index
:
gstreamer/gst-plugins-bad
0.10
0.11
1.0
1.10
1.12
1.14
1.16
1.18
1.2
1.4
1.6
1.8
BRANCH-ERROR
BRANCH-EVENTS2
BRANCH-GSTREAMER-0_6
BRANCH-GSTREAMER-0_8
BRANCH-RELEASE-0_10_19
BRANCH-RELEASE-0_3_3
BRANCH-RELEASE-0_3_4
BRANCH-RELEASE-0_4_0
BRANCH-RELEASE-0_4_1
BRANCH-RELEASE-0_4_2
BRANCH-RELEASE-0_5_0
BRANCH-RELEASE-0_5_1
BRANCH-RELEASE-0_5_2
BRANCH-RELEASE-0_7_4
BRANCH-RELEASE-0_7_5
BRANCH-RELEASE-0_8_2
BRANCH-THREADED
BRANCH_RELEASE-0_7_2
CAPS
TYPEFIND
discontinued-for-monorepo
master
'Bad' GStreamer plugins and helper libraries (mirrored from https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad)
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path:
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gst-libs
/
gst
/
gl
/
gstglcolorconvert.c
Age
Commit message (
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)
Author
Files
Lines
2016-11-03
gl/docs: massive update
Matthew Waters
1
-7
/
+55
2016-10-27
Explicitly define float constants as float
Nirbheek Chauhan
1
-16
/
+16
2016-08-04
glcolorconvert: add missing rgb16 and bgr16 video formats in switch
Matthew Waters
1
-0
/
+2
2016-07-26
glcontext: remove not thread-safe get/set_error()
Matthew Waters
1
-11
/
+6
2016-07-26
glframebuffer: rewrite for a more consistent API
Matthew Waters
1
-88
/
+14
2016-06-29
glvideoconvert: RG/LA is available in OpenGL ES 3, so let that through
Olivier Crête
1
-1
/
+1
2016-06-29
glmemory: add the texture type to allocate to parameters
Matthew Waters
1
-1
/
+2
2016-06-29
glcolorconvert: don't assume Red/RG textures will be used
Matthew Waters
1
-58
/
+132
2016-06-21
glsl: fixup external-oes shaders by mangling the required extension
Matthew Waters
1
-9
/
+4
2016-04-27
glviewconvert: Port more things to GLES/GL 3 compatibility
Sebastian Dröge
1
-207
/
+5
2016-04-27
glcolorconvert: GLES3 deprecates texture2D() and it does not work at all in n...
Sebastian Dröge
1
-3
/
+4
2016-04-01
glcolorconvert: implement multiple render targets for GLES3
Matthew Waters
1
-26
/
+99
2016-03-31
glcolorconvert: don't use the predefined variable name sample
Matthew Waters
1
-2
/
+2
2016-03-06
gl: misc docs fixes/additions
Matthew Waters
1
-4
/
+1
2016-02-02
glcolorconvert: don't skip subset structures
Matthew Waters
1
-5
/
+0
2016-02-02
glcolorconvert: fix RGB,rectangle->planar YUV conversion
Matthew Waters
1
-5
/
+8
2016-02-02
glcolorconvert: fix YUY2/UYVY,rectangle->RGB conversion
Matthew Waters
1
-5
/
+19
2016-02-02
glcolorconvert: perform better negotiation
Matthew Waters
1
-64
/
+305
2016-01-16
glcolorconvert: Caps passed to fixate_caps() are not owned by us and guarante...
Sebastian Dröge
1
-3
/
+0
2016-01-14
glcolorconvert: try harder to passthrough
Alessandro Decina
1
-14
/
+28
2016-01-06
glcolorconvert: implement usage of a buffer pool
Matthew Waters
1
-14
/
+126
2016-01-05
glupload: always add texture-target field to GL caps
Matthew Waters
1
-37
/
+2
2015-12-18
glconvert: Fix compilation of GRAY16_LE/BE shader
Nicolas Dufresne
1
-1
/
+1
2015-12-17
glmemorypbo: remove our own alloc()/wrapped()/etc functions
Matthew Waters
1
-9
/
+33
2015-12-14
glmemory: base classify and add the pbo memory on top
Matthew Waters
1
-5
/
+4
2015-12-02
glcolorconvert: improve the YUY2/UYVY->RGBA conversion shader
Matthew Waters
1
-2
/
+2
2015-12-02
glcolorconvert: improve RGBA->YUY2/UYVY conversion shader
Matthew Waters
1
-4
/
+5
2015-11-12
glcolorconvert: remove unnecessary free
Vineeth TM
1
-1
/
+0
2015-11-12
glcolorconvert: Fix string leak
Vineeth TM
1
-3
/
+4
2015-11-12
glcolorconvert: Fix frag_prog and frag_body memory leak
Vineeth TM
1
-0
/
+8
2015-11-11
glcolorconvert: mangle gl_FragColor for GL3
Matthew Waters
1
-0
/
+23
2015-11-10
glcolorconvert: try to keep the same texture-target if possible
Matthew Waters
1
-12
/
+27
2015-11-10
glcolorconvert: fix rendering rectangular textures with GL3
Matthew Waters
1
-76
/
+201
2015-11-10
glcolorconvert: properly use the other texture-target on fixation
Matthew Waters
1
-4
/
+5
2015-11-10
glcolorconvert: wait on the sync meta for input buffers
Matthew Waters
1
-0
/
+5
2015-10-30
glcolorconvert: follow the correct texture target names
Matthew Waters
1
-6
/
+6
2015-10-30
glcolorconvert: add support for converting texture targets
Matthew Waters
1
-345
/
+569
2015-10-30
glmemory: add support for rectangle textures
Matthew Waters
1
-6
/
+8
2015-10-26
glcolorconvert: allow outputting multiple textures for gles3 contexts
Matthew Waters
1
-3
/
+2
2015-10-21
gl: fix usage of string.h and stdio.h functions without including the headers
Matthew Waters
1
-0
/
+1
2015-09-28
gl: sprinkle some debug markers to ease debugging
Matthew Waters
1
-0
/
+4
2015-07-21
glcolorconvert: add RGB to NV12/NV21 conversion
Matthew Waters
1
-0
/
+43
2015-07-20
glcolorconvert: Apply GstVideoOverlayCompositionMeta buffer to converted buffer
Lubosz Sarnecki
1
-0
/
+9
2015-07-20
glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features
Lubosz Sarnecki
1
-0
/
+3
2015-07-02
gl: initialize output params to 0 before calling gl functions
Julien Isorce
1
-1
/
+1
2015-06-12
gl: Add support for multiple views in upload, colour convert and download
Jan Schmidt
1
-24
/
+55
2015-06-02
gl: consolidate internal_rgba_format into glmemory
Matthew Waters
1
-2
/
+5
2015-05-30
gl: Don't leak temp strings in _RGB_pixel_order()
Jan Schmidt
1
-8
/
+11
2015-05-27
gl: add and use gst_gl_internal_format_rgba
Julien Isorce
1
-2
/
+3
2015-05-20
gl: fix crash on windows with intel driver
Xavier Claessens
1
-2
/
+0
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