diff options
Diffstat (limited to 'drivers/gpu/drm/tyr/regs.rs')
-rw-r--r-- | drivers/gpu/drm/tyr/regs.rs | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/drivers/gpu/drm/tyr/regs.rs b/drivers/gpu/drm/tyr/regs.rs new file mode 100644 index 000000000000..f46933aaa221 --- /dev/null +++ b/drivers/gpu/drm/tyr/regs.rs @@ -0,0 +1,108 @@ +// SPDX-License-Identifier: GPL-2.0 or MIT + +// We don't expect that all the registers and fields will be used, even in the +// future. +// +// Nevertheless, it is useful to have most of them defined, like the C driver +// does. +#![allow(dead_code)] + +use kernel::bits::bit_u32; +use kernel::device::Bound; +use kernel::device::Device; +use kernel::devres::Devres; +use kernel::prelude::*; + +use crate::driver::IoMem; + +/// Represents a register in the Register Set +/// +/// TODO: Replace this with the Nova `register!()` macro when it is available. +/// In particular, this will automatically give us 64bit register reads and +/// writes. +pub(crate) struct Register<const OFFSET: usize>; + +impl<const OFFSET: usize> Register<OFFSET> { + #[inline] + pub(crate) fn read(&self, dev: &Device<Bound>, iomem: &Devres<IoMem>) -> Result<u32> { + let value = (*iomem).access(dev)?.read32(OFFSET); + Ok(value) + } + + #[inline] + pub(crate) fn write(&self, dev: &Device<Bound>, iomem: &Devres<IoMem>, value: u32) -> Result { + (*iomem).access(dev)?.write32(value, OFFSET); + Ok(()) + } +} + +pub(crate) const GPU_ID: Register<0x0> = Register; +pub(crate) const GPU_L2_FEATURES: Register<0x4> = Register; +pub(crate) const GPU_CORE_FEATURES: Register<0x8> = Register; +pub(crate) const GPU_CSF_ID: Register<0x1c> = Register; +pub(crate) const GPU_REVID: Register<0x280> = Register; +pub(crate) const GPU_TILER_FEATURES: Register<0xc> = Register; +pub(crate) const GPU_MEM_FEATURES: Register<0x10> = Register; +pub(crate) const GPU_MMU_FEATURES: Register<0x14> = Register; +pub(crate) const GPU_AS_PRESENT: Register<0x18> = Register; +pub(crate) const GPU_IRQ_RAWSTAT: Register<0x20> = Register; + +pub(crate) const GPU_IRQ_RAWSTAT_FAULT: u32 = bit_u32(0); +pub(crate) const GPU_IRQ_RAWSTAT_PROTECTED_FAULT: u32 = bit_u32(1); +pub(crate) const GPU_IRQ_RAWSTAT_RESET_COMPLETED: u32 = bit_u32(8); +pub(crate) const GPU_IRQ_RAWSTAT_POWER_CHANGED_SINGLE: u32 = bit_u32(9); +pub(crate) const GPU_IRQ_RAWSTAT_POWER_CHANGED_ALL: u32 = bit_u32(10); +pub(crate) const GPU_IRQ_RAWSTAT_CLEAN_CACHES_COMPLETED: u32 = bit_u32(17); +pub(crate) const GPU_IRQ_RAWSTAT_DOORBELL_STATUS: u32 = bit_u32(18); +pub(crate) const GPU_IRQ_RAWSTAT_MCU_STATUS: u32 = bit_u32(19); + +pub(crate) const GPU_IRQ_CLEAR: Register<0x24> = Register; +pub(crate) const GPU_IRQ_MASK: Register<0x28> = Register; +pub(crate) const GPU_IRQ_STAT: Register<0x2c> = Register; +pub(crate) const GPU_CMD: Register<0x30> = Register; +pub(crate) const GPU_CMD_SOFT_RESET: u32 = 1 | (1 << 8); +pub(crate) const GPU_CMD_HARD_RESET: u32 = 1 | (2 << 8); +pub(crate) const GPU_THREAD_FEATURES: Register<0xac> = Register; +pub(crate) const GPU_THREAD_MAX_THREADS: Register<0xa0> = Register; +pub(crate) const GPU_THREAD_MAX_WORKGROUP_SIZE: Register<0xa4> = Register; +pub(crate) const GPU_THREAD_MAX_BARRIER_SIZE: Register<0xa8> = Register; +pub(crate) const GPU_TEXTURE_FEATURES0: Register<0xb0> = Register; +pub(crate) const GPU_SHADER_PRESENT_LO: Register<0x100> = Register; +pub(crate) const GPU_SHADER_PRESENT_HI: Register<0x104> = Register; +pub(crate) const GPU_TILER_PRESENT_LO: Register<0x110> = Register; +pub(crate) const GPU_TILER_PRESENT_HI: Register<0x114> = Register; +pub(crate) const GPU_L2_PRESENT_LO: Register<0x120> = Register; +pub(crate) const GPU_L2_PRESENT_HI: Register<0x124> = Register; +pub(crate) const L2_READY_LO: Register<0x160> = Register; +pub(crate) const L2_READY_HI: Register<0x164> = Register; +pub(crate) const L2_PWRON_LO: Register<0x1a0> = Register; +pub(crate) const L2_PWRON_HI: Register<0x1a4> = Register; +pub(crate) const L2_PWRTRANS_LO: Register<0x220> = Register; +pub(crate) const L2_PWRTRANS_HI: Register<0x204> = Register; +pub(crate) const L2_PWRACTIVE_LO: Register<0x260> = Register; +pub(crate) const L2_PWRACTIVE_HI: Register<0x264> = Register; + +pub(crate) const MCU_CONTROL: Register<0x700> = Register; +pub(crate) const MCU_CONTROL_ENABLE: u32 = 1; +pub(crate) const MCU_CONTROL_AUTO: u32 = 2; +pub(crate) const MCU_CONTROL_DISABLE: u32 = 0; + +pub(crate) const MCU_STATUS: Register<0x704> = Register; +pub(crate) const MCU_STATUS_DISABLED: u32 = 0; +pub(crate) const MCU_STATUS_ENABLED: u32 = 1; +pub(crate) const MCU_STATUS_HALT: u32 = 2; +pub(crate) const MCU_STATUS_FATAL: u32 = 3; + +pub(crate) const GPU_COHERENCY_FEATURES: Register<0x300> = Register; + +pub(crate) const JOB_IRQ_RAWSTAT: Register<0x1000> = Register; +pub(crate) const JOB_IRQ_CLEAR: Register<0x1004> = Register; +pub(crate) const JOB_IRQ_MASK: Register<0x1008> = Register; +pub(crate) const JOB_IRQ_STAT: Register<0x100c> = Register; + +pub(crate) const JOB_IRQ_GLOBAL_IF: u32 = bit_u32(31); + +pub(crate) const MMU_IRQ_RAWSTAT: Register<0x2000> = Register; +pub(crate) const MMU_IRQ_CLEAR: Register<0x2004> = Register; +pub(crate) const MMU_IRQ_MASK: Register<0x2008> = Register; +pub(crate) const MMU_IRQ_STAT: Register<0x200c> = Register; |