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authorStephan Bergmann <sbergman@redhat.com>2014-04-01 19:18:35 +0200
committerStephan Bergmann <sbergman@redhat.com>2014-04-01 19:22:54 +0200
commit362d4f0cd4e50111edfae9d30c90602c37ed65a2 (patch)
tree0b432c049d580dcac6130bca9fb028bab8af8fa8 /include/svx/ruler.hxx
parentb66d87086804460c1986df1b832fd6b2ea075a90 (diff)
Explicitly mark overriding destructors as "virtual"
It appears that the C++ standard allows overriding destructors to be marked "override," but at least some MSVC versions complain about it, so at least make sure such destructors are explicitly marked "virtual." Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
Diffstat (limited to 'include/svx/ruler.hxx')
-rw-r--r--include/svx/ruler.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/svx/ruler.hxx b/include/svx/ruler.hxx
index b4c6515eecdc..fee6b3c855b5 100644
--- a/include/svx/ruler.hxx
+++ b/include/svx/ruler.hxx
@@ -253,7 +253,7 @@ public:
SvxRuler(Window* pParent, Window *pEditWin, sal_uInt16 nRulerFlags,
SfxBindings &rBindings, WinBits nWinStyle = WB_STDRULER);
- ~SvxRuler();
+ virtual ~SvxRuler();
void SetMinFrameSize(long lSize);
long GetMinFrameSize() const ;