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/*
 * Copyright © 2004 David Reveman
 *
 * Permission to use, copy, modify, distribute, and sell this software
 * and its documentation for any purpose is hereby granted without
 * fee, provided that the above copyright notice appear in all copies
 * and that both that copyright notice and this permission notice
 * appear in supporting documentation, and that the name of
 * David Reveman not be used in advertising or publicity pertaining to
 * distribution of the software without specific, written prior permission.
 * David Reveman makes no representations about the suitability of this
 * software for any purpose. It is provided "as is" without express or
 * implied warranty.
 *
 * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
 * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
 * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 * Author: David Reveman <davidr@novell.com>
 */

#ifdef HAVE_CONFIG_H
#  include "../config.h"
#endif

#include "glitzint.h"

#define GLITZ_REGION_ALLOC_CHUNK 16

#define BOX_SUBSUMS_BOX(b1, b2)                 \
    ((b2)->x1 >= (b1)->x1 &&                    \
     (b2)->x2 <= (b1)->x2 &&                    \
     (b2)->y1 >= (b1)->y1 &&                    \
     (b2)->y2 <= (b1)->y2)

#define BOX_INTERSECTS_BOX(b1, b2)              \
    ((b1)->x1 < (b2)->x2 &&                     \
     (b1)->x2 > (b2)->x1 &&                     \
     (b1)->y1 < (b2)->y2 &&                     \
     (b1)->y2 > (b2)->y1)

#define BOX_CLOSE_TO_BOX(b1, b2)                \
    ((b1)->x1 < ((b2)->x2 + 1) &&               \
     (b1)->x2 > ((b2)->x1 - 1) &&               \
     (b1)->y1 < ((b2)->y2 + 1) &&               \
     (b1)->y2 > ((b2)->y1 - 1))

#define BOX_NEXT_TO_BOX(b1, b2)                 \
    ((((b1)->x1 == (b2)->x2 ||                  \
       (b1)->x2 == (b2)->x1) &&                 \
      (b1)->y1 == (b2)->y1 &&                   \
      (b1)->y2 == (b2)->y2) ||                  \
     (((b1)->y1 == (b2)->y2 ||                  \
       (b1)->y2 == (b2)->y1) &&                 \
      (b1)->x1 == (b2)->x1 &&                   \
      (b1)->x2 == (b2)->x2))

#define MERGE_BOXES(d, b1, b2)                  \
    {                                           \
	(d)->x1 = MIN ((b1)->x1, (b2)->x1);     \
	(d)->y1 = MIN ((b1)->y1, (b2)->y1);     \
	(d)->x2 = MAX ((b1)->x2, (b2)->x2);     \
	(d)->y2 = MAX ((b1)->y2, (b2)->y2);     \
    }

/*
 * No real union, boxes that intersect are just joined into bigger boxes.
 * This is OK for our needs and it keeps the number of boxes down to a
 * minimum and makes it faster.
 */
glitz_status_t
glitz_region_union (glitz_region_t *region,
		    glitz_box_t    *ubox)
{
    if (region->n_box == 0) {
	region->extents = *ubox;
	region->box = &region->extents;
	region->n_box = 1;

	return GLITZ_STATUS_SUCCESS;
    }

    if (BOX_CLOSE_TO_BOX (ubox, &region->extents)) {
	glitz_box_t *box, *new_box, *dst_box;
	int         n_box;

	box = region->box;
	n_box = region->n_box;

	while (n_box--) {
	    if (BOX_SUBSUMS_BOX (box, ubox))
		return GLITZ_STATUS_SUCCESS;

	    box++;
	}

	box = region->box;
	n_box = region->n_box;

	new_box = ubox;
	dst_box = NULL;
	while (n_box--) {

	    if (BOX_INTERSECTS_BOX (box, new_box) ||
		BOX_NEXT_TO_BOX (box, new_box)) {

		if (dst_box) {
		    /*
		     * Remove box from region
		     */
		    region->n_box--;
		    if (region->n_box == 1) {
			MERGE_BOXES (&region->extents, box, new_box);
			region->box = &region->extents;

			return GLITZ_STATUS_SUCCESS;
		    } else {
			MERGE_BOXES (dst_box, box, new_box);
			if (n_box)
			    memmove (box, box + 1,
				     n_box * sizeof (glitz_box_t));
		    }
		    continue;
		} else {
		    dst_box = box;
		    MERGE_BOXES (dst_box, box, new_box);
		    new_box = dst_box;
		}
	    }
	    box++;
	}

	if (dst_box) {
	    if (region->n_box > 1)
		MERGE_BOXES (&region->extents, &region->extents, ubox);

	    return GLITZ_STATUS_SUCCESS;
	}
    }

    /*
     * Add box to region
     */
    if (region->size < (region->n_box + 1)) {
	region->size += GLITZ_REGION_ALLOC_CHUNK;
	region->data = (void *) realloc (region->data,
					 sizeof (glitz_box_t) * region->size);
	if (!region->data)
	    return GLITZ_STATUS_NO_MEMORY;
    }

    region->box = (glitz_box_t *) region->data;

    region->box[region->n_box] = *ubox;
    if (region->n_box == 1)
	region->box[0] = region->extents;

    region->n_box++;

    MERGE_BOXES (&region->extents, &region->extents, ubox);

    return GLITZ_STATUS_SUCCESS;
}