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authorAlexander Wilms <f.alexander.wilms@gmail.com>2014-02-25 20:51:35 +0100
committerCaolán McNamara <caolanm@redhat.com>2014-02-26 07:42:24 -0600
commitb1181b89f3c6a0b435f49d9b2bfa18db2b5f6f3c (patch)
tree1ccd7fbb50f8ef1a6ac846e178550da83cd263ca /svx/source/engine3d/helperhittest3d.cxx
parent060ab521fa0d5d6b9fcb97eab4718c04e8aec944 (diff)
Remove visual noise from svx
Change-Id: I56497d953b0500ba0967fddb36ca8bbbe86c62ad Reviewed-on: https://gerrit.libreoffice.org/8321 Tested-by: Caolán McNamara <caolanm@redhat.com> Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'svx/source/engine3d/helperhittest3d.cxx')
-rw-r--r--svx/source/engine3d/helperhittest3d.cxx12
1 files changed, 6 insertions, 6 deletions
diff --git a/svx/source/engine3d/helperhittest3d.cxx b/svx/source/engine3d/helperhittest3d.cxx
index d39343fec6d8..7c6ea1fcf572 100644
--- a/svx/source/engine3d/helperhittest3d.cxx
+++ b/svx/source/engine3d/helperhittest3d.cxx
@@ -28,11 +28,11 @@
#include <svx/sdr/contact/viewcontactofe3dscene.hxx>
#include <com/sun/star/uno/Sequence.h>
-//////////////////////////////////////////////////////////////////////////////
+
using namespace com::sun::star;
-//////////////////////////////////////////////////////////////////////////////
+
class ImplPairDephAndObject
{
@@ -57,7 +57,7 @@ public:
double getDepth() const { return mfDepth; }
};
-//////////////////////////////////////////////////////////////////////////////
+
void getAllHit3DObjectWithRelativePoint(
const basegfx::B3DPoint& rFront,
@@ -96,7 +96,7 @@ void getAllHit3DObjectWithRelativePoint(
}
}
-//////////////////////////////////////////////////////////////////////////////
+
E3dScene* fillViewInformation3DForCompoundObject(drawinglayer::geometry::ViewInformation3D& o_rViewInformation3D, const E3dCompoundObject& rCandidate)
{
@@ -158,7 +158,7 @@ E3dScene* fillViewInformation3DForCompoundObject(drawinglayer::geometry::ViewInf
return pRootScene;
}
-//////////////////////////////////////////////////////////////////////////////
+
SVX_DLLPUBLIC void getAllHit3DObjectsSortedFrontToBack(
const basegfx::B2DPoint& rPoint,
@@ -235,7 +235,7 @@ SVX_DLLPUBLIC void getAllHit3DObjectsSortedFrontToBack(
}
}
-//////////////////////////////////////////////////////////////////////////////
+
bool checkHitSingle3DObject(
const basegfx::B2DPoint& rPoint,