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authorRegina Henschel <rb.henschel@t-online.de>2018-11-20 14:57:07 +0100
committerNoel Grandin <noel.grandin@collabora.co.uk>2018-11-22 18:55:33 +0100
commitfbc95e77d28f8a5a8f6442a64e5e0e52e98612c2 (patch)
treec3ae23d7dfa1a8c9b2c832ae3476bad1877424f3 /basegfx
parent170df072a612456ec83143dff0174a2e376afcba (diff)
tdf#121425 Use better Bezier curves to approximate circle arc
The distance between curve point and control point was calculated as linear scaling with ratio of central angle of the arc to pi/2. The patch replaces this with the mathematical correct formula. Change-Id: I0195e40bb99cd4bbcce95f7ac896158b7e7e3d29 Reviewed-on: https://gerrit.libreoffice.org/63659 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'basegfx')
-rw-r--r--basegfx/source/polygon/b2dpolygontools.cxx44
1 files changed, 28 insertions, 16 deletions
diff --git a/basegfx/source/polygon/b2dpolygontools.cxx b/basegfx/source/polygon/b2dpolygontools.cxx
index e0cfcdba1933..f005f2519026 100644
--- a/basegfx/source/polygon/b2dpolygontools.cxx
+++ b/basegfx/source/polygon/b2dpolygontools.cxx
@@ -1490,6 +1490,21 @@ namespace basegfx
return false;
}
+ // Calculates distance of curve point to its control point for a Bézier curve, that
+ // approximates a unit circle arc. fAngle is the center angle of the circle arc. The
+ // constrain 0<=fAngle<=pi/2 must not be violated to give a useful accuracy. For details
+ // and alternatives read document "ApproxCircleInfo.odt", attachment of bug tdf#121425.
+ static double impDistanceBezierPointToControl(double fAngle)
+ {
+ SAL_WARN_IF(fAngle < 0 || fAngle > F_PI2,"basegfx","angle not suitable for approximate circle");
+ if (0 <= fAngle && fAngle <= F_PI2)
+ {
+ return 4.0/3.0 * ( tan(fAngle/4.0));
+ }
+ else
+ return 0;
+ }
+
B2DPolygon createPolygonFromRect( const B2DRectangle& rRect, double fRadiusX, double fRadiusY )
{
const double fZero(0.0);
@@ -1549,7 +1564,7 @@ namespace basegfx
B2DPolygon aRetval;
const double fBowX((rRect.getWidth() / 2.0) * fRadiusX);
const double fBowY((rRect.getHeight() / 2.0) * fRadiusY);
- const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);
+ const double fKappa(impDistanceBezierPointToControl(F_PI2));
// create start point at bottom center
if(!rtl::math::approxEqual(fOne, fRadiusX))
@@ -1657,13 +1672,12 @@ namespace basegfx
static B2DPolygon impCreateUnitCircle(sal_uInt32 nStartQuadrant)
{
B2DPolygon aUnitCircle;
- const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);
- const double fScaledKappa(fKappa * (1.0 / STEPSPERQUARTER));
+ const double fSegmentKappa = impDistanceBezierPointToControl(F_PI2 / STEPSPERQUARTER);
const B2DHomMatrix aRotateMatrix(createRotateB2DHomMatrix(F_PI2 / STEPSPERQUARTER));
B2DPoint aPoint(1.0, 0.0);
- B2DPoint aForward(1.0, fScaledKappa);
- B2DPoint aBackward(1.0, -fScaledKappa);
+ B2DPoint aForward(1.0, fSegmentKappa);
+ B2DPoint aBackward(1.0, -fSegmentKappa);
if(nStartQuadrant != 0)
{
@@ -1697,12 +1711,11 @@ namespace basegfx
B2DPolygon operator()()
{
B2DPolygon aUnitHalfCircle;
- const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);
- const double fScaledKappa(fKappa * (1.0 / STEPSPERQUARTER));
+ const double fSegmentKappa(impDistanceBezierPointToControl(F_PI2 / STEPSPERQUARTER));
const B2DHomMatrix aRotateMatrix(createRotateB2DHomMatrix(F_PI2 / STEPSPERQUARTER));
B2DPoint aPoint(1.0, 0.0);
- B2DPoint aForward(1.0, fScaledKappa);
- B2DPoint aBackward(1.0, -fScaledKappa);
+ B2DPoint aForward(1.0, fSegmentKappa);
+ B2DPoint aBackward(1.0, -fSegmentKappa);
aUnitHalfCircle.append(aPoint);
@@ -1815,8 +1828,7 @@ namespace basegfx
const double fAnglePerSegment(F_PI2 / STEPSPERQUARTER);
const sal_uInt32 nStartSegment(sal_uInt32(fStart / fAnglePerSegment) % nSegments);
const sal_uInt32 nEndSegment(sal_uInt32(fEnd / fAnglePerSegment) % nSegments);
- const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);
- const double fScaledKappa(fKappa * (1.0 / STEPSPERQUARTER));
+ const double fSegmentKappa(impDistanceBezierPointToControl(fAnglePerSegment));
B2DPoint aSegStart(cos(fStart), sin(fStart));
aRetval.append(aSegStart);
@@ -1825,7 +1837,7 @@ namespace basegfx
{
// start and end in one sector and in the right order, create in one segment
const B2DPoint aSegEnd(cos(fEnd), sin(fEnd));
- const double fFactor(fScaledKappa * ((fEnd - fStart) / fAnglePerSegment));
+ const double fFactor(impDistanceBezierPointToControl(fEnd - fStart));
aRetval.appendBezierSegment(
aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fFactor),
@@ -1835,7 +1847,7 @@ namespace basegfx
else
{
double fSegEndRad((nStartSegment + 1) * fAnglePerSegment);
- double fFactor(fScaledKappa * ((fSegEndRad - fStart) / fAnglePerSegment));
+ double fFactor(impDistanceBezierPointToControl(fSegEndRad - fStart));
B2DPoint aSegEnd(cos(fSegEndRad), sin(fSegEndRad));
aRetval.appendBezierSegment(
@@ -1853,8 +1865,8 @@ namespace basegfx
aSegEnd = B2DPoint(cos(fSegEndRad), sin(fSegEndRad));
aRetval.appendBezierSegment(
- aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fScaledKappa),
- aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fScaledKappa),
+ aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fSegmentKappa),
+ aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fSegmentKappa),
aSegEnd);
nSegment = (nSegment + 1) % nSegments;
@@ -1863,7 +1875,7 @@ namespace basegfx
// End in this sector
const double fSegStartRad(nSegment * fAnglePerSegment);
- fFactor = fScaledKappa * ((fEnd - fSegStartRad) / fAnglePerSegment);
+ fFactor= impDistanceBezierPointToControl(fEnd - fSegStartRad);
aSegEnd = B2DPoint(cos(fEnd), sin(fEnd));
aRetval.appendBezierSegment(