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authorMichael Meeks <michael.meeks@collabora.com>2015-09-16 09:17:37 +0100
committerMichael Meeks <michael.meeks@collabora.com>2015-09-16 09:50:43 +0000
commitbfceb557efcd607ef018ae35fc73f8d61a9b9a4e (patch)
tree7f46254e93f12bc3b96cb49fa52afa97a855c2e3 /vcl/inc/win/salgdi.h
parent4af40495b7dcdac3add67c634dde75c896e370d9 (diff)
GL paint-flushing guard re-work.
Unfortunately, since we can have 2x SalGraphics' on a OutputDevice, and one of these can be a printer - things got very confused around which context to glFlush. This de-tangles the various reference-counts. Change-Id: I1062be0b02a91fc9009deaa3ec29c5dbb227df20 Reviewed-on: https://gerrit.libreoffice.org/18604 Reviewed-by: Michael Meeks <michael.meeks@collabora.com> Tested-by: Michael Meeks <michael.meeks@collabora.com>
Diffstat (limited to 'vcl/inc/win/salgdi.h')
-rw-r--r--vcl/inc/win/salgdi.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/vcl/inc/win/salgdi.h b/vcl/inc/win/salgdi.h
index 33fc4b1e2dd0..01cb43235d46 100644
--- a/vcl/inc/win/salgdi.h
+++ b/vcl/inc/win/salgdi.h
@@ -436,8 +436,7 @@ public:
virtual SystemGraphicsData GetGraphicsData() const SAL_OVERRIDE;
- virtual void BeginPaint() SAL_OVERRIDE;
- virtual void EndPaint() SAL_OVERRIDE;
+ virtual OpenGLContext *BeginPaint() SAL_OVERRIDE;
/// Update settings based on the platform values
static void updateSettingsNative( AllSettings& rSettings );