diff options
author | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2016-04-25 20:55:10 +0200 |
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committer | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2016-04-25 20:55:10 +0200 |
commit | 5749afcc71438190853267029ee17d636c2cc910 (patch) | |
tree | 5eb784e44380a93bd3e4ee98455f4e3f89f72cff | |
parent | afb9c90c0d9013d2a85a3f28ddf6c3495c6be207 (diff) |
update the ants only twice per second
This fixes some performance problem when the whole sheet has been
selected. Updating the whole paint range 6 times per second seems
excessive.
Change-Id: Ia4de5d66a8c316b70a0dd7daac00b9f10d7d9dfd
-rw-r--r-- | sc/source/ui/view/overlayobject.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sc/source/ui/view/overlayobject.cxx b/sc/source/ui/view/overlayobject.cxx index 469e98d387d2..cc688f4301e0 100644 --- a/sc/source/ui/view/overlayobject.cxx +++ b/sc/source/ui/view/overlayobject.cxx @@ -32,7 +32,7 @@ using sdr::overlay::OverlayObject; using sdr::overlay::OverlayManager; -#define DASH_UPDATE_INTERVAL 180 // in msec +#define DASH_UPDATE_INTERVAL 500 // in msec ScOverlayDashedBorder::ScOverlayDashedBorder(const ::basegfx::B2DRange& rRange, const Color& rColor) : OverlayObject(rColor), |