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authorTomaž Vajngerl <quikee@gmail.com>2012-09-02 17:23:03 +0200
committerTomaž Vajngerl <quikee@gmail.com>2012-09-02 17:30:51 +0200
commit4b161067d46ddd48b4602ccdcc4d1b2545e2ac83 (patch)
tree15c301a51f935c216eb64946f447d1504cad9c6f /vcl/source/gdi/bitmap3.cxx
parent35e13d1f5403076c752879ecbe17b2f451b188d9 (diff)
Stepwise rebuild bitmap rendering from scratch to avoid rendering bugs.
Bitmap rendering was rebuild from the original state and checked for rendering bugs at every change. Currently the implementation supports scaling by averagin for RGB channels an for alpha channel in some cases. For scaling factor > 0.6, the original bilinear scaling is used. Implementation is currently still in "outdev2" but is decoupled and will be moved to its proper place into "bitmap" and "bitmapex". Change-Id: I6feb744712956a92d6140d079dc3a85ee8511930
Diffstat (limited to 'vcl/source/gdi/bitmap3.cxx')
-rw-r--r--vcl/source/gdi/bitmap3.cxx233
1 files changed, 0 insertions, 233 deletions
diff --git a/vcl/source/gdi/bitmap3.cxx b/vcl/source/gdi/bitmap3.cxx
index a4900c6df6f2..13b6d13ff55c 100644
--- a/vcl/source/gdi/bitmap3.cxx
+++ b/vcl/source/gdi/bitmap3.cxx
@@ -2313,237 +2313,4 @@ bool Bitmap::ImplConvolutionPass(Bitmap& aNewBitmap, const int nNewSize, BitmapR
return true;
}
-sal_Bool Bitmap::ScaleCropRotate(
- const double& rScaleX, const double& rScaleY, const Rectangle& rRectPixel, long nAngle10,
- const Color& rFillColor, sal_uLong /* nScaleFlag */ )
-{
- bool bRet;
-
- if ( rScaleX < 0.6 || rScaleY < 0.6 )
- {
- bRet = ImplTransformAveraging( rScaleX, rScaleY, rRectPixel, nAngle10, rFillColor);
- }
- else
- {
- bRet = ImplTransformBilinearFiltering( rScaleX, rScaleY, rRectPixel, nAngle10, rFillColor);
- }
-
- return bRet;
-}
-
-// Scaling algorithm best for shrinking below factor 0.5 where algorithms with limited sampling range show bad results (bilinear, bicubic).
-// The algoritm determines the sampling range for one pixel and calculates the average of samples which is the resulting pixel.
-bool Bitmap::ImplTransformAveraging( const double& rScaleX, const double& rScaleY, const Rectangle& rRotatedRectangle, const long nAngle10, const Color& rFillColor )
-{
- const Size aSizePix( GetSizePixel() );
-
- const int nStartX = rRotatedRectangle.Left();
- const int nStartY = rRotatedRectangle.Top();
- const int nEndX = rRotatedRectangle.Right();
- const int nEndY = rRotatedRectangle.Bottom();
-
- const int nTargetWidth = rRotatedRectangle.GetWidth();
- const int nTargetHeight = rRotatedRectangle.GetHeight();
-
- const int nOriginWidth = aSizePix.Width();
- const int nOriginHeight = aSizePix.Height();
-
- const int nScaledWidth = FRound( nOriginWidth * rScaleX );
- const int nScaledHeight = FRound( nOriginHeight * rScaleY );
-
- const double aReverseScaleX = 1.0 / rScaleX;
- const double aReverseScaleY = 1.0 / rScaleY;
-
- const double fCosAngle = cos( nAngle10 * F_PI1800 );
- const double fSinAngle = sin( nAngle10 * F_PI1800 );
-
- if( nTargetWidth <= 1L || nTargetHeight <= 1L )
- return false;
-
- BitmapColor aColor, aResultColor;
-
- Bitmap aOutBmp( Size( nTargetWidth, nTargetHeight ), 24 );
-
- BitmapReadAccess* pReadAccess = AcquireReadAccess();
- BitmapWriteAccess* pWriteAccess = aOutBmp.AcquireWriteAccess();
-
- if( !pReadAccess || !pWriteAccess )
- return false;
-
- const BitmapColor aFillColor( pWriteAccess->GetBestMatchingColor( rFillColor ) );
-
- int x, y, xOut, yOut;
- int aCount;
- double aSumRed, aSumGreen, aSumBlue;
-
- for( y = nStartY, yOut = 0; y <= nEndY; y++, yOut++ )
- {
- for( x = nStartX, xOut = 0; x <= nEndX; x++, xOut++ )
- {
- double unrotatedX = fCosAngle * x - fSinAngle * y;
- double unrotatedY = fSinAngle * x + fCosAngle * y;
-
- if ( unrotatedX < 0
- || unrotatedX > nScaledWidth
- || unrotatedY < 0
- || unrotatedY > nScaledHeight)
- {
- pWriteAccess->SetPixel( yOut, xOut, aFillColor );
- }
- else
- {
- double dYStart = ((unrotatedY + 0.5) * aReverseScaleY) - 0.5;
- double dYEnd = ((unrotatedY + 1.5) * aReverseScaleY) - 0.5;
-
- int yStart = MinMax( dYStart, 0, nOriginHeight - 1);
- int yEnd = MinMax( dYEnd, 0, nOriginHeight - 1);
-
- double dXStart = ((unrotatedX + 0.5) * aReverseScaleX) - 0.5;
- double dXEnd = ((unrotatedX + 1.5) * aReverseScaleX) - 0.5;
-
- int xStart = MinMax( dXStart, 0, nOriginWidth - 1);
- int xEnd = MinMax( dXEnd, 0, nOriginWidth - 1);
-
- aSumRed = aSumGreen = aSumBlue = 0.0;
- aCount = 0;
-
- for (int yIn = yStart; yIn <= yEnd; yIn++)
- {
- for (int xIn = xStart; xIn <= xEnd; xIn++)
- {
- aColor = pReadAccess->GetPixel( yIn, xIn );
-
- if( pReadAccess->HasPalette() )
- aColor = pReadAccess->GetPaletteColor( aColor );
-
- aSumRed += aColor.GetRed();
- aSumGreen += aColor.GetGreen();
- aSumBlue += aColor.GetBlue();
-
- aCount++;
- }
- }
-
- aResultColor.SetRed( MinMax( aSumRed / aCount, 0, 255) );
- aResultColor.SetGreen( MinMax( aSumGreen / aCount, 0, 255) );
- aResultColor.SetBlue( MinMax( aSumBlue / aCount, 0, 255) );
-
- pWriteAccess->SetPixel( yOut, xOut, aResultColor );
- }
- }
- }
-
- ReleaseAccess( pReadAccess );
- aOutBmp.ReleaseAccess( pWriteAccess );
- ImplAssignWithSize( aOutBmp );
-
- return true;
-}
-
-// Bilinear filtering used for shrinking and enlarging the source bitmap. Filtering is also used for rotation.
-// Filtering shows bad results at shrinking for a factor less than 0.5 because of limited sampling.
-bool Bitmap::ImplTransformBilinearFiltering( const double& rScaleX, const double& rScaleY, const Rectangle& rRotatedRectangle, const long nAngle10, const Color& rFillColor )
-{
- const int nOriginWidth = GetSizePixel().Width();
- const int nOriginHeight = GetSizePixel().Height();
-
- const int nScaledWidth = FRound( nOriginWidth * rScaleX );
- const int nScaledHeight = FRound( nOriginHeight * rScaleY );
-
- const int nTargetWidth = rRotatedRectangle.GetWidth();
- const int nTargetHeight = rRotatedRectangle.GetHeight();
-
- const int nStartX = rRotatedRectangle.Left();
- const int nEndX = rRotatedRectangle.Right();
- const int nStartY = rRotatedRectangle.Top();
- const int nEndY = rRotatedRectangle.Bottom();
-
- const double fCosAngle = cos( nAngle10 * F_PI1800 );
- const double fSinAngle = sin( nAngle10 * F_PI1800 );
-
- Bitmap aOutBmp( Size( nTargetWidth, nTargetHeight ), 24 );
-
- BitmapReadAccess* pReadAccess = AcquireReadAccess();
- BitmapWriteAccess* pWriteAccess = aOutBmp.AcquireWriteAccess();
-
- if( !pReadAccess || !pWriteAccess )
- return false;
-
- const BitmapColor aFillColor( pWriteAccess->GetBestMatchingColor( rFillColor ) );
-
- double aReverseScaleX = 1.0 / rScaleX;
- double aReverseScaleY = 1.0 / rScaleY;
-
- BitmapColor aColor00, aColor01, aColor10, aColor11, aResultColor;
-
- int x, y, xOut, yOut;
-
- for( y = nStartY, yOut = 0; y <= nEndY; y++, yOut++ )
- {
- for( x = nStartX, xOut = 0; x <= nEndX; x++, xOut++ )
- {
- double unrotatedX = fCosAngle * x - fSinAngle * y;
- double unrotatedY = fSinAngle * x + fCosAngle * y;
-
- if ( unrotatedX < 0
- || unrotatedX >= nScaledWidth
- || unrotatedY < 0
- || unrotatedY >= nScaledHeight)
- {
- pWriteAccess->SetPixel( yOut, xOut, aFillColor );
- }
- else
- {
- double sy0 = ((unrotatedY + 0.5) * aReverseScaleY) - 0.5;
-
- int y0 = MinMax( floor( sy0 ), 0, nOriginHeight - 1);
- int y1 = MinMax( y0 + 1, 0, nOriginHeight - 1);
-
- double sx0 = ((unrotatedX + 0.5) * aReverseScaleX) - 0.5;
- int x0 = MinMax( floor( sx0 ), 0, nOriginWidth - 1);
- int x1 = MinMax( x0 + 1, 0, nOriginWidth - 1);
-
- aColor00 = pReadAccess->GetPixel( y0, x0 );
- aColor01 = pReadAccess->GetPixel( y1, x0 );
- aColor10 = pReadAccess->GetPixel( y0, x1 );
- aColor11 = pReadAccess->GetPixel( y1, x1 );
-
- if( pReadAccess->HasPalette() )
- {
- aColor00 = pReadAccess->GetPaletteColor( aColor00 );
- aColor01 = pReadAccess->GetPaletteColor( aColor01 );
- aColor10 = pReadAccess->GetPaletteColor( aColor10 );
- aColor11 = pReadAccess->GetPaletteColor( aColor11 );
- }
-
- double fx0 = sx0 - x0;
- double fy0 = sy0 - y0;
- double fx1 = 1.0 - fx0;
- double fy1 = 1.0 - fy0;
-
- double w00 = fx1 * fy1;
- double w01 = fx1 * fy0;
- double w10 = fx0 * fy1;
- double w11 = fx0 * fy0;
-
- double red = aColor00.GetRed() * w00 + aColor10.GetRed() * w10 + aColor01.GetRed() * w01 + aColor11.GetRed() * w11;
- double green = aColor00.GetGreen() * w00 + aColor10.GetGreen() * w10 + aColor01.GetGreen() * w01 + aColor11.GetGreen() * w11;
- double blue = aColor00.GetBlue() * w00 + aColor10.GetBlue() * w10 + aColor01.GetBlue() * w01 + aColor11.GetBlue() * w11;
-
- aResultColor.SetRed( MinMax(red, 0, 255) );
- aResultColor.SetGreen( MinMax(green, 0, 255) );
- aResultColor.SetBlue( MinMax(blue, 0, 255) );
-
- pWriteAccess->SetPixel( yOut, xOut, aResultColor );
- }
- }
- }
-
- ReleaseAccess( pReadAccess );
- aOutBmp.ReleaseAccess( pWriteAccess );
- ImplAssignWithSize( aOutBmp );
-
- return true;
-}
-
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */