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BranchCommit messageAuthorAge
1.10Automatic update of common submoduleTim-Philipp Müller7 years
1.12Release 1.12.5Tim-Philipp Müller6 years
1.14element: NULL the lists of contexts in dispose()Matthew Waters3 years
1.16element: NULL the lists of contexts in dispose()Matthew Waters3 years
1.18Back to developmentTim-Philipp Müller2 years
1.20mpeg2decoder: Fix multiplication wraparoundMarek Vasut6 months
1.22av1enc: Use 1/90000 as timebase and don't use the framerate at allSebastian Dröge4 weeks
1.24d3d12converter: Make gamma remap work as intendedSeungha Yang12 hours
maind3d12converter: Upload shader buffer resources earlierSeungha Yang10 hours
masterRelease 1.19.2Tim-Philipp Müller3 years
[...]
 
TagDownloadAuthorAge
1.24.5commit 3c66f10e21...Tim-Philipp Müller34 hours
1.24.4commit 9137f539a0...Tim-Philipp Müller3 weeks
1.24.3commit da69285863...Tim-Philipp Müller8 weeks
1.22.12commit d2c02bb704...Tim-Philipp Müller8 weeks
1.24.2commit 2d82731515...Tim-Philipp Müller2 months
1.24.1commit 0d0a1d9d16...Tim-Philipp Müller3 months
1.22.11commit e49b86e82e...Tim-Philipp Müller3 months
1.24.0commit b125253cad...Tim-Philipp Müller4 months
1.23.90commit d474de8ff0...Tim-Philipp Müller4 months
1.23.2commit 88751d4110...Tim-Philipp Müller4 months
[...]
 
AgeCommit messageAuthorFilesLines
10 hoursd3d12converter: Upload shader buffer resources earlierHEADmainSeungha Yang1-172/+141
14 hoursbasesink: Remove field not usedEdward Hervey1-4/+0
28 hoursd3d12converter: Make gamma remap work as intendedSeungha Yang1-1/+1
28 hoursqueue, queue2, multiqueue: Timestamps of gap events must be validSebastian Dröge3-57/+57
28 hoursqueue: queue2: multiqueue: Don't work with segment.position if buffers have n...Sebastian Dröge3-20/+35
31 hoursd3d12device: Don't warn for out of range device indexSeungha Yang1-1/+1
31 hoursd3d12device: Dump device feature supportSeungha Yang1-23/+185
33 hoursdecodebin3: Fix keyframe drop probe handlingEdward Hervey1-14/+16
33 hoursdecodebin3: Fix detection of selection doneEdward Hervey1-2/+9
2 daysd3d12device: Prevent too many in-flight GPU commandsSeungha Yang1-2/+2
[...]
 
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