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2020-07-31libs: window: implements gst_vaapi_window_set_render_rectangleHyunjun Ko5-0/+49
2020-07-31vaapisink: implements gst_vaapisink_wayland_create_window_from_handle()Hyunjun Ko1-0/+20
2018-08-01libs: decoder: h264: reset context when the number of view is increasedHyunjun Ko1-0/+1
2018-06-14libs: display: replace gst_vaapi_display_new() with gst_vaapi_display_config()Hyunjun Ko7-22/+68
2018-06-12display: egl: create VaapiDisplayEGL with native EGL displayHyunjun Ko2-22/+60
2018-06-06libs: display: remove unnecessary legacy code since gobjectificationHyunjun Ko2-33/+5
2018-06-06libs: display: remove unused codeHyunjun Ko2-54/+4
2018-06-04libs: encoder: h265: increase log2_max_pic_order_cnt range according to specHyunjun Ko1-2/+2
2018-04-26dmabufallocator: adds gst_dmabuf_allocator_alloc_with_flagsHyunjun Ko3-0/+30
2018-04-26plugins: pass members as parameters of gst_gl_ensure_element_data()Hyunjun Ko1-5/+8
2018-04-25libs: egl: utils: mark context as wrapped when it isHyunjun Ko1-0/+4
2018-04-18videocontext: support wl-display in "gst.vaapi.app.Display"Hyunjun Ko1-0/+14
2018-04-18libs: display: wayland: add gst_vaapi_display_wayland_new_with_va_display()Hyunjun Ko2-0/+33
2018-04-16libs: encoder: h265: 16 bit rounding of picture width and heightHyunjun Ko1-6/+6
2018-04-02msdk: dec: rename the function to what it means more exactly.Hyunjun Ko1-4/+3
2018-04-02msdk: allocator: libva: check if it's already using dmabuf when mappingHyunjun Ko1-0/+5
2018-03-30msdkdec: use dmabuf if possibleHyunjun Ko2-7/+73
2018-03-30msdk: dmabuf supportHyunjun Ko7-40/+307
2018-03-30msdk: adds new function to get dmabuf information from surface.Hyunjun Ko3-1/+65
2018-03-30msdk: allocator: get dmabuf handle during allocation if requiredHyunjun Ko2-0/+32
2018-03-30msdk: generalize the parameter of msdk video memory functionsHyunjun Ko3-18/+27
2018-03-30msdk: specify the way to find a proper cached response by requestHyunjun Ko2-1/+12
2018-03-29msdk: dec: set framerate to the driver only if providedHyunjun Ko1-2/+7
2018-03-29msdk: h265dec: remove framerate field from sink caps templateHyunjun Ko1-1/+0
2018-03-13msdk: libva: remove unnecessary code and commentsHyunjun Ko1-8/+0
2018-03-13msdk: adds new debug categoryHyunjun Ko2-2/+4
2018-03-13msdk: fix typoHyunjun Ko2-6/+6
2018-03-08msdk: enc: fix missing some frames to be encodedHyunjun Ko2-31/+36
2018-03-08msdk: dec: fix leaks when flushingHyunjun Ko1-8/+16
2018-03-08msdk: manage child sessions on parent GstMsdkContextHyunjun Ko1-3/+19
2018-03-08msdk: dec: remove code to manage buffers with locked surfaceHyunjun Ko2-66/+2
2018-03-08msdk: manage MSDK surfaces seperatelyHyunjun Ko5-43/+279
2018-02-23msdk: remove unused codeHyunjun Ko1-182/+0
2018-02-13msdk: Avoid build failures on Windows until d3d allocator is implementedHyunjun Ko4-3/+102
2018-02-13msdkdec: use video memory if there's another MSDK context in a pipelineHyunjun Ko1-9/+14
2018-02-13msdk: add async depth from each msdk element to GstMsdkContext to be sharedHyunjun Ko4-1/+36
2018-02-13msdkdec/enc: query GstContext to share GstMsdkContextHyunjun Ko4-33/+133
2018-02-13msdk: context: add job type to figure out if joining session is necessaryHyunjun Ko6-9/+85
2018-02-13msdk: adds util functions to handle GstContextHyunjun Ko4-0/+294
2018-02-13msdkdec: use bufferpoolHyunjun Ko2-151/+349
2018-02-13msdkenc: use bufferpoolHyunjun Ko4-155/+382
2018-02-13msdk: supports bufferpoolHyunjun Ko8-0/+1178
2018-02-13msdk: adds frame allocator using libvaHyunjun Ko6-2/+487
2018-02-13msdkdec: fix typoHyunjun Ko1-1/+1
2018-02-13msdk: implements GstMsdkContext.Hyunjun Ko15-154/+339
2018-02-13msdk: libva: adds utility function between mfx and libvaHyunjun Ko2-0/+195
2018-02-13msdk: adds new utility functions for conversion from gstreamer to libmfxHyunjun Ko2-0/+77
2018-02-13msdk: move and rename the function msdk_video_alignmentHyunjun Ko3-15/+25
2017-12-09glmemory: reset the draw buffer to GL_BACKHyunjun Ko1-1/+1
2017-12-09glupload: Use bufferpool to allocate new buffer in GLTextureUploadMetaHyunjun Ko1-18/+23