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authorNoel Grandin <noelgrandin@gmail.com>2021-01-18 18:27:19 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2021-05-17 12:56:51 +0200
commit9090dc1f3b27195f5defd35586ac79357992be21 (patch)
treed39f4b624ae337d5c9ce76eba8521b76e53afa05 /sfx2
parentc8cf2e0e088b74afa52564945a9c005b3b86bf7e (diff)
split OutputDevice from Window
as part of a longer-term goal of doing our widget rendering only inside a top-level render- context. I moved all of the OutputDevice-related code that existed in vcl::Window into a new subclass of OutputDevice called WindowOutputDevice. Notes for further work (*) not sure why we are getting an 1x1 surface in SvpSalGraphics::releaseCairoContext, but to fix it I clamp the size there (*) might have to dump VCLXDevice, and move it's code down into VCLXWindow and VCLXVirtualDevice (*) can we remove use of VCLXDevice in other places, in favour of just talking to the VCL code? Change-Id: I105946377f5322677d6f7d0c1c23847178a720b6 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/113204 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'sfx2')
-rw-r--r--sfx2/source/doc/doctemplates.cxx2
-rw-r--r--sfx2/source/sidebar/SidebarController.cxx2
2 files changed, 2 insertions, 2 deletions
diff --git a/sfx2/source/doc/doctemplates.cxx b/sfx2/source/doc/doctemplates.cxx
index 13aa0f09a2e6..4d9d521eeaa1 100644
--- a/sfx2/source/doc/doctemplates.cxx
+++ b/sfx2/source/doc/doctemplates.cxx
@@ -2267,7 +2267,7 @@ WaitWindow_Impl::WaitWindow_Impl() : WorkWindow(nullptr, WB_BORDER | WB_3DLOOK)
Show();
PaintImmediately();
- Flush();
+ GetOutDev()->Flush();
}
diff --git a/sfx2/source/sidebar/SidebarController.cxx b/sfx2/source/sidebar/SidebarController.cxx
index 95b664b8b96f..c363e4980cb2 100644
--- a/sfx2/source/sidebar/SidebarController.cxx
+++ b/sfx2/source/sidebar/SidebarController.cxx
@@ -993,7 +993,7 @@ Reference<ui::XUIElement> SidebarController::CreateUIElement (
aCreationArguments.put("Sidebar", makeAny(Reference<ui::XSidebar>(static_cast<ui::XSidebar*>(this))));
if (bWantsCanvas)
{
- Reference<rendering::XSpriteCanvas> xCanvas (VCLUnoHelper::GetWindow(rxWindow)->GetSpriteCanvas());
+ Reference<rendering::XSpriteCanvas> xCanvas (VCLUnoHelper::GetWindow(rxWindow)->GetOutDev()->GetSpriteCanvas());
aCreationArguments.put("Canvas", makeAny(xCanvas));
}