diff options
author | weigao <weigao@multicorewareinc.com> | 2014-08-09 20:33:08 +0800 |
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committer | Markus Mohrhard <markus.mohrhard@collabora.co.uk> | 2014-08-13 06:21:34 +0200 |
commit | 0cb5939f72288d175f2977d4c832ab7ff1edbf18 (patch) | |
tree | fba4a515dc22ce7eaf894d4f5b6e979a694f2660 /chart2/opengl | |
parent | b80cd0c555a203eae63d97fdd8d55a6f5364f875 (diff) |
modify screen text color to blue
Change-Id: I80435a980550a2b74657442ef1b44ca8e3825a97
Diffstat (limited to 'chart2/opengl')
-rw-r--r-- | chart2/opengl/screenTextFragmentShader.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/chart2/opengl/screenTextFragmentShader.glsl b/chart2/opengl/screenTextFragmentShader.glsl index 7e2bd26e1069..1354bf17a129 100644 --- a/chart2/opengl/screenTextFragmentShader.glsl +++ b/chart2/opengl/screenTextFragmentShader.glsl @@ -9,10 +9,11 @@ varying vec2 vTexCoord; uniform sampler2D TextTex; +uniform vec4 textColor; void main() { vec3 color = texture2D(TextTex, vTexCoord).rgb; - gl_FragColor = vec4(color, 1.0 - color.r); + gl_FragColor = vec4(textColor.rgb, 1.0 - color.r); } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |