diff options
author | Frank Schoenheit [fs] <frank.schoenheit@sun.com> | 2010-03-03 11:08:18 +0100 |
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committer | Frank Schoenheit [fs] <frank.schoenheit@sun.com> | 2010-03-03 11:08:18 +0100 |
commit | accdb573f76a7cb599f2941fb45ba3f16090b757 (patch) | |
tree | d51237bf97057009d1697143c2b75324790fb38b /vcl/source/window/window3.cxx | |
parent | 270d3a6d94cfd6d188094d2b517871e2f043d7c4 (diff) |
slidecopy: moved the native widget rendering functions from Window to OutputDevice
This allows to render native widgets onto a virtual device (on platform/theme combinations
where this is possible).
At the same time, removed the SalControlHandle parameter from all thos functions. It was nowehere used, and
all callers always passed *NULL, anyway.
Diffstat (limited to 'vcl/source/window/window3.cxx')
-rw-r--r-- | vcl/source/window/window3.cxx | 253 |
1 files changed, 0 insertions, 253 deletions
diff --git a/vcl/source/window/window3.cxx b/vcl/source/window/window3.cxx index 4c875c24fc25..7c8e4f14f158 100644 --- a/vcl/source/window/window3.cxx +++ b/vcl/source/window/window3.cxx @@ -31,263 +31,10 @@ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_vcl.hxx" -#define _SV_WINDOW_CXX - -#include "svsys.h" -#include "vcl/window.h" #include "vcl/window.hxx" #include "vcl/waitobj.hxx" -#include "vcl/salgdi.hxx" -#include "vcl/salnativewidgets.hxx" -#include "vcl/salctrlhandle.hxx" -#include "rtl/ustring.hxx" #include "vcl/button.hxx" -using namespace rtl; - -// ----------------------------------------------------------------------- -// These functions are mainly passthrough functions that allow access to -// the SalFrame behind a Window object for native widget rendering purposes. -// ----------------------------------------------------------------------- - -void Window::ImplInitSalControlHandle() -{ - // create SalControlHandle on demand - // not needed for ordinary windows - // TODO: move creation to SalGraphics - //if( !ImplGetWinData()->mpSalControlHandle ) - // ImplGetWinData()->mpSalControlHandle = new SalControlHandle; -} - -// ----------------------------------------------------------------------- - -BOOL Window::IsNativeControlSupported( ControlType nType, ControlPart nPart ) -{ - if( !IsNativeWidgetEnabled() ) - return FALSE; - - if ( !mpGraphics ) - if ( !ImplGetGraphics() ) - return FALSE; - - return( mpGraphics->IsNativeControlSupported(nType, nPart) ); -} - - -// ----------------------------------------------------------------------- - -BOOL Window::HitTestNativeControl( ControlType nType, - ControlPart nPart, - const Region& rControlRegion, - const Point& aPos, - BOOL& rIsInside ) -{ - if( !IsNativeWidgetEnabled() ) - return FALSE; - - if ( !mpGraphics ) - if ( !ImplGetGraphics() ) - return FALSE; - - ImplInitSalControlHandle(); - - Point aWinOffs; - aWinOffs = OutputToScreenPixel( aWinOffs ); - Region screenRegion( rControlRegion ); - screenRegion.Move( aWinOffs.X(), aWinOffs.Y()); - - return( mpGraphics->HitTestNativeControl(nType, nPart, screenRegion, OutputToScreenPixel( aPos ), *ImplGetWinData()->mpSalControlHandle, rIsInside, this ) ); -} - -// ----------------------------------------------------------------------- - -void Window::ImplMoveControlValue( ControlType nType, const ImplControlValue& aValue, const Point& rDelta ) const -{ - if( aValue.getOptionalVal() ) - { - switch( nType ) - { - case CTRL_SCROLLBAR: - { - ScrollbarValue* pScVal = reinterpret_cast<ScrollbarValue*>(aValue.getOptionalVal()); - pScVal->maThumbRect.Move( rDelta.X(), rDelta.Y() ); - pScVal->maButton1Rect.Move( rDelta.X(), rDelta.Y() ); - pScVal->maButton2Rect.Move( rDelta.X(), rDelta.Y() ); - } - break; - case CTRL_SPINBOX: - case CTRL_SPINBUTTONS: - { - SpinbuttonValue* pSpVal = reinterpret_cast<SpinbuttonValue*>(aValue.getOptionalVal()); - pSpVal->maUpperRect.Move( rDelta.X(), rDelta.Y() ); - pSpVal->maLowerRect.Move( rDelta.X(), rDelta.Y() ); - } - break; - case CTRL_TOOLBAR: - { - ToolbarValue* pTVal = reinterpret_cast<ToolbarValue*>(aValue.getOptionalVal()); - pTVal->maGripRect.Move( rDelta.X(), rDelta.Y() ); - } - break; - } - } -} - -BOOL Window::DrawNativeControl( ControlType nType, - ControlPart nPart, - const Region& rControlRegion, - ControlState nState, - const ImplControlValue& aValue, - OUString aCaption ) -{ - if( !IsNativeWidgetEnabled() ) - return FALSE; - - /* - if( !IsInPaint() && IsPaintTransparent() ) - { - // only required if called directly (ie, we're not in Paint() ): - // force redraw (Paint()) for transparent controls - // to trigger a repaint of the background - Region aClipRgn( GetClipRegion() ); - if( !rControlRegion.IsEmpty() ) - aClipRgn.Intersect( rControlRegion ); - Invalidate( aClipRgn, INVALIDATE_UPDATE ); - return TRUE; - } - */ - - ImplInitSalControlHandle(); - - // make sure the current clip region is initialized correctly - if ( !mpGraphics ) - if ( !ImplGetGraphics() ) - return FALSE; - - if ( mbInitClipRegion ) - ImplInitClipRegion(); - if ( mbOutputClipped ) - return TRUE; - - if ( mbInitLineColor ) - ImplInitLineColor(); - if ( mbInitFillColor ) - ImplInitFillColor(); - - // Convert the coordinates from relative to Window-absolute, so we draw - // in the correct place in platform code - Point aWinOffs; - aWinOffs = OutputToScreenPixel( aWinOffs ); - Region screenRegion( rControlRegion ); - screenRegion.Move( aWinOffs.X(), aWinOffs.Y()); - - // do so for ImplControlValue members, also - ImplMoveControlValue( nType, aValue, aWinOffs ); - - Region aTestRegion( GetActiveClipRegion() ); - aTestRegion.Intersect( rControlRegion ); - if( aTestRegion == rControlRegion ) - nState |= CTRL_CACHING_ALLOWED; // control is not clipped, caching allowed - - BOOL bRet = mpGraphics->DrawNativeControl(nType, nPart, screenRegion, nState, aValue, *ImplGetWinData()->mpSalControlHandle, aCaption, this ); - - // transform back ImplControlValue members - ImplMoveControlValue( nType, aValue, Point()-aWinOffs ); - - return bRet; -} - - -// ----------------------------------------------------------------------- - -BOOL Window::DrawNativeControlText(ControlType nType, - ControlPart nPart, - const Region& rControlRegion, - ControlState nState, - const ImplControlValue& aValue, - OUString aCaption ) -{ - if( !IsNativeWidgetEnabled() ) - return FALSE; - - ImplInitSalControlHandle(); - - // make sure the current clip region is initialized correctly - if ( !mpGraphics ) - if ( !ImplGetGraphics() ) - return false; - - if ( mbInitClipRegion ) - ImplInitClipRegion(); - if ( mbOutputClipped ) - return true; - - if ( mbInitLineColor ) - ImplInitLineColor(); - if ( mbInitFillColor ) - ImplInitFillColor(); - - // Convert the coordinates from relative to Window-absolute, so we draw - // in the correct place in platform code - Point aWinOffs; - aWinOffs = OutputToScreenPixel( aWinOffs ); - Region screenRegion( rControlRegion ); - screenRegion.Move( aWinOffs.X(), aWinOffs.Y()); - ImplMoveControlValue( nType, aValue, aWinOffs ); - - BOOL bRet = mpGraphics->DrawNativeControlText(nType, nPart, screenRegion, nState, aValue, *ImplGetWinData()->mpSalControlHandle, aCaption, this ); - - // transform back ImplControlValue members - ImplMoveControlValue( nType, aValue, Point()-aWinOffs ); - - return bRet; -} - - -// ----------------------------------------------------------------------- - -BOOL Window::GetNativeControlRegion( ControlType nType, - ControlPart nPart, - const Region& rControlRegion, - ControlState nState, - const ImplControlValue& aValue, - OUString aCaption, - Region &rNativeBoundingRegion, - Region &rNativeContentRegion ) -{ - if( !IsNativeWidgetEnabled() ) - return FALSE; - - if ( !mpGraphics ) - if ( !ImplGetGraphics() ) - return FALSE; - - ImplInitSalControlHandle(); - - // Convert the coordinates from relative to Window-absolute, so we draw - // in the correct place in platform code - Point aWinOffs; - aWinOffs = OutputToScreenPixel( aWinOffs ); - Region screenRegion( rControlRegion ); - screenRegion.Move( aWinOffs.X(), aWinOffs.Y()); - ImplMoveControlValue( nType, aValue, aWinOffs ); - - BOOL bRet = mpGraphics->GetNativeControlRegion(nType, nPart, screenRegion, nState, aValue, - *ImplGetWinData()->mpSalControlHandle, aCaption, rNativeBoundingRegion, - rNativeContentRegion, this ); - if( bRet ) - { - // transform back native regions - rNativeBoundingRegion.Move( -aWinOffs.X(), -aWinOffs.Y() ); - rNativeContentRegion.Move( -aWinOffs.X(), -aWinOffs.Y() ); - } - // transform back ImplControlValue members - ImplMoveControlValue( nType, aValue, Point()-aWinOffs ); - - return bRet; -} - - // ----------------------------------------------------------------------- WaitObject::~WaitObject() |