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authorCaolán McNamara <caolanm@redhat.com>2019-06-14 21:56:44 +0100
committerCaolán McNamara <caolanm@redhat.com>2019-06-21 21:33:30 +0200
commit5261417cbb3051b812164838d19c0f748573df45 (patch)
treed159cce1d6903854fc13437c5cca5ce15e48281f /sw/source/uibase/dialog/SwSpellDialogChildWindow.cxx
parentfda464112540011dd6e2bd267720d2800af3a5f2 (diff)
weld SpellDialog
a) use EditEngine instead of TextEngine as the former can be hosted in a foreign widget b) use a SfxGrabBagItem to hold the custom spellchecking info inside the EditEngine c) in longer paragraphs the current word is now auto-scrolled into view d) rename Invalidate to InvalidateDialog Change-Id: Ic6db019c32cdfd5f354c58ee7394fdaa040b86e1 Reviewed-on: https://gerrit.libreoffice.org/74119 Tested-by: Jenkins Reviewed-by: Caolán McNamara <caolanm@redhat.com> Tested-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'sw/source/uibase/dialog/SwSpellDialogChildWindow.cxx')
-rw-r--r--sw/source/uibase/dialog/SwSpellDialogChildWindow.cxx9
1 files changed, 4 insertions, 5 deletions
diff --git a/sw/source/uibase/dialog/SwSpellDialogChildWindow.cxx b/sw/source/uibase/dialog/SwSpellDialogChildWindow.cxx
index d8c927cba9eb..918d48436145 100644
--- a/sw/source/uibase/dialog/SwSpellDialogChildWindow.cxx
+++ b/sw/source/uibase/dialog/SwSpellDialogChildWindow.cxx
@@ -383,7 +383,7 @@ The code below would only be part of the solution.
if(m_pSpellState->m_xStartRange.is())
{
LockFocusNotification( true );
- std::unique_ptr<weld::MessageDialog> xBox(Application::CreateMessageDialog(GetWindow()->GetFrameWeld(),
+ std::unique_ptr<weld::MessageDialog> xBox(Application::CreateMessageDialog(GetController()->getDialog(),
VclMessageType::Question, VclButtonsType::YesNo, SwResId(STR_QUERY_SPELL_CONTINUE)));
sal_uInt16 nRet = xBox->run();
if (RET_YES == nRet)
@@ -411,10 +411,10 @@ The code below would only be part of the solution.
{
LockFocusNotification( true );
OUString sInfo( SwResId( bNoDictionaryAvailable ? STR_DICTIONARY_UNAVAILABLE : STR_SPELLING_COMPLETED ) );
- vcl::Window* pThisWindow = GetWindow();
+ auto xSpellController = GetController();
// #i84610#
std::unique_ptr<weld::MessageDialog> xBox(
- Application::CreateMessageDialog( pThisWindow->GetFrameWeld(),
+ Application::CreateMessageDialog( xSpellController->getDialog(),
VclMessageType::Info,
VclButtonsType::Ok,
sInfo ) );
@@ -422,8 +422,7 @@ The code below would only be part of the solution.
LockFocusNotification( false );
// take care that the now valid selection is stored
LoseFocus();
- if( pThisWindow )
- pThisWindow->GrabFocus();
+ xSpellController->getDialog()->grab_focus();
}
}
return aRet;