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authorLouis-Francis Ratté-Boulianne <lfrb@collabora.com>2014-11-10 23:30:02 -0500
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2014-11-11 11:08:25 +0100
commit14a1d4da2f49c92caaccfae9cab6940ac6e672a5 (patch)
treebe4d83e77cfa75e6291dfbbd8c9550bdb341ee63 /vcl/win
parent0f839d5ba9e2cc1e9958c46b901c831b01a7d93d (diff)
vcl: Fix text rendering with OpenGL
Change-Id: I7784fa81cb6f9a3d6437b2b628c37e7895c84733
Diffstat (limited to 'vcl/win')
-rw-r--r--vcl/win/source/gdi/gdiimpl.hxx5
1 files changed, 5 insertions, 0 deletions
diff --git a/vcl/win/source/gdi/gdiimpl.hxx b/vcl/win/source/gdi/gdiimpl.hxx
index 2a0780f21738..0159f7c831a1 100644
--- a/vcl/win/source/gdi/gdiimpl.hxx
+++ b/vcl/win/source/gdi/gdiimpl.hxx
@@ -189,6 +189,11 @@ public:
const SalBitmap& rSourceBitmap,
const SalBitmap& rAlphaBitmap ) SAL_OVERRIDE;
+ /** Render 32-bits bitmap with alpha channel */
+ virtual bool drawAlphaBitmap(
+ const SalTwoRect&,
+ const SalBitmap& rBitmap ) SAL_OVERRIDE {return false;}
+
/** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
virtual bool drawTransformedBitmap(
const basegfx::B2DPoint& rNull,