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authorArmin Le Grand <Armin.Le.Grand@Sun.COM>2009-10-08 17:35:07 +0200
committerArmin Le Grand <Armin.Le.Grand@Sun.COM>2009-10-08 17:35:07 +0200
commitf678fbae66d80e762faa29e7ab0fe3703f005275 (patch)
tree9bba6afe53f6ac8b0d6fcfaed8252fea9fa18c1d /basegfx
parenta6d693d98547c8aa172b5044c36b71160f8ad8f7 (diff)
#i105459# enhanced circles/ellipes for more mathematical correctness
Diffstat (limited to 'basegfx')
-rw-r--r--basegfx/inc/basegfx/polygon/b2dpolygontools.hxx61
-rw-r--r--basegfx/source/polygon/b2dpolygontools.cxx265
2 files changed, 136 insertions, 190 deletions
diff --git a/basegfx/inc/basegfx/polygon/b2dpolygontools.hxx b/basegfx/inc/basegfx/polygon/b2dpolygontools.hxx
index 5eff6b0b9cc1..47ff41b75e70 100644
--- a/basegfx/inc/basegfx/polygon/b2dpolygontools.hxx
+++ b/basegfx/inc/basegfx/polygon/b2dpolygontools.hxx
@@ -288,14 +288,6 @@ namespace basegfx
*/
B2DPolygon createPolygonFromCircle( const B2DPoint& rCenter, double fRadius );
- /** append a unit circle with one point and the control vectors to the given polygon
- */
- void appendUnitCircleQuadrant(B2DPolygon& rPolygon, sal_uInt32 nQuadrant, bool bEndPoint);
-
- /** append a segment of unit circle with one point and the control vectors to the given polygon
- */
- void appendUnitCircleQuadrantSegment(B2DPolygon& rPolygon, sal_uInt32 nQuadrant, double fStart, double fEnd, bool bEndPoint);
-
/** create a polygon which describes the unit circle and close it
@param nStartQuadrant
@@ -325,59 +317,6 @@ namespace basegfx
*/
B2DPolygon createPolygonFromEllipse( const B2DPoint& rCenter, double fRadiusX, double fRadiusY );
- /** append a unit circle with one point and the control vectors to the given polygon
- */
- void appendUnitCircleQuadrant(B2DPolygon& rPolygon, sal_uInt32 nQuadrant);
-
- /** append a segment of unit circle with start point, the control vectors and end point to the given polygon
- */
- void appendUnitCircleQuadrantSegment(B2DPolygon& rPolygon, sal_uInt32 nQuadrant, double fStart, double fEnd);
-
- /** Create an ellipse polygon with given radii.
-
- This method creates an ellipse approximation consisting of
- four cubic bezier segments, which approximate the given
- ellipse with an error of less than 0.5 percent.
-
- @param rCenter
- Center point of the circle
-
- @param fRadiusX
- Radius of the ellipse in X direction
-
- @param fRadiusY
- Radius of the ellipse in Y direction
-
- @param fStart
- Start angle where the ellipe segment starts in the range [0.0 .. 2PI[
-
- @param fEnd
- End angle where the ellipe segment ends in the range [0.0 .. 2PI[
- */
- B2DPolygon createPolygonFromEllipse( const B2DPoint& rCenter, double fRadiusX, double fRadiusY );
-
- /** Create an ellipse polygon with given radii and the given angles, from start to end
-
- This method creates an ellipse approximation consisting of
- four cubic bezier segments, which approximate the given
- ellipse with an error of less than 0.5 percent.
-
- @param rCenter
- Center point of the circle
-
- @param fRadiusX
- Radius of the ellipse in X direction
-
- @param fRadiusY
- Radius of the ellipse in Y direction
-
- @param fStart
- Start angle where the ellipe segment starts in the range [0.0 .. 2PI[
-
- @param fEnd
- End angle where the ellipe segment ends in the range [0.0 .. 2PI[
- */
-
/** Create an unit ellipse polygon with the given angles, from start to end
*/
B2DPolygon createPolygonFromEllipseSegment( const B2DPoint& rCenter, double fRadiusX, double fRadiusY, double fStart, double fEnd );
diff --git a/basegfx/source/polygon/b2dpolygontools.cxx b/basegfx/source/polygon/b2dpolygontools.cxx
index 6e288786df6d..da3fa202c2a4 100644
--- a/basegfx/source/polygon/b2dpolygontools.cxx
+++ b/basegfx/source/polygon/b2dpolygontools.cxx
@@ -44,6 +44,7 @@
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/curve/b2dbeziertools.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
+#include <osl/mutex.hxx>
#include <numeric>
#include <limits>
@@ -55,6 +56,7 @@
#ifdef DBG_UTIL
static double fAngleBoundStartValue = ANGLE_BOUND_START_VALUE;
#endif
+#define STEPSPERQUARTER (3)
//////////////////////////////////////////////////////////////////////////////
@@ -1832,126 +1834,106 @@ namespace basegfx
return createPolygonFromEllipse( rCenter, fRadius, fRadius );
}
- void appendUnitCircleQuadrant(B2DPolygon& rPolygon, sal_uInt32 nQuadrant)
+ B2DPolygon impCreateUnitCircle(sal_uInt32 nStartQuadrant)
{
- const double fZero(0.0);
- const double fOne(1.0);
+ B2DPolygon aUnitCircle;
const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);
+ const double fScaledKappa(fKappa * (1.0 / STEPSPERQUARTER));
+ const B2DHomMatrix aRotateMatrix(createRotateB2DHomMatrix(F_PI2 / STEPSPERQUARTER));
+
+ B2DPoint aPoint(1.0, 0.0);
+ B2DPoint aForward(1.0, fScaledKappa);
+ B2DPoint aBackward(1.0, -fScaledKappa);
- // create closed unit-circle with 4 segments
- switch(nQuadrant)
+ if(0 != nStartQuadrant)
{
- case 0 : // first quadrant
- {
- rPolygon.append(B2DPoint(fOne, fZero));
- rPolygon.appendBezierSegment(B2DPoint(fOne, fKappa), B2DPoint(fKappa, fOne), B2DPoint(fZero, fOne));
- break;
- }
- case 1 : // second quadrant
- {
- rPolygon.append(B2DPoint(fZero, fOne));
- rPolygon.appendBezierSegment(B2DPoint(-fKappa, fOne), B2DPoint(-fOne, fKappa), B2DPoint(-fOne, fZero));
- break;
- }
- case 2 : // third quadrant
- {
- rPolygon.append(B2DPoint(-fOne, fZero));
- rPolygon.appendBezierSegment(B2DPoint(-fOne, -fKappa), B2DPoint(-fKappa, -fOne), B2DPoint(fZero, -fOne));
- break;
- }
- default : // last quadrant
- {
- rPolygon.append(B2DPoint(fZero, -fOne));
- rPolygon.appendBezierSegment(B2DPoint(fKappa, -fOne), B2DPoint(fOne, -fKappa), B2DPoint(fOne, fZero));
- break;
- }
+ const B2DHomMatrix aQuadrantMatrix(createRotateB2DHomMatrix(F_PI2 * (nStartQuadrant % 4)));
+ aPoint *= aQuadrantMatrix;
+ aBackward *= aQuadrantMatrix;
+ aForward *= aQuadrantMatrix;
}
- }
-
- B2DPolygon createPolygonFromUnitCircle(sal_uInt32 nStartQuadrant)
- {
- B2DPolygon aRetval;
-
- // create unit-circle with all 4 segments, close it
- appendUnitCircleQuadrant(aRetval, nStartQuadrant % 4); nStartQuadrant++;
- appendUnitCircleQuadrant(aRetval, nStartQuadrant % 4); nStartQuadrant++;
- appendUnitCircleQuadrant(aRetval, nStartQuadrant % 4); nStartQuadrant++;
- appendUnitCircleQuadrant(aRetval, nStartQuadrant % 4); nStartQuadrant++;
- aRetval.setClosed(true);
- // remove double points between segments created by segmented creation
- aRetval.removeDoublePoints();
-
- return aRetval;
- }
+ aUnitCircle.append(aPoint);
- B2DPolygon createPolygonFromEllipse( const B2DPoint& rCenter, double fRadiusX, double fRadiusY )
- {
- B2DPolygon aRetval(createPolygonFromUnitCircle());
- const B2DHomMatrix aMatrix(createScaleTranslateB2DHomMatrix(fRadiusX, fRadiusY, rCenter.getX(), rCenter.getY()));
+ for(sal_uInt32 a(0); a < STEPSPERQUARTER * 4; a++)
+ {
+ aPoint *= aRotateMatrix;
+ aBackward *= aRotateMatrix;
+ aUnitCircle.appendBezierSegment(aForward, aBackward, aPoint);
+ aForward *= aRotateMatrix;
+ }
- aRetval.transform(aMatrix);
+ aUnitCircle.setClosed(true);
+ aUnitCircle.removeDoublePoints();
- return aRetval;
+ return aUnitCircle;
}
- void appendUnitCircleQuadrantSegment(B2DPolygon& rPolygon, sal_uInt32 nQuadrant, double fStart, double fEnd)
+ B2DPolygon createPolygonFromUnitCircle(sal_uInt32 nStartQuadrant)
{
- OSL_ENSURE(fStart >= 0.0 && fStart <= 1.0, "appendUnitCircleQuadrantSegment: Access out of range (!)");
- OSL_ENSURE(fEnd >= 0.0 && fEnd <= 1.0, "appendUnitCircleQuadrantSegment: Access out of range (!)");
- OSL_ENSURE(fEnd >= fStart, "appendUnitCircleQuadrantSegment: Access out of range (!)");
- const double fOne(1.0);
- const bool bStartIsZero(fTools::equalZero(fStart));
- const bool bEndIsOne(fTools::equal(fEnd, fOne));
-
- if(bStartIsZero && bEndIsOne)
+ switch(nStartQuadrant % 4)
{
- // add completely
- appendUnitCircleQuadrant(rPolygon, nQuadrant);
- }
- else
- {
- // split and add
- B2DPolygon aQuadrant;
- appendUnitCircleQuadrant(aQuadrant, nQuadrant);
- const bool bStartEndEqual(fTools::equal(fStart, fEnd));
-
- if(bStartEndEqual)
+ case 1 :
{
- if(bStartIsZero)
+ static B2DPolygon aUnitCircleStartQuadrantOne;
+
+ if(!aUnitCircleStartQuadrantOne.count())
{
- // both zero, add start point
- rPolygon.append(aQuadrant.getB2DPoint(0L));
+ ::osl::Mutex m_mutex;
+ aUnitCircleStartQuadrantOne = impCreateUnitCircle(1);
}
- else if(bEndIsOne)
+
+ return aUnitCircleStartQuadrantOne;
+ }
+ case 2 :
+ {
+ static B2DPolygon aUnitCircleStartQuadrantTwo;
+
+ if(!aUnitCircleStartQuadrantTwo.count())
{
- // both one, add end point
- rPolygon.append(aQuadrant.getB2DPoint(1L));
+ ::osl::Mutex m_mutex;
+ aUnitCircleStartQuadrantTwo = impCreateUnitCircle(2);
}
- else
- {
- // both equal but not zero, add split point
- B2DCubicBezier aCubicBezier(
- aQuadrant.getB2DPoint(0L), aQuadrant.getNextControlPoint(0L),
- aQuadrant.getPrevControlPoint(1L), aQuadrant.getB2DPoint(1L));
- aCubicBezier.split(fStart, &aCubicBezier, 0);
- rPolygon.append(aCubicBezier.getEndPoint());
+ return aUnitCircleStartQuadrantTwo;
+ }
+ case 3 :
+ {
+ static B2DPolygon aUnitCircleStartQuadrantThree;
+
+ if(!aUnitCircleStartQuadrantThree.count())
+ {
+ ::osl::Mutex m_mutex;
+ aUnitCircleStartQuadrantThree = impCreateUnitCircle(3);
}
+
+ return aUnitCircleStartQuadrantThree;
}
- else
+ default : // case 0 :
{
- B2DCubicBezier aCubicBezier(
- aQuadrant.getB2DPoint(0L), aQuadrant.getNextControlPoint(0L),
- aQuadrant.getPrevControlPoint(1L), aQuadrant.getB2DPoint(1L));
+ static B2DPolygon aUnitCircleStartQuadrantZero;
- aCubicBezier = aCubicBezier.snippet(fStart, fEnd);
- rPolygon.append(aCubicBezier.getStartPoint());
- rPolygon.appendBezierSegment(aCubicBezier.getControlPointA(), aCubicBezier.getControlPointB(), aCubicBezier.getEndPoint());
+ if(!aUnitCircleStartQuadrantZero.count())
+ {
+ ::osl::Mutex m_mutex;
+ aUnitCircleStartQuadrantZero = impCreateUnitCircle(0);
+ }
+
+ return aUnitCircleStartQuadrantZero;
}
}
}
+ B2DPolygon createPolygonFromEllipse( const B2DPoint& rCenter, double fRadiusX, double fRadiusY )
+ {
+ B2DPolygon aRetval(createPolygonFromUnitCircle());
+ const B2DHomMatrix aMatrix(createScaleTranslateB2DHomMatrix(fRadiusX, fRadiusY, rCenter.getX(), rCenter.getY()));
+
+ aRetval.transform(aMatrix);
+
+ return aRetval;
+ }
+
B2DPolygon createPolygonFromUnitEllipseSegment( double fStart, double fEnd )
{
B2DPolygon aRetval;
@@ -1978,49 +1960,74 @@ namespace basegfx
fEnd = 0.0;
}
- const sal_uInt32 nQuadrantStart(sal_uInt32(fStart / F_PI2) % 4L);
- const sal_uInt32 nQuadrantEnd(sal_uInt32(fEnd / F_PI2) % 4L);
- sal_uInt32 nCurrentQuadrant(nQuadrantStart);
- bool bStartDone(false);
- bool bEndDone(false);
-
- do
+ if(fTools::equal(fStart, fEnd))
{
- if(!bStartDone && nQuadrantStart == nCurrentQuadrant)
- {
- if(nQuadrantStart == nQuadrantEnd && fTools::moreOrEqual(fEnd, fStart))
- {
- // both in one quadrant and defining the complete segment, create start to end
- double fSplitOffsetStart((fStart - (nCurrentQuadrant * F_PI2)) / F_PI2);
- double fSplitOffsetEnd((fEnd - (nCurrentQuadrant * F_PI2)) / F_PI2);
- appendUnitCircleQuadrantSegment(aRetval, nCurrentQuadrant, fSplitOffsetStart, fSplitOffsetEnd);
- bStartDone = bEndDone = true;
- }
- else
- {
- // create start to quadrant end
- const double fSplitOffsetStart((fStart - (nCurrentQuadrant * F_PI2)) / F_PI2);
- appendUnitCircleQuadrantSegment(aRetval, nCurrentQuadrant, fSplitOffsetStart, 1.0);
- bStartDone = true;
- }
- }
- else if(!bEndDone && nQuadrantEnd == nCurrentQuadrant)
+ // same start and end angle, add single point
+ aRetval.append(B2DPoint(cos(fStart), sin(fStart)));
+ }
+ else
+ {
+ const sal_uInt32 nSegments(STEPSPERQUARTER * 4);
+ const double fAnglePerSegment(F_PI2 / STEPSPERQUARTER);
+ const sal_uInt32 nStartSegment(sal_uInt32(fStart / fAnglePerSegment) % nSegments);
+ const sal_uInt32 nEndSegment(sal_uInt32(fEnd / fAnglePerSegment) % nSegments);
+ const double fKappa((M_SQRT2 - 1.0) * 4.0 / 3.0);
+ const double fScaledKappa(fKappa * (1.0 / STEPSPERQUARTER));
+
+ B2DPoint aSegStart(cos(fStart), sin(fStart));
+ aRetval.append(aSegStart);
+
+ if(nStartSegment == nEndSegment && fTools::more(fEnd, fStart))
{
- // create quadrant start to end
- const double fSplitOffsetEnd((fEnd - (nCurrentQuadrant * F_PI2)) / F_PI2);
- appendUnitCircleQuadrantSegment(aRetval, nCurrentQuadrant, 0.0, fSplitOffsetEnd);
- bEndDone = true;
+ // start and end in one sector and in the right order, create in one segment
+ const B2DPoint aSegEnd(cos(fEnd), sin(fEnd));
+ const double fFactor(fScaledKappa * ((fEnd - fStart) / fAnglePerSegment));
+
+ aRetval.appendBezierSegment(
+ aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fFactor),
+ aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fFactor),
+ aSegEnd);
}
else
{
- // add quadrant completely
- appendUnitCircleQuadrant(aRetval, nCurrentQuadrant);
- }
+ double fSegEndRad((nStartSegment + 1) * fAnglePerSegment);
+ double fFactor(fScaledKappa * ((fSegEndRad - fStart) / fAnglePerSegment));
+ B2DPoint aSegEnd(cos(fSegEndRad), sin(fSegEndRad));
+
+ aRetval.appendBezierSegment(
+ aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fFactor),
+ aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fFactor),
+ aSegEnd);
+
+ sal_uInt32 nSegment((nStartSegment + 1) % nSegments);
+ aSegStart = aSegEnd;
+
+ while(nSegment != nEndSegment)
+ {
+ // No end in this sector, add full sector.
+ fSegEndRad = (nSegment + 1) * fAnglePerSegment;
+ aSegEnd = B2DPoint(cos(fSegEndRad), sin(fSegEndRad));
- // next step
- nCurrentQuadrant = (nCurrentQuadrant + 1L) % 4L;
+ aRetval.appendBezierSegment(
+ aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fScaledKappa),
+ aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fScaledKappa),
+ aSegEnd);
+
+ nSegment = (nSegment + 1) % nSegments;
+ aSegStart = aSegEnd;
+ }
+
+ // End in this sector
+ const double fSegStartRad(nSegment * fAnglePerSegment);
+ fFactor = fScaledKappa * ((fEnd - fSegStartRad) / fAnglePerSegment);
+ aSegEnd = B2DPoint(cos(fEnd), sin(fEnd));
+
+ aRetval.appendBezierSegment(
+ aSegStart + (B2DPoint(-aSegStart.getY(), aSegStart.getX()) * fFactor),
+ aSegEnd - (B2DPoint(-aSegEnd.getY(), aSegEnd.getX()) * fFactor),
+ aSegEnd);
+ }
}
- while(!(bStartDone && bEndDone));
// remove double points between segments created by segmented creation
aRetval.removeDoublePoints();