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authorAndrea Gelmini <andrea.gelmini@gelma.net>2019-08-10 23:24:48 +0200
committerJulien Nabet <serval2412@yahoo.fr>2019-08-12 09:46:21 +0200
commitf3261ba74815b30f1018954bfb9ecd332fa8f1d5 (patch)
treeb359f61130ff26d4898f4b6c7dba430de9831190 /include
parent0286f76b84478a38b252a39a4e33e51339286bcd (diff)
Fix typos
"its" Change-Id: I02c660e46964270376a66210fdb5f1b1985ce5b6 Reviewed-on: https://gerrit.libreoffice.org/77255 Tested-by: Jenkins Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'include')
-rw-r--r--include/svtools/acceleratorexecute.hxx4
-rw-r--r--include/svtools/optionsdrawinglayer.hxx2
2 files changed, 3 insertions, 3 deletions
diff --git a/include/svtools/acceleratorexecute.hxx b/include/svtools/acceleratorexecute.hxx
index 34d336ff94ec..0cf4675b99db 100644
--- a/include/svtools/acceleratorexecute.hxx
+++ b/include/svtools/acceleratorexecute.hxx
@@ -123,8 +123,8 @@ class SVT_DLLPUBLIC AcceleratorExecute : private TMutexInit
/** @short init this instance.
@descr It must be called as first method after creation.
- And further it can be called more than once ...
- but at least its should be used one times only.
+ And further it can be called more than once...
+ but at least it should be used one times only.
Otherwise nobody can say, which asynchronous
executions will be used inside the old and which one
will be used inside the new environment.
diff --git a/include/svtools/optionsdrawinglayer.hxx b/include/svtools/optionsdrawinglayer.hxx
index d3cb4a00c0b2..762b2545e1af 100644
--- a/include/svtools/optionsdrawinglayer.hxx
+++ b/include/svtools/optionsdrawinglayer.hxx
@@ -94,7 +94,7 @@ class SVT_DLLPUBLIC SvtOptionsDrawinglayer
sal_uInt32 GetMaximumPaperTopMargin() const;
sal_uInt32 GetMaximumPaperBottomMargin() const;
- // #i95644# helper to check if AA is allowed on this system. Currently, for WIN its disabled
+ // #i95644# helper to check if AA is allowed on this system. Currently, for WIN it's disabled
// and OutDevSupportType::TransparentRect is checked (this hits XRenderExtension, e.g.
// currently for SunRay as long as not supported there)
bool IsAAPossibleOnThisSystem() const;