, const SalPoint* pPtAry, const P MoveToEx( hdc, pPtAry->mnX, pPtAry->mnY, nullptr ); ++pPtAry; ++pFlgAry; - for( i=1; i<nPoints; ++i, ++pPtAry, ++pFlgAry ) + for( sal_uLong i=1; i<nPoints; ++i, ++pPtAry, ++pFlgAry ) { if( *pFlgAry != PolyFlags::Control ) { |