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authorChris Sherlock <chris.sherlock79@gmail.com>2014-10-25 18:51:51 +1100
committerChris Sherlock <chris.sherlock79@gmail.com>2014-11-03 22:54:14 +0000
commitad6d94009cf8ea526eb70bf1a07e5c6a21320f83 (patch)
tree4dc2b9cd15ab76cbf25bb50fcd27a150b14cab83 /starmath
parentc79d2dbe3a75e3376a5997444b6a3a5f947da107 (diff)
vcl: Allow SalGraphics to draw gradients natively
The aim of this patch is to allow for native gradient rendering in SalGraphics (i.e. let OpenGL do this natively). It is a two step process: 1. I need to allow gradient draw into SalGraphics, however the current completely intertwined with the metafile code in OutputDevice. I am seperating the gradient metafile code from the gradient drawing code. 2. After splitting the metafile stuff from the actual gradient drawing, I am now able to call on SalGraphics::DrawGradient(). This just calls on SalGraphics::drawGradient() which returns false if there is no way of drawing native gradients, and true if there is. If false, then we use OutputDevice's DrawGradient() functionality. Change-Id: Ibaaabe13b76a8e7a037d9f751b5f662653a50566 Reviewed-on: https://gerrit.libreoffice.org/12119 Reviewed-by: Chris Sherlock <chris.sherlock79@gmail.com> Tested-by: Chris Sherlock <chris.sherlock79@gmail.com>
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