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authorJan Holesovsky <kendy@collabora.com>2014-11-18 09:07:31 +0100
committerJan Holesovsky <kendy@collabora.com>2014-11-18 15:44:04 +0100
commit878cea9134768cadfc57fe70baeb4b9a8bf4dfbf (patch)
tree670a4563223449985b7ffa43281bd6ecfa8d20f5 /vcl/inc/opengl/salbmp.hxx
parentfef950f828f6e6da844f3a11ee72d9cd628b1474 (diff)
windows opengl: Provide the context to textures everywhere where we have it.
Change-Id: Ib820326fdc752d0893840bad3eb7f1369469f796
Diffstat (limited to 'vcl/inc/opengl/salbmp.hxx')
-rw-r--r--vcl/inc/opengl/salbmp.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/inc/opengl/salbmp.hxx b/vcl/inc/opengl/salbmp.hxx
index 98fc2feb6e2b..c8626729a63c 100644
--- a/vcl/inc/opengl/salbmp.hxx
+++ b/vcl/inc/opengl/salbmp.hxx
@@ -52,7 +52,7 @@ private:
int mnBufHeight;
std::deque< OpenGLSalBitmapOp* > maPendingOps;
- bool makeCurrent();
+ void makeCurrent();
public:
OpenGLSalBitmap();