diff options
author | Andrea Gelmini <andrea.gelmini@gelma.net> | 2019-05-14 21:23:56 +0000 |
---|---|---|
committer | Julien Nabet <serval2412@yahoo.fr> | 2019-06-23 13:54:17 +0200 |
commit | ec72bb42e54e5a1ca0f5c54bb6dc656936a16bcf (patch) | |
tree | 949f7ec17d67c7e63d3a43941cb0aec39229249d /filter | |
parent | 6a6791af2ab9c59f3a8ed2d71c0cbd0524b2ea32 (diff) |
Fix typo
Change-Id: If1f6d73088e87db6e91916ba338725054f63b5ac
Reviewed-on: https://gerrit.libreoffice.org/73231
Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Tested-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'filter')
-rw-r--r-- | filter/source/svg/presentation_engine.js | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/filter/source/svg/presentation_engine.js b/filter/source/svg/presentation_engine.js index 87f4dc162b0e..8e01bfeba182 100644 --- a/filter/source/svg/presentation_engine.js +++ b/filter/source/svg/presentation_engine.js @@ -288,7 +288,7 @@ function splitStr(str) { } /** - * find if a array contains the object using indexOf or a simple polyFill + * find if an array contains the object using indexOf or a simple polyFill * @param {Array} src * @param {String} find * @param {String} [findByKey] @@ -1372,8 +1372,8 @@ function getTouchActionProps() { /** * Recognizer flow explained; * - * All recognizers have the initial state of POSSIBLE when a input session starts. - * The definition of a input session is from the first input until the last input, with all it's movement in it. * + * All recognizers have the initial state of POSSIBLE when an input session starts. + * The definition of an input session is from the first input until the last input, with all it's movement in it. * * Example session for mouse-input: mousedown -> mousemove -> mouseup * * On each recognizing cycle (see Manager.recognize) the .recognize() method is executed @@ -1448,7 +1448,7 @@ Recognizer.prototype = { }, /** - * recognize simultaneous with an other recognizer. + * recognize simultaneous with another recognizer. * @param {Recognizer} otherRecognizer * @returns {Recognizer} this */ @@ -1467,7 +1467,7 @@ Recognizer.prototype = { }, /** - * drop the simultaneous link. it doesnt remove the link on the other recognizer. + * drop the simultaneous link. It doesn't remove the link on the other recognizer. * @param {Recognizer} otherRecognizer * @returns {Recognizer} this */ @@ -1482,7 +1482,7 @@ Recognizer.prototype = { }, /** - * recognizer can only run when an other is failing + * recognizer can only run when another is failing * @param {Recognizer} otherRecognizer * @returns {Recognizer} this */ @@ -1501,7 +1501,7 @@ Recognizer.prototype = { }, /** - * drop the requireFailure link. it does not remove the link on the other recognizer. + * drop the requireFailure link. It does not remove the link on the other recognizer. * @param {Recognizer} otherRecognizer * @returns {Recognizer} this */ @@ -1527,7 +1527,7 @@ Recognizer.prototype = { }, /** - * if the recognizer can recognize simultaneous with an other recognizer + * if the recognizer can recognize simultaneous with another recognizer * @param {Recognizer} otherRecognizer * @returns {Boolean} */ @@ -1603,7 +1603,7 @@ Recognizer.prototype = { // so we can change the inputData without messing up the other recognizers var inputDataClone = assign({}, inputData); - // is is enabled and allow recognizing? + // is it enabled and allow recognizing? if (!boolOrFn(this.options.enable, [this, inputDataClone])) { this.reset(); this.state = STATE_FAILED; @@ -2037,7 +2037,7 @@ inherit(SwipeRecognizer, AttrRecognizer, { }); /** - * A tap is ecognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur + * A tap is recognized when the pointer is doing a small tap/click. Multiple taps are recognized if they occur * between the given interval and position. The delay option can be used to recognize multi-taps without firing * a single tap. * @@ -2113,7 +2113,7 @@ inherit(TapRecognizer, Recognizer, { this._input = input; // if tap count matches we have recognized it, - // else it has began recognizing... + // else it has begun recognizing... var tapCount = this.count % options.taps; if (tapCount === 0) { // no failing requirements, immediately trigger the tap event @@ -14247,7 +14247,7 @@ AnimatedElement.prototype.getBBoxWithStroke = function() var nHalfStrokeWidth = nStrokeWidth / 2; var nDoubleStrokeWidth = nStrokeWidth * 2; - // Note: IE10 don't let modify the values of a element BBox. + // Note: IE10 don't let modify the values of an element BBox. var aEBBox = document.documentElement.createSVGRect(); aEBBox.x = aBBox.x - nHalfStrokeWidth; aEBBox.y = aBBox.y - nHalfStrokeWidth; |