summaryrefslogtreecommitdiff
path: root/drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h
blob: b1f813a349a49ad060bd052fb2cd0e7fbd888b27 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
/* SPDX-License-Identifier: GPL-2.0 */
/*
 * (C) COPYRIGHT 2018 ARM Limited. All rights reserved.
 * Author: James.Qian.Wang <james.qian.wang@arm.com>
 *
 */
#ifndef _KOMEDA_PIPELINE_H_
#define _KOMEDA_PIPELINE_H_

#include <linux/types.h>
#include <drm/drm_atomic.h>
#include <drm/drm_atomic_helper.h>
#include "malidp_utils.h"

#define KOMEDA_MAX_PIPELINES		2
#define KOMEDA_PIPELINE_MAX_LAYERS	4
#define KOMEDA_PIPELINE_MAX_SCALERS	2
#define KOMEDA_COMPONENT_N_INPUTS	5

/* pipeline component IDs */
enum {
	KOMEDA_COMPONENT_LAYER0		= 0,
	KOMEDA_COMPONENT_LAYER1		= 1,
	KOMEDA_COMPONENT_LAYER2		= 2,
	KOMEDA_COMPONENT_LAYER3		= 3,
	KOMEDA_COMPONENT_WB_LAYER	= 7, /* write back layer */
	KOMEDA_COMPONENT_SCALER0	= 8,
	KOMEDA_COMPONENT_SCALER1	= 9,
	KOMEDA_COMPONENT_SPLITTER	= 12,
	KOMEDA_COMPONENT_MERGER		= 14,
	KOMEDA_COMPONENT_COMPIZ0	= 16, /* compositor */
	KOMEDA_COMPONENT_COMPIZ1	= 17,
	KOMEDA_COMPONENT_IPS0		= 20, /* post image processor */
	KOMEDA_COMPONENT_IPS1		= 21,
	KOMEDA_COMPONENT_TIMING_CTRLR	= 22, /* timing controller */
};

#define KOMEDA_PIPELINE_LAYERS		(BIT(KOMEDA_COMPONENT_LAYER0) |\
					 BIT(KOMEDA_COMPONENT_LAYER1) |\
					 BIT(KOMEDA_COMPONENT_LAYER2) |\
					 BIT(KOMEDA_COMPONENT_LAYER3))

#define KOMEDA_PIPELINE_SCALERS		(BIT(KOMEDA_COMPONENT_SCALER0) |\
					 BIT(KOMEDA_COMPONENT_SCALER1))

#define KOMEDA_PIPELINE_COMPIZS		(BIT(KOMEDA_COMPONENT_COMPIZ0) |\
					 BIT(KOMEDA_COMPONENT_COMPIZ1))

#define KOMEDA_PIPELINE_IMPROCS		(BIT(KOMEDA_COMPONENT_IPS0) |\
					 BIT(KOMEDA_COMPONENT_IPS1))
struct komeda_component;
struct komeda_component_state;

/** komeda_component_funcs - component control functions */
struct komeda_component_funcs {
	/** @validate: optional,
	 * component may has special requirements or limitations, this function
	 * supply HW the ability to do the further HW specific check.
	 */
	int (*validate)(struct komeda_component *c,
			struct komeda_component_state *state);
	/** @update: update is a active update */
	void (*update)(struct komeda_component *c,
		       struct komeda_component_state *state);
	/** @disable: disable component */
	void (*disable)(struct komeda_component *c);
	/** @dump_register: Optional, dump registers to seq_file */
	void (*dump_register)(struct komeda_component *c, struct seq_file *seq);
};

/**
 * struct komeda_component
 *
 * struct komeda_component describe the data flow capabilities for how to link a
 * component into the display pipeline.
 * all specified components are subclass of this structure.
 */
struct komeda_component {
	/** @obj: treat component as private obj */
	struct drm_private_obj obj;
	/** @pipeline: the komeda pipeline this component belongs to */
	struct komeda_pipeline *pipeline;
	/** @name: component name */
	char name[32];
	/**
	 * @reg:
	 * component register base,
	 * which is initialized by chip and used by chip only
	 */
	u32 __iomem *reg;
	/** @id: component id */
	u32 id;
	/**
	 * @hw_id: component hw id,
	 * which is initialized by chip and used by chip only
	 */
	u32 hw_id;

	/**
	 * @max_active_inputs:
	 * @max_active_outputs:
	 *
	 * maximum number of inputs/outputs that can be active at the same time
	 * Note:
	 * the number isn't the bit number of @supported_inputs or
	 * @supported_outputs, but may be less than it, since component may not
	 * support enabling all @supported_inputs/outputs at the same time.
	 */
	u8 max_active_inputs;
	/** @max_active_outputs: maximum number of outputs */
	u8 max_active_outputs;
	/**
	 * @supported_inputs:
	 * @supported_outputs:
	 *
	 * bitmask of BIT(component->id) for the supported inputs/outputs,
	 * describes the possibilities of how a component is linked into a
	 * pipeline.
	 */
	u32 supported_inputs;
	/** @supported_outputs: bitmask of supported output componenet ids */
	u32 supported_outputs;

	/**
	 * @funcs: chip functions to access HW
	 */
	struct komeda_component_funcs *funcs;
};

/**
 * struct komeda_component_output
 *
 * a component has multiple outputs, if want to know where the data
 * comes from, only know the component is not enough, we still need to know
 * its output port
 */
struct komeda_component_output {
	/** @component: indicate which component the data comes from */
	struct komeda_component *component;
	/**
	 * @output_port:
	 * the output port of the &komeda_component_output.component
	 */
	u8 output_port;
};

/**
 * struct komeda_component_state
 *
 * component_state is the data flow configuration of the component, and it's
 * the superclass of all specific component_state like @komeda_layer_state,
 * @komeda_scaler_state
 */
struct komeda_component_state {
	/** @obj: tracking component_state by drm_atomic_state */
	struct drm_private_state obj;
	/** @component: backpointer to the component */
	struct komeda_component *component;
	/**
	 * @binding_user:
	 * currently bound user, the user can be @crtc, @plane or @wb_conn,
	 * which is valid decided by @component and @inputs
	 *
	 * -  Layer: its user always is plane.
	 * -  compiz/improc/timing_ctrlr: the user is crtc.
	 * -  wb_layer: wb_conn;
	 * -  scaler: plane when input is layer, wb_conn if input is compiz.
	 */
	union {
		/** @crtc: backpointer for user crtc */
		struct drm_crtc *crtc;
		/** @plane: backpointer for user plane */
		struct drm_plane *plane;
		/** @wb_conn: backpointer for user wb_connector  */
		struct drm_connector *wb_conn;
		void *binding_user;
	};

	/**
	 * @active_inputs:
	 *
	 * active_inputs is bitmask of @inputs index
	 *
	 * -  active_inputs = changed_active_inputs | unchanged_active_inputs
	 * -  affected_inputs = old->active_inputs | new->active_inputs;
	 * -  disabling_inputs = affected_inputs ^ active_inputs;
	 * -  changed_inputs = disabling_inputs | changed_active_inputs;
	 *
	 * NOTE:
	 * changed_inputs doesn't include all active_input but only
	 * @changed_active_inputs, and this bitmask can be used in chip
	 * level for dirty update.
	 */
	u16 active_inputs;
	/** @changed_active_inputs: bitmask of the changed @active_inputs */
	u16 changed_active_inputs;
	/** @affected_inputs: bitmask for affected @inputs */
	u16 affected_inputs;
	/**
	 * @inputs:
	 *
	 * the specific inputs[i] only valid on BIT(i) has been set in
	 * @active_inputs, if not the inputs[i] is undefined.
	 */
	struct komeda_component_output inputs[KOMEDA_COMPONENT_N_INPUTS];
};

static inline u16 component_disabling_inputs(struct komeda_component_state *st)
{
	return st->affected_inputs ^ st->active_inputs;
}

static inline u16 component_changed_inputs(struct komeda_component_state *st)
{
	return component_disabling_inputs(st) | st->changed_active_inputs;
}

#define for_each_changed_input(st, i)	\
	for ((i) = 0; (i) < (st)->component->max_active_inputs; (i)++)	\
		if (has_bit((i), component_changed_inputs(st)))

#define to_comp(__c)	(((__c) == NULL) ? NULL : &((__c)->base))
#define to_cpos(__c)	((struct komeda_component **)&(__c))

struct komeda_layer {
	struct komeda_component base;
	/* accepted h/v input range before rotation */
	struct malidp_range hsize_in, vsize_in;
	u32 layer_type; /* RICH, SIMPLE or WB */
	u32 supported_rots;
};

struct komeda_layer_state {
	struct komeda_component_state base;
	/* layer specific configuration state */
	u16 hsize, vsize;
	u32 rot;
	dma_addr_t addr[3];
};

struct komeda_scaler {
	struct komeda_component base;
	/* scaler features and caps */
};

struct komeda_scaler_state {
	struct komeda_component_state base;
};

struct komeda_compiz {
	struct komeda_component base;
	struct malidp_range hsize, vsize;
};

struct komeda_compiz_input_cfg {
	u16 hsize, vsize;
	u16 hoffset, voffset;
	u8 pixel_blend_mode, layer_alpha;
};

struct komeda_compiz_state {
	struct komeda_component_state base;
	/* composition size */
	u16 hsize, vsize;
	struct komeda_compiz_input_cfg cins[KOMEDA_COMPONENT_N_INPUTS];
};

struct komeda_improc {
	struct komeda_component base;
	u32 supported_color_formats;  /* DRM_RGB/YUV444/YUV420*/
	u32 supported_color_depths; /* BIT(8) | BIT(10)*/
	u8 supports_degamma : 1;
	u8 supports_csc : 1;
	u8 supports_gamma : 1;
};

struct komeda_improc_state {
	struct komeda_component_state base;
	u16 hsize, vsize;
};

/* display timing controller */
struct komeda_timing_ctrlr {
	struct komeda_component base;
	u8 supports_dual_link : 1;
};

struct komeda_timing_ctrlr_state {
	struct komeda_component_state base;
};

/* Why define A separated structure but not use plane_state directly ?
 * 1. Komeda supports layer_split which means a plane_state can be split and
 *    handled by two layers, one layer only handle half of plane image.
 * 2. Fix up the user properties according to HW's capabilities, like user
 *    set rotation to R180, but HW only supports REFLECT_X+Y. the rot here is
 *    after drm_rotation_simplify()
 */
struct komeda_data_flow_cfg {
	struct komeda_component_output input;
	u16 in_x, in_y, in_w, in_h;
	u32 out_x, out_y, out_w, out_h;
	u32 rot;
	int blending_zorder;
	u8 pixel_blend_mode, layer_alpha;
};

/** struct komeda_pipeline_funcs */
struct komeda_pipeline_funcs {
	/* dump_register: Optional, dump registers to seq_file */
	void (*dump_register)(struct komeda_pipeline *pipe,
			      struct seq_file *sf);
};

/**
 * struct komeda_pipeline
 *
 * Represent a complete display pipeline and hold all functional components.
 */
struct komeda_pipeline {
	/** @obj: link pipeline as private obj of drm_atomic_state */
	struct drm_private_obj obj;
	/** @mdev: the parent komeda_dev */
	struct komeda_dev *mdev;
	/** @pxlclk: pixel clock */
	struct clk *pxlclk;
	/** @aclk: AXI clock */
	struct clk *aclk;
	/** @id: pipeline id */
	int id;
	/** @avail_comps: available components mask of pipeline */
	u32 avail_comps;
	/** @n_layers: the number of layer on @layers */
	int n_layers;
	/** @layers: the pipeline layers */
	struct komeda_layer *layers[KOMEDA_PIPELINE_MAX_LAYERS];
	/** @n_scalers: the number of scaler on @scalers */
	int n_scalers;
	/** @scalers: the pipeline scalers */
	struct komeda_scaler *scalers[KOMEDA_PIPELINE_MAX_SCALERS];
	/** @compiz: compositor */
	struct komeda_compiz *compiz;
	/** @wb_layer: writeback layer */
	struct komeda_layer  *wb_layer;
	/** @improc: post image processor */
	struct komeda_improc *improc;
	/** @ctrlr: timing controller */
	struct komeda_timing_ctrlr *ctrlr;
	/** @funcs: chip pipeline functions */
	struct komeda_pipeline_funcs *funcs; /* private pipeline functions */

	/** @of_node: pipeline dt node */
	struct device_node *of_node;
	/** @of_output_port: pipeline output port */
	struct device_node *of_output_port;
	/** @of_output_dev: output connector device node */
	struct device_node *of_output_dev;
};

/**
 * struct komeda_pipeline_state
 *
 * NOTE:
 * Unlike the pipeline, pipeline_state doesn’t gather any component_state
 * into it. It because all component will be managed by drm_atomic_state.
 */
struct komeda_pipeline_state {
	/** @obj: tracking pipeline_state by drm_atomic_state */
	struct drm_private_state obj;
	/** @pipe: backpointer to the pipeline */
	struct komeda_pipeline *pipe;
	/** @crtc: currently bound crtc */
	struct drm_crtc *crtc;
	/**
	 * @active_comps:
	 *
	 * bitmask - BIT(component->id) of active components
	 */
	u32 active_comps;
};

#define to_layer(c)	container_of(c, struct komeda_layer, base)
#define to_compiz(c)	container_of(c, struct komeda_compiz, base)
#define to_scaler(c)	container_of(c, struct komeda_scaler, base)
#define to_improc(c)	container_of(c, struct komeda_improc, base)
#define to_ctrlr(c)	container_of(c, struct komeda_timing_ctrlr, base)

#define to_layer_st(c)	container_of(c, struct komeda_layer_state, base)
#define to_compiz_st(c)	container_of(c, struct komeda_compiz_state, base)
#define to_scaler_st(c) container_of(c, struct komeda_scaler_state, base)
#define to_improc_st(c)	container_of(c, struct komeda_improc_state, base)
#define to_ctrlr_st(c)	container_of(c, struct komeda_timing_ctrlr_state, base)

#define priv_to_comp_st(o) container_of(o, struct komeda_component_state, obj)
#define priv_to_pipe_st(o)  container_of(o, struct komeda_pipeline_state, obj)

/* pipeline APIs */
struct komeda_pipeline *
komeda_pipeline_add(struct komeda_dev *mdev, size_t size,
		    struct komeda_pipeline_funcs *funcs);
void komeda_pipeline_destroy(struct komeda_dev *mdev,
			     struct komeda_pipeline *pipe);
int komeda_assemble_pipelines(struct komeda_dev *mdev);
struct komeda_component *
komeda_pipeline_get_component(struct komeda_pipeline *pipe, int id);

void komeda_pipeline_dump_register(struct komeda_pipeline *pipe,
				   struct seq_file *sf);

/* component APIs */
struct komeda_component *
komeda_component_add(struct komeda_pipeline *pipe,
		     size_t comp_sz, u32 id, u32 hw_id,
		     struct komeda_component_funcs *funcs,
		     u8 max_active_inputs, u32 supported_inputs,
		     u8 max_active_outputs, u32 __iomem *reg,
		     const char *name_fmt, ...);

void komeda_component_destroy(struct komeda_dev *mdev,
			      struct komeda_component *c);

struct komeda_plane_state;
struct komeda_crtc_state;
struct komeda_crtc;

int komeda_build_layer_data_flow(struct komeda_layer *layer,
				 struct komeda_plane_state *kplane_st,
				 struct komeda_crtc_state *kcrtc_st,
				 struct komeda_data_flow_cfg *dflow);
int komeda_build_display_data_flow(struct komeda_crtc *kcrtc,
				   struct komeda_crtc_state *kcrtc_st);

int komeda_release_unclaimed_resources(struct komeda_pipeline *pipe,
				       struct komeda_crtc_state *kcrtc_st);

struct komeda_pipeline_state *
komeda_pipeline_get_old_state(struct komeda_pipeline *pipe,
			      struct drm_atomic_state *state);
void komeda_pipeline_disable(struct komeda_pipeline *pipe,
			     struct drm_atomic_state *old_state);
void komeda_pipeline_update(struct komeda_pipeline *pipe,
			    struct drm_atomic_state *old_state);

#endif /* _KOMEDA_PIPELINE_H_*/