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authorVladimir Glazunov <vg@openoffice.org>2010-08-26 09:15:18 +0200
committerVladimir Glazunov <vg@openoffice.org>2010-08-26 09:15:18 +0200
commit1e37c007736fb550b3e43a5aada15220263f7376 (patch)
tree187e06dd582774519213f1f41c150ba7e005826c /drawinglayer
parenta65ca79f2a3b044f8e920c191445f010e6da255d (diff)
parentb8d78852acfa632daa32d5827d0ee64fd6102c80 (diff)
CWS-TOOLING: integrate CWS renaissance1
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx128
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx18
-rw-r--r--drawinglayer/prj/d.lst2
-rw-r--r--drawinglayer/source/primitive2d/discreteshadowprimitive2d.cxx339
-rw-r--r--drawinglayer/source/primitive2d/makefile.mk1
-rw-r--r--drawinglayer/source/processor2d/vclhelperbitmaprender.cxx36
6 files changed, 502 insertions, 22 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx
new file mode 100644
index 000000000000..c30bff545ddb
--- /dev/null
+++ b/drawinglayer/inc/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx
@@ -0,0 +1,128 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
+
+#include <drawinglayer/primitive2d/primitivetools2d.hxx>
+#include <vcl/bitmapex.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// DiscreteShadowPrimitive2D class
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ /** DiscreteShadow data class
+
+ */
+ class DiscreteShadow
+ {
+ private:
+ /// the original shadow BitmapEx in a special form
+ BitmapEx maBitmapEx;
+
+ /// buffered extracted parts of CombinedShadow for easier usage
+ BitmapEx maTopLeft;
+ BitmapEx maTop;
+ BitmapEx maTopRight;
+ BitmapEx maRight;
+ BitmapEx maBottomRight;
+ BitmapEx maBottom;
+ BitmapEx maBottomLeft;
+ BitmapEx maLeft;
+
+ public:
+ /// constructor
+ DiscreteShadow(const BitmapEx& rBitmapEx);
+
+ /// data read access
+ const BitmapEx& getBitmapEx() const { return maBitmapEx; }
+
+ /// compare operator
+ bool operator==(const DiscreteShadow& rCompare) const
+ {
+ return getBitmapEx() == rCompare.getBitmapEx();
+ }
+
+ /// helper accesses which create on-demand needed segments
+ const BitmapEx& getTopLeft() const;
+ const BitmapEx& getTop() const;
+ const BitmapEx& getTopRight() const;
+ const BitmapEx& getRight() const;
+ const BitmapEx& getBottomRight() const;
+ const BitmapEx& getBottom() const;
+ const BitmapEx& getBottomLeft() const;
+ const BitmapEx& getLeft() const;
+ };
+
+ /** DiscreteShadowPrimitive2D class
+
+ */
+ class DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D
+ {
+ private:
+ // the object transformation of the rectangular object
+ basegfx::B2DHomMatrix maTransform;
+
+ // the bitmap shadow data
+ DiscreteShadow maDiscreteShadow;
+
+ protected:
+ /// create local decomposition
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+
+ public:
+ /// constructor
+ DiscreteShadowPrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const DiscreteShadow& rDiscreteShadow);
+
+ /// data read access
+ const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
+ const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; }
+
+ /// compare operator
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
+
+ /// get range
+ virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
+
+ /// provide unique ID
+ DeclPrimitrive2DIDBlock()
+ };
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx
index c60257551c28..87aae8cb768f 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx
@@ -93,14 +93,16 @@
#define PRIMITIVE2D_ID_STRUCTURETAGPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 50)
#define PRIMITIVE2D_ID_BORDERLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 51)
#define PRIMITIVE2D_ID_POLYPOLYGONMARKERPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 52)
-#define PRIMITIVE2D_ID_INVERTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 53)
-#define PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 54)
-#define PRIMITIVE2D_ID_WALLPAPERBITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 55)
-#define PRIMITIVE2D_ID_TEXTLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 56)
-#define PRIMITIVE2D_ID_TEXTCHARACTERSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 57)
-#define PRIMITIVE2D_ID_TEXTGEOMETRYSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 58)
-#define PRIMITIVE2D_ID_EPSPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 59)
-#define PRIMITIVE2D_ID_HIDDENGEOMETRYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 60)
+#define PRIMITIVE2D_ID_HITTESTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 53)
+#define PRIMITIVE2D_ID_INVERTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 54)
+#define PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 55)
+#define PRIMITIVE2D_ID_WALLPAPERBITMAPPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 56)
+#define PRIMITIVE2D_ID_TEXTLINEPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 57)
+#define PRIMITIVE2D_ID_TEXTCHARACTERSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 58)
+#define PRIMITIVE2D_ID_TEXTGEOMETRYSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 59)
+#define PRIMITIVE2D_ID_EPSPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 60)
+#define PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 61)
+#define PRIMITIVE2D_ID_HIDDENGEOMETRYPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 62)
//////////////////////////////////////////////////////////////////////////////
diff --git a/drawinglayer/prj/d.lst b/drawinglayer/prj/d.lst
index e863e47a3b18..54f087d317e4 100644
--- a/drawinglayer/prj/d.lst
+++ b/drawinglayer/prj/d.lst
@@ -16,6 +16,8 @@ mkdir: %_DEST%\inc%_EXT%\drawinglayer\primitive2d
..\inc\drawinglayer\primitive2d\borderlineprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\borderlineprimitive2d.hxx
..\inc\drawinglayer\primitive2d\chartprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\chartprimitive2d.hxx
..\inc\drawinglayer\primitive2d\controlprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\controlprimitive2d.hxx
+..\inc\drawinglayer\primitive2d\discretebitmapprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\discretebitmapprimitive2d.hxx
+..\inc\drawinglayer\primitive2d\discreteshadowprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\discreteshadowprimitive2d.hxx
..\inc\drawinglayer\primitive2d\embedded3dprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\embedded3dprimitive2d.hxx
..\inc\drawinglayer\primitive2d\fillbitmapprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\fillbitmapprimitive2d.hxx
..\inc\drawinglayer\primitive2d\fillgradientprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\fillgradientprimitive2d.hxx
diff --git a/drawinglayer/source/primitive2d/discreteshadowprimitive2d.cxx b/drawinglayer/source/primitive2d/discreteshadowprimitive2d.cxx
new file mode 100644
index 000000000000..a4afd501728b
--- /dev/null
+++ b/drawinglayer/source/primitive2d/discreteshadowprimitive2d.cxx
@@ -0,0 +1,339 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_drawinglayer.hxx"
+
+#include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx>
+#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
+#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
+#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
+#include <drawinglayer/geometry/viewinformation2d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ DiscreteShadow::DiscreteShadow(const BitmapEx& rBitmapEx)
+ : maBitmapEx(rBitmapEx),
+ maTopLeft(),
+ maTop(),
+ maTopRight(),
+ maRight(),
+ maBottomRight(),
+ maBottom(),
+ maBottomLeft(),
+ maLeft()
+ {
+ const Size& rBitmapSize = getBitmapEx().GetSizePixel();
+
+ if(rBitmapSize.Width() != rBitmapSize.Height() || rBitmapSize.Width() < 7)
+ {
+ OSL_ENSURE(false, "DiscreteShadowPrimitive2D: wrong bitmap format (!)");
+ maBitmapEx = BitmapEx();
+ }
+ }
+
+ const BitmapEx& DiscreteShadow::getTopLeft() const
+ {
+ if(maTopLeft.IsEmpty())
+ {
+ const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const_cast< DiscreteShadow* >(this)->maTopLeft = getBitmapEx();
+ const_cast< DiscreteShadow* >(this)->maTopLeft.Crop(
+ Rectangle(Point(0,0),Size(nQuarter*2+1,nQuarter*2+1)));
+ }
+
+ return maTopLeft;
+ }
+
+ const BitmapEx& DiscreteShadow::getTop() const
+ {
+ if(maTop.IsEmpty())
+ {
+ const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const_cast< DiscreteShadow* >(this)->maTop = getBitmapEx();
+ const_cast< DiscreteShadow* >(this)->maTop.Crop(
+ Rectangle(Point(nQuarter*2+1,0),Size(1,nQuarter+1)));
+ }
+
+ return maTop;
+ }
+
+ const BitmapEx& DiscreteShadow::getTopRight() const
+ {
+ if(maTopRight.IsEmpty())
+ {
+ const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const_cast< DiscreteShadow* >(this)->maTopRight = getBitmapEx();
+ const_cast< DiscreteShadow* >(this)->maTopRight.Crop(
+ Rectangle(Point(nQuarter*2+2,0),Size(nQuarter*2+1,nQuarter*2+1)));
+ }
+
+ return maTopRight;
+ }
+
+ const BitmapEx& DiscreteShadow::getRight() const
+ {
+ if(maRight.IsEmpty())
+ {
+ const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const_cast< DiscreteShadow* >(this)->maRight = getBitmapEx();
+ const_cast< DiscreteShadow* >(this)->maRight.Crop(
+ Rectangle(Point(nQuarter*3+2,nQuarter*2+1),Size(nQuarter+1,1)));
+ }
+
+ return maRight;
+ }
+
+ const BitmapEx& DiscreteShadow::getBottomRight() const
+ {
+ if(maBottomRight.IsEmpty())
+ {
+ const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const_cast< DiscreteShadow* >(this)->maBottomRight = getBitmapEx();
+ const_cast< DiscreteShadow* >(this)->maBottomRight.Crop(
+ Rectangle(Point(nQuarter*2+2,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1)));
+ }
+
+ return maBottomRight;
+ }
+
+ const BitmapEx& DiscreteShadow::getBottom() const
+ {
+ if(maBottom.IsEmpty())
+ {
+ const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const_cast< DiscreteShadow* >(this)->maBottom = getBitmapEx();
+ const_cast< DiscreteShadow* >(this)->maBottom.Crop(
+ Rectangle(Point(nQuarter*2+1,nQuarter*3+2),Size(1,nQuarter+1)));
+ }
+
+ return maBottom;
+ }
+
+ const BitmapEx& DiscreteShadow::getBottomLeft() const
+ {
+ if(maBottomLeft.IsEmpty())
+ {
+ const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const_cast< DiscreteShadow* >(this)->maBottomLeft = getBitmapEx();
+ const_cast< DiscreteShadow* >(this)->maBottomLeft.Crop(
+ Rectangle(Point(0,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1)));
+ }
+
+ return maBottomLeft;
+ }
+
+ const BitmapEx& DiscreteShadow::getLeft() const
+ {
+ if(maLeft.IsEmpty())
+ {
+ const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const_cast< DiscreteShadow* >(this)->maLeft = getBitmapEx();
+ const_cast< DiscreteShadow* >(this)->maLeft.Crop(
+ Rectangle(Point(0,nQuarter*2+1),Size(nQuarter+1,1)));
+ }
+
+ return maLeft;
+ }
+
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ Primitive2DSequence DiscreteShadowPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ {
+ Primitive2DSequence xRetval;
+
+ if(!getDiscreteShadow().getBitmapEx().IsEmpty())
+ {
+ const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const basegfx::B2DVector aScale(getTransform() * basegfx::B2DVector(1.0, 1.0));
+ const double fSingleX(getDiscreteUnit() / aScale.getX());
+ const double fSingleY(getDiscreteUnit() / aScale.getY());
+ const double fBorderX(fSingleX * nQuarter);
+ const double fBorderY(fSingleY * nQuarter);
+ const double fBigLenX((fBorderX * 2.0) + fSingleX);
+ const double fBigLenY((fBorderY * 2.0) + fSingleY);
+
+ xRetval.realloc(8);
+
+ // TopLeft
+ xRetval[0] = Primitive2DReference(
+ new BitmapPrimitive2D(
+ getDiscreteShadow().getTopLeft(),
+ basegfx::tools::createScaleTranslateB2DHomMatrix(
+ fBigLenX,
+ fBigLenY,
+ -fBorderX,
+ -fBorderY)));
+
+ // Top
+ xRetval[1] = Primitive2DReference(
+ new BitmapPrimitive2D(
+ getDiscreteShadow().getTop(),
+ basegfx::tools::createScaleTranslateB2DHomMatrix(
+ 1.0 - (2.0 * fBorderX) - fSingleX,
+ fBorderY + fSingleY,
+ fBorderX + fSingleX,
+ -fBorderY)));
+
+ // TopRight
+ xRetval[2] = Primitive2DReference(
+ new BitmapPrimitive2D(
+ getDiscreteShadow().getTopRight(),
+ basegfx::tools::createScaleTranslateB2DHomMatrix(
+ fBigLenX,
+ fBigLenY,
+ 1.0 - fBorderX,
+ -fBorderY)));
+
+ // Right
+ xRetval[3] = Primitive2DReference(
+ new BitmapPrimitive2D(
+ getDiscreteShadow().getRight(),
+ basegfx::tools::createScaleTranslateB2DHomMatrix(
+ fBorderX + fSingleX,
+ 1.0 - (2.0 * fBorderY) - fSingleY,
+ 1.0,
+ fBorderY + fSingleY)));
+
+ // BottomRight
+ xRetval[4] = Primitive2DReference(
+ new BitmapPrimitive2D(
+ getDiscreteShadow().getBottomRight(),
+ basegfx::tools::createScaleTranslateB2DHomMatrix(
+ fBigLenX,
+ fBigLenY,
+ 1.0 - fBorderX,
+ 1.0 - fBorderY)));
+
+ // Bottom
+ xRetval[5] = Primitive2DReference(
+ new BitmapPrimitive2D(
+ getDiscreteShadow().getBottom(),
+ basegfx::tools::createScaleTranslateB2DHomMatrix(
+ 1.0 - (2.0 * fBorderX) - fSingleX,
+ fBorderY + fSingleY,
+ fBorderX + fSingleX,
+ 1.0)));
+
+ // BottomLeft
+ xRetval[6] = Primitive2DReference(
+ new BitmapPrimitive2D(
+ getDiscreteShadow().getBottomLeft(),
+ basegfx::tools::createScaleTranslateB2DHomMatrix(
+ fBigLenX,
+ fBigLenY,
+ -fBorderX,
+ 1.0 - fBorderY)));
+
+ // Left
+ xRetval[7] = Primitive2DReference(
+ new BitmapPrimitive2D(
+ getDiscreteShadow().getLeft(),
+ basegfx::tools::createScaleTranslateB2DHomMatrix(
+ fBorderX + fSingleX,
+ 1.0 - (2.0 * fBorderY) - fSingleY,
+ -fBorderX,
+ fBorderY + fSingleY)));
+
+ // put all in object transformation to get to target positions
+ const Primitive2DReference xTransformed(
+ new TransformPrimitive2D(
+ getTransform(),
+ xRetval));
+
+ xRetval = Primitive2DSequence(&xTransformed, 1);
+ }
+
+ return xRetval;
+ }
+
+ DiscreteShadowPrimitive2D::DiscreteShadowPrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const DiscreteShadow& rDiscreteShadow)
+ : DiscreteMetricDependentPrimitive2D(),
+ maTransform(rTransform),
+ maDiscreteShadow(rDiscreteShadow)
+ {
+ }
+
+ bool DiscreteShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if(DiscreteMetricDependentPrimitive2D::operator==(rPrimitive))
+ {
+ const DiscreteShadowPrimitive2D& rCompare = (DiscreteShadowPrimitive2D&)rPrimitive;
+
+ return (getTransform() == rCompare.getTransform()
+ && getDiscreteShadow() == rCompare.getDiscreteShadow());
+ }
+
+ return false;
+ }
+
+ basegfx::B2DRange DiscreteShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
+ {
+ if(getDiscreteShadow().getBitmapEx().IsEmpty())
+ {
+ // no graphics without valid bitmap definition
+ return basegfx::B2DRange();
+ }
+ else
+ {
+ // prepare normal objectrange
+ basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
+ aRetval.transform(getTransform());
+
+ // extract discrete shadow size and grow
+ const basegfx::B2DVector aScale(rViewInformation.getViewTransformation() * basegfx::B2DVector(1.0, 1.0));
+ const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2);
+ const double fGrowX((1.0 / aScale.getX()) * nQuarter);
+ const double fGrowY((1.0 / aScale.getY()) * nQuarter);
+ aRetval.grow(std::max(fGrowX, fGrowY));
+
+ return aRetval;
+ }
+ }
+
+ // provide unique ID
+ ImplPrimitrive2DIDBlock(DiscreteShadowPrimitive2D, PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D)
+
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/drawinglayer/source/primitive2d/makefile.mk b/drawinglayer/source/primitive2d/makefile.mk
index bca5805ae6eb..720769a0efd5 100644
--- a/drawinglayer/source/primitive2d/makefile.mk
+++ b/drawinglayer/source/primitive2d/makefile.mk
@@ -46,6 +46,7 @@ SLOFILES= \
$(SLO)$/chartprimitive2d.obj \
$(SLO)$/controlprimitive2d.obj \
$(SLO)$/discretebitmapprimitive2d.obj \
+ $(SLO)$/discreteshadowprimitive2d.obj \
$(SLO)$/embedded3dprimitive2d.obj \
$(SLO)$/epsprimitive2d.obj \
$(SLO)$/fillbitmapprimitive2d.obj \
diff --git a/drawinglayer/source/processor2d/vclhelperbitmaprender.cxx b/drawinglayer/source/processor2d/vclhelperbitmaprender.cxx
index db61e0721ef0..80e34ba27701 100644
--- a/drawinglayer/source/processor2d/vclhelperbitmaprender.cxx
+++ b/drawinglayer/source/processor2d/vclhelperbitmaprender.cxx
@@ -85,9 +85,13 @@ namespace drawinglayer
}
// prepare dest coor
+ const sal_uInt32 nDiscreteWidth(basegfx::fround(aOutlineRange.getMaxX()));
+ const sal_uInt32 nDiscreteHeight(basegfx::fround(aOutlineRange.getMaxY()));
const Rectangle aDestRectPixel(
- basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()),
- basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY()));
+ basegfx::fround(aOutlineRange.getMinX()),
+ basegfx::fround(aOutlineRange.getMinY()),
+ nDiscreteWidth > 0 ? nDiscreteWidth - 1 : 0,
+ nDiscreteHeight > 0 ? nDiscreteHeight - 1 : 0);
// paint it using GraphicManager
Graphic aGraphic(rBitmapEx);
@@ -106,9 +110,13 @@ namespace drawinglayer
// prepare dest coor. Necessary to expand since vcl's DrawBitmapEx draws one pix less
basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
aOutlineRange.transform(rTransform);
+ const sal_uInt32 nDiscreteWidth(basegfx::fround(aOutlineRange.getMaxX()));
+ const sal_uInt32 nDiscreteHeight(basegfx::fround(aOutlineRange.getMaxY()));
const Rectangle aDestRectPixel(
- basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()),
- basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY()));
+ basegfx::fround(aOutlineRange.getMinX()),
+ basegfx::fround(aOutlineRange.getMinY()),
+ nDiscreteWidth > 0 ? nDiscreteWidth - 1 : 0,
+ nDiscreteHeight > 0 ? nDiscreteHeight - 1 : 0);
// decompose matrix to check for shear, rotate and mirroring
basegfx::B2DVector aScale, aTranslate;
@@ -145,9 +153,13 @@ namespace drawinglayer
// process self with free transformation (containing shear and rotate). Get dest rect in pixels.
basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
aOutlineRange.transform(rTransform);
+ const sal_uInt32 nDiscreteWidth(basegfx::fround(aOutlineRange.getMaxX()));
+ const sal_uInt32 nDiscreteHeight(basegfx::fround(aOutlineRange.getMaxY()));
const Rectangle aDestRectLogic(
- basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()),
- basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY()));
+ basegfx::fround(aOutlineRange.getMinX()),
+ basegfx::fround(aOutlineRange.getMinY()),
+ nDiscreteWidth > 0 ? nDiscreteWidth - 1 : 0,
+ nDiscreteHeight > 0 ? nDiscreteHeight - 1 : 0);
const Rectangle aDestRectPixel(rOutDev.LogicToPixel(aDestRectLogic));
// #i96708# check if Metafile is recorded
@@ -161,18 +173,19 @@ namespace drawinglayer
if(!aCroppedRectPixel.IsEmpty())
{
- // as maximum for destination, orientate at SourceSizePixel, but
+ // as maximum for destination, orientate at aOutputRectPixel, but
// take a rotation of 45 degrees (sqrt(2)) as maximum expansion into account
const Size aSourceSizePixel(rBitmapEx.GetSizePixel());
const double fMaximumArea(
- (double)aSourceSizePixel.getWidth() *
- (double)aSourceSizePixel.getHeight() *
+ (double)aOutputRectPixel.getWidth() *
+ (double)aOutputRectPixel.getHeight() *
1.4142136); // 1.4142136 taken as sqrt(2.0)
// test if discrete view size (pixel) maybe too big and limit it
const double fArea(aCroppedRectPixel.getWidth() * aCroppedRectPixel.getHeight());
const bool bNeedToReduce(fArea > fMaximumArea);
double fReduceFactor(1.0);
+ const Size aDestSizePixel(aCroppedRectPixel.GetSize());
if(bNeedToReduce)
{
@@ -219,11 +232,6 @@ namespace drawinglayer
if(bNeedToReduce)
{
// paint in target size
- const double fFactor(1.0 / fReduceFactor);
- const Size aDestSizePixel(
- basegfx::fround(aCroppedRectPixel.getWidth() * fFactor),
- basegfx::fround(aCroppedRectPixel.getHeight() * fFactor));
-
if(bRecordToMetaFile)
{
rOutDev.DrawBitmapEx(