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authorArmin Le Grand <Armin.Le.Grand@cib.de>2018-10-25 10:06:05 +0200
committerArmin Le Grand <Armin.Le.Grand@cib.de>2018-10-25 12:43:55 +0200
commit313392119522c21a6ecd14403d6f92c948149df7 (patch)
treefbd1a112a41f83d34c6bb6ea79eeccf73dba3e7b
parent8dec85a3b3f4cbd46b03f707458347a25cc22c15 (diff)
Reorganize FrameBorderPrimitive creation (II)
Step5: Move the view-dependent decomposition from BorderLinePrimitive2D to SdrFrameBorderPrimitive2D. It is now possible to use discrete sizes before the line and edge matching is done what will look much better. When it was done at BorderLinePrimitive2D and the matching was already done, that match was 'displaced' with the adapted forced scale to discrete units. The space and size used when zooming out for a single discrete unit (pixel) can heavily vary - it just covers a much larger logical area than the 'real' line/poly would do. All this needs to be handled (also for bound ranges) and can only be in a good way using primitives. Adapted to no longer do view-dependent changes in BorderLinePrimitive2D. Adapted to do these now at SdrFrameBorderPrimitive2D. Currently used to force the existing border partial lines (up to three) to not get taller than one logical unit. Adapted to no longer switch off AntiAliased rendering in VclPixelProcessor2D for processBorderLinePrimitive2D, this is problematic with various renderers on various systems (e.g. vcl still falls back to render multiple one-pixel-lines when taller than 3.5 pixels which looks horrible combined with other parts like filled polygons) All this needs fine balancing on - all systems - all renderers - all apps (which all have their own table implementation) - all render targets (pixel/PDF/print/slideshow/...) Done as thorough as possible, but may need additional finetuning. May also be a motivation to move away from vcl and implement these urgetly needed system-dependent primitive renderers... Adapted UnitTest testDoublePixelProcessing with the needed comments. Change-Id: Ie88bb76c2474b6ab3764d45a9cd1669264492acd Reviewed-on: https://gerrit.libreoffice.org/62344 Tested-by: Jenkins Reviewed-by: Armin Le Grand <Armin.Le.Grand@cib.de>
-rw-r--r--drawinglayer/qa/unit/border.cxx13
-rw-r--r--drawinglayer/source/primitive2d/borderlineprimitive2d.cxx84
-rw-r--r--drawinglayer/source/processor2d/vclpixelprocessor2d.cxx25
-rw-r--r--include/drawinglayer/primitive2d/borderlineprimitive2d.hxx20
-rw-r--r--include/svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx22
-rw-r--r--svx/source/dialog/framelinkarray.cxx3
-rw-r--r--svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx215
-rw-r--r--sw/source/core/layout/paintfrm.cxx6
8 files changed, 253 insertions, 135 deletions
diff --git a/drawinglayer/qa/unit/border.cxx b/drawinglayer/qa/unit/border.cxx
index 365c90d1691f..30d278a91560 100644
--- a/drawinglayer/qa/unit/border.cxx
+++ b/drawinglayer/qa/unit/border.cxx
@@ -189,7 +189,7 @@ void DrawinglayerBorderTest::testDoublePixelProcessing()
{
auto pMPLAction = static_cast<MetaPolyLineAction*>(pAction);
- if (0 == pMPLAction->GetLineInfo().GetWidth() && LineStyle::Solid == pMPLAction->GetLineInfo().GetStyle())
+ if (0 != pMPLAction->GetLineInfo().GetWidth() && LineStyle::Solid == pMPLAction->GetLineInfo().GetStyle())
{
nPolyLineActionCount++;
}
@@ -198,7 +198,16 @@ void DrawinglayerBorderTest::testDoublePixelProcessing()
// Check if all eight (2x four) simple lines with width == 0 and
// solid were created
- const sal_uInt32 nExpectedNumPolyLineActions = 8;
+ //
+ // This has changed: Now, just the needed 'real' lines get created
+ // which have a width of 1. This are two lines. The former multiple
+ // lines were a combination of view-dependent force to a single-pixel
+ // line width (0 == lineWidth -> hairline) and vcl rendering this
+ // using a (insane) combination of single non-AAed lines. All the
+ // system-dependent part of the BorderLine stuff is now done in
+ // SdrFrameBorderPrimitive2D and svx.
+ // Adapted this test - still useful, breaking it may be a hint :-)
+ const sal_uInt32 nExpectedNumPolyLineActions = 2;
CPPUNIT_ASSERT_EQUAL(nExpectedNumPolyLineActions, nPolyLineActionCount);
}
diff --git a/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx b/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx
index 4c7bf9743628..e23a48921dc6 100644
--- a/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx
@@ -76,18 +76,6 @@ namespace drawinglayer
&& isGap() == rBorderLine.isGap();
}
- double BorderLine::getAdaptedWidth(double fMinWidth) const
- {
- if(isGap())
- {
- return std::max(getLineAttribute().getWidth(), fMinWidth);
- }
- else
- {
- return getLineAttribute().getWidth();
- }
- }
-
// helper to add a centered, maybe stroked line primitive to rContainer
static void addPolygonStrokePrimitive2D(
Primitive2DContainer& rContainer,
@@ -124,7 +112,7 @@ namespace drawinglayer
for(const auto& candidate : maBorderLines)
{
- fRetval += candidate.getAdaptedWidth(mfSmallestAllowedDiscreteGapDistance);
+ fRetval += candidate.getLineAttribute().getWidth();
}
return fRetval;
@@ -143,7 +131,7 @@ namespace drawinglayer
for(const auto& candidate : maBorderLines)
{
- const double fWidth(candidate.getAdaptedWidth(mfSmallestAllowedDiscreteGapDistance));
+ const double fWidth(candidate.getLineAttribute().getWidth());
if(!candidate.isGap())
{
@@ -289,8 +277,7 @@ namespace drawinglayer
maStart(rStart),
maEnd(rEnd),
maBorderLines(rBorderLines),
- maStrokeAttribute(rStrokeAttribute),
- mfSmallestAllowedDiscreteGapDistance(0.0)
+ maStrokeAttribute(rStrokeAttribute)
{
}
@@ -320,71 +307,6 @@ namespace drawinglayer
return false;
}
- bool BorderLinePrimitive2D::getSmallestGap(double& rfSmallestGap) const
- {
- bool bGapFound(false);
-
- for(const auto& candidate : maBorderLines)
- {
- if(candidate.isGap())
- {
- if(bGapFound)
- {
- rfSmallestGap = std::min(rfSmallestGap, candidate.getLineAttribute().getWidth());
- }
- else
- {
- bGapFound = true;
- rfSmallestGap = candidate.getLineAttribute().getWidth();
- }
- }
- }
-
- return bGapFound;
- }
-
- void BorderLinePrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
- {
- ::osl::MutexGuard aGuard(m_aMutex);
-
- if (!getStart().equal(getEnd()) && getBorderLines().size() > 1)
- {
- // Line with potential gap. In this case, we want to be view-dependent.
- // get the smallest gap
- double fSmallestGap(0.0);
-
- if(getSmallestGap(fSmallestGap))
- {
- // Get the current DiscreteUnit, look at X and Y and use the maximum
- const basegfx::B2DVector aDiscreteVector(rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0));
- const double fDiscreteUnit(std::min(fabs(aDiscreteVector.getX()), fabs(aDiscreteVector.getY())));
-
- // When discrete unit is bigger than distance (distance is less than one pixel),
- // force distance to one pixel. Or expressed different, do not let the distance
- // get smaller than one pixel. This is done for screen rendering and compatibility.
- // This can also be done using DiscreteMetricDependentPrimitive2D as base class
- // for this class, but specialization is better here for later buffering (only
- // do this when 'double line with gap')
- const double fNewDiscreteDistance(std::max(fDiscreteUnit, fSmallestGap));
-
- if (!rtl::math::approxEqual(fNewDiscreteDistance, mfSmallestAllowedDiscreteGapDistance))
- {
- if (!getBuffered2DDecomposition().empty())
- {
- // conditions of last local decomposition have changed, delete
- const_cast< BorderLinePrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DContainer());
- }
-
- // remember value for usage in create2DDecomposition
- const_cast< BorderLinePrimitive2D* >(this)->mfSmallestAllowedDiscreteGapDistance = fNewDiscreteDistance;
- }
- }
- }
-
- // call base implementation
- BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor, rViewInformation);
- }
-
// provide unique ID
ImplPrimitive2DIDBlock(BorderLinePrimitive2D, PRIMITIVE2D_ID_BORDERLINEPRIMITIVE2D)
diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
index 4a891166f295..ad70cec45135 100644
--- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
@@ -879,17 +879,36 @@ namespace drawinglayer
void VclPixelProcessor2D::processBorderLinePrimitive2D(const drawinglayer::primitive2d::BorderLinePrimitive2D& rBorder)
{
- // process recursively, but switch off AntiAliasing for
+ // Process recursively, but switch off AntiAliasing for
// horizontal/vertical lines (*not* diagonal lines).
// Checked using AntialiasingFlags::PixelSnapHairline instead,
// but with AntiAliasing on the display really is too 'ghosty' when
// using fine stroking. Correct, but 'ghosty'.
- if (rBorder.isHorizontalOrVertical(getViewInformation2D()))
+ // It has shown that there are quite some problems here:
+ // - vcl OutDev renderer methods stuill use fallbacks to paint
+ // multiple single lines between discrete sizes of < 3.5 what
+ // looks bad and does not matzch
+ // - mix of filled Polygons and Lines is bad when AA switched off
+ // - Alignment of AA with non-AA may be bad in diverse different
+ // renderers
+ //
+ // Due to these reasons I change the strategy: Always draw AAed, but
+ // allow fallback to test/check and if needed. The normal case
+ // where BorderLines will be system-depenently snapped to have at
+ // least a single discrete width per partial line (there may be up to
+ // three) works well nowadays due to most renderers moving the AA stuff
+ // by 0.5 pixels (discrete units) to match well with the non-AAed parts.
+ //
+ // Env-Switch for steering this, default is off.
+ // Enable by setting at all (and to something)
+ static const char* pSwitchOffAntiAliasingForHorVerBorderlines(getenv("SAL_SWITCH_OFF_ANTIALIASING_FOR_HOR_VER_BORTDERLINES"));
+ static bool bSwitchOffAntiAliasingForHorVerBorderlines(nullptr != pSwitchOffAntiAliasingForHorVerBorderlines);
+
+ if (bSwitchOffAntiAliasingForHorVerBorderlines && rBorder.isHorizontalOrVertical(getViewInformation2D()))
{
AntialiasingFlags nAntiAliasing = mpOutputDevice->GetAntialiasing();
mpOutputDevice->SetAntialiasing(nAntiAliasing & ~AntialiasingFlags::EnableB2dDraw);
-
process(rBorder);
mpOutputDevice->SetAntialiasing(nAntiAliasing);
}
diff --git a/include/drawinglayer/primitive2d/borderlineprimitive2d.hxx b/include/drawinglayer/primitive2d/borderlineprimitive2d.hxx
index cb57e40fbe8a..a3f41985061e 100644
--- a/include/drawinglayer/primitive2d/borderlineprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/borderlineprimitive2d.hxx
@@ -38,7 +38,9 @@ namespace drawinglayer
/** BorderLine class
Helper class holding the style definition for a single part of a full BorderLine definition.
Line extends are for start/end and for Left/Right, seen in vector direction. If
- Left != Right that means the line has a diagonal start/end
+ Left != Right that means the line has a diagonal start/end.
+ Think about it similar to a trapezoid, but not aligned to X-Axis and using the
+ perpendicular vector to the given one in a right-handed coordinate system.
*/
class DRAWINGLAYER_DLLPUBLIC BorderLine
{
@@ -76,9 +78,6 @@ namespace drawinglayer
double getEndRight() const { return mfEndRight; }
bool isGap() const { return mbIsGap; }
- /// helper to get adapted width (maximum)
- double getAdaptedWidth(double fMinWidth) const;
-
/// compare operator
bool operator==(const BorderLine& rBorderLine) const;
};
@@ -111,18 +110,10 @@ namespace drawinglayer
/// common style definitions
const drawinglayer::attribute::StrokeAttribute maStrokeAttribute;
- // for view dependent decomposition in the case with existing gaps,
- // remember the smallest allowed concrete gap distance, see get2DDecomposition
- // implementation
- double mfSmallestAllowedDiscreteGapDistance;
-
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
- /// helper to find smallest defined gap in maBorderLines
- bool getSmallestGap(double& rfSmallestGap) const;
-
- /// helper to get the full width taking mfSmallestAllowedDiscreteGapDistance into account
+ /// helper to get the full width from maBorderLines
double getFullWidth() const;
public:
@@ -145,9 +136,6 @@ namespace drawinglayer
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
- /// Override standard getDecomposition to be view-dependent here
- virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override;
-
/// provide unique ID
DeclPrimitive2DIDBlock()
};
diff --git a/include/svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx b/include/svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx
index 29afb3584538..58f3b94cfd01 100644
--- a/include/svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx
+++ b/include/svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx
@@ -72,7 +72,11 @@ namespace drawinglayer
const basegfx::B2DVector& rNormalizedPerpendicular,
bool bStyleMirrored);
- void create2DDecomposition(Primitive2DContainer& rContainer) const;
+ void create2DDecomposition(
+ Primitive2DContainer& rContainer,
+ double fMinDiscreteUnit) const;
+
+ double getMinimalNonZeroBorderWidth() const;
};
typedef std::vector<SdrFrameBorderData> SdrFrameBorderDataVector;
@@ -88,7 +92,10 @@ namespace drawinglayer
{
private:
std::shared_ptr<SdrFrameBorderDataVector> maFrameBorders;
+ double mfMinimalNonZeroBorderWidth;
+ double mfMinimalNonZeroBorderWidthUsedForDecompose;
bool mbMergeResult;
+ bool mbForceToSingleDiscreteUnit;
protected:
// local decomposition.
@@ -99,14 +106,21 @@ namespace drawinglayer
public:
SdrFrameBorderPrimitive2D(
std::shared_ptr<SdrFrameBorderDataVector>& rFrameBorders,
- bool bMergeResult);
+ bool bMergeResult,
+ bool bForceToSingleDiscreteUnit);
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
+ // override to get view-dependent
+ virtual void get2DDecomposition(
+ Primitive2DDecompositionVisitor& rVisitor,
+ const geometry::ViewInformation2D& rViewInformation) const override;
+
// data access
- const SdrFrameBorderDataVector& getFrameBorders() const { return *maFrameBorders.get(); }
- bool getMergeResult() const { return mbMergeResult; }
+ const std::shared_ptr<SdrFrameBorderDataVector>& getFrameBorders() const { return maFrameBorders; }
+ bool doMergeResult() const { return mbMergeResult; }
+ bool doForceToSingleDiscreteUnit() const { return mbForceToSingleDiscreteUnit; }
// provide unique ID
DeclPrimitive2DIDBlock()
diff --git a/svx/source/dialog/framelinkarray.cxx b/svx/source/dialog/framelinkarray.cxx
index d369da07f34f..0281c0300bfd 100644
--- a/svx/source/dialog/framelinkarray.cxx
+++ b/svx/source/dialog/framelinkarray.cxx
@@ -1233,7 +1233,8 @@ drawinglayer::primitive2d::Primitive2DContainer Array::CreateB2DPrimitiveRange(
drawinglayer::primitive2d::Primitive2DReference(
new drawinglayer::primitive2d::SdrFrameBorderPrimitive2D(
aData,
- true)));
+ true, // try to merge results to have less primitivbes
+ true))); // force visualization to minimal one discrete unit (pixel)
}
return aSequence;
diff --git a/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx
index f67a24ac4137..072fec2498c3 100644
--- a/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx
@@ -19,12 +19,25 @@
#include <svx/sdr/primitive2d/sdrframeborderprimitive2d.hxx>
#include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
+#include <drawinglayer/geometry/viewinformation2d.hxx>
#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <svtools/borderhelper.hxx>
namespace
{
+ double snapToDiscreteUnit(
+ double fValue,
+ double fMinimalDiscreteUnit)
+ {
+ if(0.0 != fValue)
+ {
+ fValue = std::max(fValue, fMinimalDiscreteUnit);
+ }
+
+ return fValue;
+ }
+
class StyleVectorCombination
{
private:
@@ -52,7 +65,8 @@ namespace
const basegfx::B2DVector& rB2DVector,
double fAngle,
bool bMirrored,
- const Color* pForceColor)
+ const Color* pForceColor,
+ double fMinimalDiscreteUnit)
: mfRefModeOffset(0.0),
maB2DVector(rB2DVector),
mfAngle(fAngle),
@@ -63,9 +77,18 @@ namespace
svx::frame::RefMode aRefMode(rStyle.GetRefMode());
Color aPrim(rStyle.GetColorPrim());
Color aSecn(rStyle.GetColorSecn());
- double fPrim(rStyle.Prim());
- double fSecn(rStyle.Secn());
- const bool bSecnUsed(0.0 != fSecn);
+ const bool bSecnUsed(0.0 != rStyle.Secn());
+
+ // Get the single segment line widths. This is the point where the
+ // minimal discrete unit wil be used if given (fMinimalDiscreteUnit). If
+ // not given it's 0.0 and thus will have no influence.
+ double fPrim(snapToDiscreteUnit(rStyle.Prim(), fMinimalDiscreteUnit));
+ const double fDist(snapToDiscreteUnit(rStyle.Dist(), fMinimalDiscreteUnit));
+ double fSecn(snapToDiscreteUnit(rStyle.Secn(), fMinimalDiscreteUnit));
+
+ // Of course also do not use svx::frame::Style::GetWidth() for obvious
+ // reasons.
+ const double fStyleWidth(fPrim + fDist + fSecn);
if(bMirrored)
{
@@ -85,7 +108,7 @@ namespace
if (svx::frame::RefMode::Centered != aRefMode)
{
- const double fHalfWidth(rStyle.GetWidth() * 0.5);
+ const double fHalfWidth(fStyleWidth * 0.5);
if (svx::frame::RefMode::Begin == aRefMode)
{
@@ -108,9 +131,9 @@ namespace
if(!bPrimTransparent || !bDistTransparent || !bSecnTransparent)
{
- const double a(mfRefModeOffset - (rStyle.GetWidth() * 0.5));
+ const double a(mfRefModeOffset - (fStyleWidth * 0.5));
const double b(a + fPrim);
- const double c(b + rStyle.Dist());
+ const double c(b + fDist);
const double d(c + fSecn);
maOffsets.push_back(
@@ -122,7 +145,7 @@ namespace
maOffsets.push_back(
OffsetAndHalfWidthAndColor(
(b + c) * 0.5,
- rStyle.Dist() * 0.5,
+ fDist * 0.5,
rStyle.UseGapColor()
? (nullptr != pForceColor ? *pForceColor : rStyle.GetColorGap())
: COL_TRANSPARENT));
@@ -181,14 +204,21 @@ namespace
const svx::frame::Style& rStyle,
const basegfx::B2DVector& rMyVector,
const basegfx::B2DVector& rOtherVector,
- bool bMirrored)
+ bool bMirrored,
+ double fMinimalDiscreteUnit)
{
if(rStyle.IsUsed() && !basegfx::areParallel(rMyVector, rOtherVector))
{
// create angle between both. angle() needs vectors pointing away from the same point,
// so take the mirrored one. Add F_PI to get from -pi..+pi to [0..F_PI2] for sorting
const double fAngle(basegfx::B2DVector(-rMyVector.getX(), -rMyVector.getY()).angle(rOtherVector) + F_PI);
- maEntries.emplace_back(rStyle, rOtherVector, fAngle, bMirrored, nullptr);
+ maEntries.emplace_back(
+ rStyle,
+ rOtherVector,
+ fAngle,
+ bMirrored,
+ nullptr,
+ fMinimalDiscreteUnit);
}
}
@@ -491,10 +521,17 @@ namespace
const svx::frame::Style& rBorder, /// Style of borderline
const StyleVectorTable& rStartStyleVectorTable, /// Styles and vectors (pointing away) at borderline start, ccw
const StyleVectorTable& rEndStyleVectorTable, /// Styles and vectors (pointing away) at borderline end, cw
- const Color* pForceColor) /// If specified, overrides frame border color.
+ const Color* pForceColor, /// If specified, overrides frame border color.
+ double fMinimalDiscreteUnit) /// minimal discrete unit to use for svx::frame::Style width values
{
// get offset color pairs for style, one per visible line
- const StyleVectorCombination aCombination(rBorder, rX, 0.0, false, pForceColor);
+ const StyleVectorCombination aCombination(
+ rBorder,
+ rX,
+ 0.0,
+ false,
+ pForceColor,
+ fMinimalDiscreteUnit);
if(aCombination.empty())
return;
@@ -515,7 +552,13 @@ namespace
if(bHasEndStyles)
{
// Create extends for line ends, create inverse point/vector and inverse offsets.
- const StyleVectorCombination aMirroredCombination(rBorder, -rX, 0.0, true, pForceColor);
+ const StyleVectorCombination aMirroredCombination(
+ rBorder,
+ -rX,
+ 0.0,
+ true,
+ pForceColor,
+ fMinimalDiscreteUnit);
getExtends(aExtendSetEnd, rOrigin + rX, aMirroredCombination, -aPerpendX, rEndStyleVectorTable.getEntries());
@@ -568,6 +611,35 @@ namespace
aBorderlines,
aStrokeAttribute)));
}
+
+ double getMinimalNonZeroValue(double fCurrent, double fNew)
+ {
+ if(0.0 != fNew)
+ {
+ if(0.0 != fCurrent)
+ {
+ fCurrent = std::min(fNew, fCurrent);
+ }
+ else
+ {
+ fCurrent = fNew;
+ }
+ }
+
+ return fCurrent;
+ }
+
+ double getMinimalNonZeroBorderWidthFromStyle(double fCurrent, const svx::frame::Style& rStyle)
+ {
+ if(rStyle.IsUsed())
+ {
+ fCurrent = getMinimalNonZeroValue(fCurrent, rStyle.Prim());
+ fCurrent = getMinimalNonZeroValue(fCurrent, rStyle.Dist());
+ fCurrent = getMinimalNonZeroValue(fCurrent, rStyle.Secn());
+ }
+
+ return fCurrent;
+ }
}
namespace drawinglayer
@@ -618,7 +690,9 @@ namespace drawinglayer
}
}
- void SdrFrameBorderData::create2DDecomposition(Primitive2DContainer& rContainer) const
+ void SdrFrameBorderData::create2DDecomposition(
+ Primitive2DContainer& rContainer,
+ double fMinimalDiscreteUnit) const
{
StyleVectorTable aStartVector;
StyleVectorTable aEndVector;
@@ -630,7 +704,8 @@ namespace drawinglayer
rStart.getStyle(),
maX,
rStart.getNormalizedPerpendicular(),
- rStart.getStyleMirrored());
+ rStart.getStyleMirrored(),
+ fMinimalDiscreteUnit);
}
for(const auto& rEnd : maEnd)
@@ -639,7 +714,8 @@ namespace drawinglayer
rEnd.getStyle(),
aAxis,
rEnd.getNormalizedPerpendicular(),
- rEnd.getStyleMirrored());
+ rEnd.getStyleMirrored(),
+ fMinimalDiscreteUnit);
}
aStartVector.sort();
@@ -652,7 +728,25 @@ namespace drawinglayer
maStyle,
aStartVector,
aEndVector,
- mbForceColor ? &maColor : nullptr);
+ mbForceColor ? &maColor : nullptr,
+ fMinimalDiscreteUnit);
+ }
+
+ double SdrFrameBorderData::getMinimalNonZeroBorderWidth() const
+ {
+ double fRetval(getMinimalNonZeroBorderWidthFromStyle(0.0, maStyle));
+
+ for(const auto& rStart : maStart)
+ {
+ fRetval = getMinimalNonZeroBorderWidthFromStyle(fRetval, rStart.getStyle());
+ }
+
+ for(const auto& rEnd : maEnd)
+ {
+ fRetval = getMinimalNonZeroBorderWidthFromStyle(fRetval, rEnd.getStyle());
+ }
+
+ return fRetval;
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
@@ -661,19 +755,34 @@ namespace drawinglayer
{
namespace primitive2d
{
- void SdrFrameBorderPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const
+ void SdrFrameBorderPrimitive2D::create2DDecomposition(
+ Primitive2DContainer& rContainer,
+ const geometry::ViewInformation2D& /*aViewInformation*/) const
{
+ if(!getFrameBorders())
+ {
+ return;
+ }
+
Primitive2DContainer aRetval;
- if(getMergeResult())
+ // Check and use the minimal non-zero BorderWidth for decompose
+ // if that is set and wanted
+ const double fMinimalDiscreteUnit(doForceToSingleDiscreteUnit()
+ ? mfMinimalNonZeroBorderWidthUsedForDecompose
+ : 0.0);
+
+ if(doMergeResult())
{
// decompose all buffered SdrFrameBorderData entries and try to merge them
// to reduce existing number of BorderLinePrimitive2D(s)
- for(const auto& rCandidate : getFrameBorders())
+ for(const auto& rCandidate : *getFrameBorders().get())
{
// get decomposition on one SdrFrameBorderData entry
Primitive2DContainer aPartial;
- rCandidate.create2DDecomposition(aPartial);
+ rCandidate.create2DDecomposition(
+ aPartial,
+ fMinimalDiscreteUnit);
for(const auto& aCandidatePartial : aPartial)
{
@@ -729,9 +838,11 @@ namespace drawinglayer
else
{
// just decompose all buffered SdrFrameBorderData entries, do not try to merge
- for(const auto& rCandidate : getFrameBorders())
+ for(const auto& rCandidate : *getFrameBorders().get())
{
- rCandidate.create2DDecomposition(aRetval);
+ rCandidate.create2DDecomposition(
+ aRetval,
+ fMinimalDiscreteUnit);
}
}
@@ -740,11 +851,25 @@ namespace drawinglayer
SdrFrameBorderPrimitive2D::SdrFrameBorderPrimitive2D(
std::shared_ptr<SdrFrameBorderDataVector>& rFrameBorders,
- bool bMergeResult)
+ bool bMergeResult,
+ bool bForceToSingleDiscreteUnit)
: BufferedDecompositionPrimitive2D(),
maFrameBorders(std::move(rFrameBorders)),
- mbMergeResult(bMergeResult)
+ mfMinimalNonZeroBorderWidth(0.0),
+ mfMinimalNonZeroBorderWidthUsedForDecompose(0.0),
+ mbMergeResult(bMergeResult),
+ mbForceToSingleDiscreteUnit(bForceToSingleDiscreteUnit)
{
+ if(getFrameBorders() && doForceToSingleDiscreteUnit())
+ {
+ // detect used minimal non-zero partial border width
+ for(const auto& rCandidate : *getFrameBorders().get())
+ {
+ mfMinimalNonZeroBorderWidth = getMinimalNonZeroValue(
+ mfMinimalNonZeroBorderWidth,
+ rCandidate.getMinimalNonZeroBorderWidth());
+ }
+ }
}
bool SdrFrameBorderPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
@@ -753,12 +878,50 @@ namespace drawinglayer
{
const SdrFrameBorderPrimitive2D& rCompare = static_cast<const SdrFrameBorderPrimitive2D&>(rPrimitive);
- return maFrameBorders == rCompare.maFrameBorders;
+ return getFrameBorders() == rCompare.getFrameBorders()
+ && doMergeResult() == rCompare.doMergeResult()
+ && doForceToSingleDiscreteUnit() == rCompare.doForceToSingleDiscreteUnit();
}
return false;
}
+ void SdrFrameBorderPrimitive2D::get2DDecomposition(
+ Primitive2DDecompositionVisitor& rVisitor,
+ const geometry::ViewInformation2D& rViewInformation) const
+ {
+ if(doForceToSingleDiscreteUnit())
+ {
+ // Get the current DiscreteUnit, look at X and Y and use the maximum
+ const basegfx::B2DVector aDiscreteVector(rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0));
+ double fDiscreteUnit(std::min(fabs(aDiscreteVector.getX()), fabs(aDiscreteVector.getY())));
+
+ if(fDiscreteUnit <= mfMinimalNonZeroBorderWidth)
+ {
+ // no need to use it, reset
+ fDiscreteUnit = 0.0;
+ }
+
+ if(fDiscreteUnit != mfMinimalNonZeroBorderWidthUsedForDecompose)
+ {
+ // conditions of last local decomposition have changed, delete
+ // possible content
+ if(!getBuffered2DDecomposition().empty())
+ {
+ const_cast< SdrFrameBorderPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DContainer());
+ }
+
+ // remember new conditions
+ const_cast< SdrFrameBorderPrimitive2D* >(this)->mfMinimalNonZeroBorderWidthUsedForDecompose = fDiscreteUnit;
+ }
+ }
+
+ // call parent. This will call back ::create2DDecomposition above
+ // where mfMinimalNonZeroBorderWidthUsedForDecompose will be used
+ // when doForceToSingleDiscreteUnit() is true
+ BufferedDecompositionPrimitive2D::get2DDecomposition(rVisitor, rViewInformation);
+ }
+
// provide unique ID
ImplPrimitive2DIDBlock(SdrFrameBorderPrimitive2D, PRIMITIVE2D_ID_SDRFRAMEBORDERTPRIMITIVE2D)
diff --git a/sw/source/core/layout/paintfrm.cxx b/sw/source/core/layout/paintfrm.cxx
index 22122b663918..cd65f907d42f 100644
--- a/sw/source/core/layout/paintfrm.cxx
+++ b/sw/source/core/layout/paintfrm.cxx
@@ -2567,7 +2567,8 @@ void SwTabFramePainter::PaintLines(OutputDevice& rDev, const SwRect& rRect) cons
drawinglayer::primitive2d::Primitive2DReference(
new drawinglayer::primitive2d::SdrFrameBorderPrimitive2D(
aData,
- true)));
+ true, // try to merge results to have less primitivbes
+ true))); // force visualization to minimal one discrete unit (pixel)
// paint
mrTabFrame.ProcessPrimitives(aSequence);
}
@@ -4630,7 +4631,8 @@ namespace drawinglayer
drawinglayer::primitive2d::Primitive2DReference(
new drawinglayer::primitive2d::SdrFrameBorderPrimitive2D(
aData,
- true)));
+ true, // try to merge results to have less primitivbes
+ true))); // force visualization to minimal one discrete unit (pixel)
}
}