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authorMiklos Vajna <vmiklos@collabora.co.uk>2015-08-03 10:02:44 +0200
committerMiklos Vajna <vmiklos@collabora.co.uk>2015-08-03 18:02:29 +0200
commit8bb963c3e51725fba649a5db0f5deb8778f1232b (patch)
treed4455cb91a5d3bf6f52a1f2eb3ca7e0f9a618fce
parente8f8c32581c9bebec2537095f1e9320e42bb7acb (diff)
tdf#92982 vcl rendercontext: no buffer is created here
Change-Id: Iebcf9ec9f54102ca13dd36a3d3c2d2b6137dc0f0
-rw-r--r--vcl/source/window/paint.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/vcl/source/window/paint.cxx b/vcl/source/window/paint.cxx
index b707a549aee5..724719dc3df8 100644
--- a/vcl/source/window/paint.cxx
+++ b/vcl/source/window/paint.cxx
@@ -52,7 +52,7 @@ private:
sal_uInt16 m_nPaintFlags;
bool m_bPop : 1;
bool m_bRestoreCursor : 1;
- bool m_bCreatedBuffer : 1; ///< This PaintHelper created the buffer for the double-buffering, and should dispose it when being destructed (if it is still alive by then).
+ bool m_bStartedBufferedPaint : 1; ///< This PaintHelper started a buffered paint, and should paint it on the screen when being destructed.
public:
PaintHelper(vcl::Window* pWindow, sal_uInt16 nPaintFlags);
void SetPop()
@@ -103,7 +103,7 @@ PaintHelper::PaintHelper(vcl::Window *pWindow, sal_uInt16 nPaintFlags)
, m_nPaintFlags(nPaintFlags)
, m_bPop(false)
, m_bRestoreCursor(false)
- , m_bCreatedBuffer(false)
+ , m_bStartedBufferedPaint(false)
{
}
@@ -122,7 +122,7 @@ void PaintHelper::StartBufferedPaint()
pFrameData->mpBuffer->Erase(m_aPaintRect);
pFrameData->mbInBufferedPaint = true;
- m_bCreatedBuffer = true;
+ m_bStartedBufferedPaint = true;
SetupBuffer();
@@ -171,7 +171,7 @@ void PaintHelper::PaintBuffer()
{
ImplFrameData* pFrameData = m_pWindow->mpWindowImpl->mpFrameData;
assert(pFrameData->mbInBufferedPaint);
- assert(m_bCreatedBuffer);
+ assert(m_bStartedBufferedPaint);
pFrameData->mpBuffer->mnOutOffX = 0;
pFrameData->mpBuffer->mnOutOffY = 0;
@@ -524,7 +524,7 @@ PaintHelper::~PaintHelper()
// double-buffering: paint in case we created the buffer, the children are
// already painted inside
- if (m_bCreatedBuffer && pFrameData->mbInBufferedPaint)
+ if (m_bStartedBufferedPaint && pFrameData->mbInBufferedPaint)
{
PaintBuffer();
pFrameData->mbInBufferedPaint = false;