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authorAndrea Gelmini <andrea.gelmini@gelma.net>2016-10-01 13:07:39 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2016-10-01 19:02:02 +0000
commit943919692e8cd96839aeb8cc97598fd4e55c5eea (patch)
tree070f112845a4f6b34b857f62e844aae2094f25a6 /drawinglayer
parentf15eb068fdc1e3e70a4c623b6bf462cda64f43ad (diff)
Fix typos
Change-Id: I8374d6d08f4eb4ae2821e213371c615b92d7e9ab Reviewed-on: https://gerrit.libreoffice.org/29432 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/primitive2d/graphicprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx2
2 files changed, 2 insertions, 2 deletions
diff --git a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx
index 43466011210e..94ae60c058a3 100644
--- a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx
@@ -94,7 +94,7 @@ namespace drawinglayer
// (see above).
// This could even be done when vector graphic, but we explicitly want to have the
// pure primitive solution for this; this will allow vector graphics to stay vector
- // geraphics, independent from the color filtering stuff. This will enhance e.g.
+ // graphics, independent from the color filtering stuff. This will enhance e.g.
// SVG and print quality while reducing data size at the same time.
// The other way around the old modifications when only used on already bitmap objects
// will not lose any quality.
diff --git a/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx b/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
index 66a67d4c5bbf..5c278a553542 100644
--- a/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
+++ b/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
@@ -51,7 +51,7 @@ namespace drawinglayer
/** the Graphic with all its content possibilities, here only
animated is allowed and gets checked by isValidData().
an instance of Graphic is used here since it's ref-counted
- and thus a safe cpoy for now
+ and thus a safe copy for now
*/
const Graphic maGraphic;