diff options
author | Andrea Gelmini <andrea.gelmini@gelma.net> | 2021-01-18 17:01:20 +0100 |
---|---|---|
committer | Julien Nabet <serval2412@yahoo.fr> | 2021-01-20 13:39:33 +0100 |
commit | d90e9c19ffef5a645f5ad3080c25cb4eb98674c0 (patch) | |
tree | 502f16794c7e210f088e8b46a532b00922f7d8d3 /vcl/osx | |
parent | fdc10ceabccba463c0aca9dfba8c10d22f197025 (diff) |
Fix typos
Change-Id: I8bab3efcd63c0f950bc3176e0d26cc896d601083
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/109559
Tested-by: Jenkins
Reviewed-by: Dante DM <dante19031999@gmail.com>
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'vcl/osx')
-rw-r--r-- | vcl/osx/salinst.cxx | 2 | ||||
-rw-r--r-- | vcl/osx/salmacos.cxx | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/vcl/osx/salinst.cxx b/vcl/osx/salinst.cxx index 1ab962284918..f44bf282a9cd 100644 --- a/vcl/osx/salinst.cxx +++ b/vcl/osx/salinst.cxx @@ -304,7 +304,7 @@ VCLPLUG_OSX_PUBLIC SalInstance* create_SalInstance() // Dark mode is disabled as long as it is not implemented completely. For development purposes, it may be controlled by // environment variables: VCL_MACOS_FORCE_DARK_MODE enable dark mode independent of system settings, - // VCL_MACOS_USE_SYSTEM_APPEARANCE to use system settings (light mode oder dark mode as configured within system preferences). + // VCL_MACOS_USE_SYSTEM_APPEARANCE to use system settings (light mode or the dark mode as configured within system preferences). // TODO: After implementation of dark mode, this code has to be removed. diff --git a/vcl/osx/salmacos.cxx b/vcl/osx/salmacos.cxx index bc91c2885339..0f41dd9e8c4a 100644 --- a/vcl/osx/salmacos.cxx +++ b/vcl/osx/salmacos.cxx @@ -193,7 +193,7 @@ void AquaSalGraphics::copyScaledArea(tools::Long nDstX, tools::Long nDstY,tools: CGContextSetBlendMode(xSourceContext, kCGBlendModeCopy); CGContextDrawLayerAtPoint(xSourceContext, aSrcPoint, pSrc->maLayer.get()); - // Copy source area from additional layer to traget area + // Copy source area from additional layer to target area const CGRect aTargetRect = CGRectMake(nScaledTargetX, nScaledTargetY, nScaledSourceWidth, nScaledSourceHeight); CGContextSetBlendMode(xCopyContext, kCGBlendModeCopy); |