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authorJoonas Lahtinen <joonas.lahtinen@linux.intel.com>2016-11-11 12:43:54 +0200
committerJoonas Lahtinen <joonas.lahtinen@linux.intel.com>2016-11-11 14:34:54 +0200
commitb42fe9ca0a1e2b270c06b3f118f1f9db952d623b (patch)
treef4a5abc9accafa4451e26d921fd47d6fb46a9112 /drivers/gpu/drm/i915/i915_gem_fence_reg.c
parent8be8f4a9a9ce48d545512ef7299da607401f3879 (diff)
drm/i915: Split out i915_vma.c
As a side product, had to split two other files; - i915_gem_fence_reg.h - i915_gem_object.h (only parts that needed immediate untanglement) I tried to move code in as big chunks as possible, to make review easier. i915_vma_compare was moved to a header temporarily. v2: - Use i915_gem_fence_reg.{c,h} v3: - Rebased v4: - Fix building when DEBUG_GEM is enabled by reordering a bit. Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Acked-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Signed-off-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/1478861034-30643-1-git-send-email-joonas.lahtinen@linux.intel.com
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_fence_reg.c')
-rw-r--r--drivers/gpu/drm/i915/i915_gem_fence_reg.c716
1 files changed, 716 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_fence_reg.c b/drivers/gpu/drm/i915/i915_gem_fence_reg.c
new file mode 100644
index 000000000000..cd59dbc6588c
--- /dev/null
+++ b/drivers/gpu/drm/i915/i915_gem_fence_reg.c
@@ -0,0 +1,716 @@
+/*
+ * Copyright © 2008-2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <drm/drmP.h>
+#include <drm/i915_drm.h>
+#include "i915_drv.h"
+
+/**
+ * DOC: fence register handling
+ *
+ * Important to avoid confusions: "fences" in the i915 driver are not execution
+ * fences used to track command completion but hardware detiler objects which
+ * wrap a given range of the global GTT. Each platform has only a fairly limited
+ * set of these objects.
+ *
+ * Fences are used to detile GTT memory mappings. They're also connected to the
+ * hardware frontbuffer render tracking and hence interact with frontbuffer
+ * compression. Furthermore on older platforms fences are required for tiled
+ * objects used by the display engine. They can also be used by the render
+ * engine - they're required for blitter commands and are optional for render
+ * commands. But on gen4+ both display (with the exception of fbc) and rendering
+ * have their own tiling state bits and don't need fences.
+ *
+ * Also note that fences only support X and Y tiling and hence can't be used for
+ * the fancier new tiling formats like W, Ys and Yf.
+ *
+ * Finally note that because fences are such a restricted resource they're
+ * dynamically associated with objects. Furthermore fence state is committed to
+ * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
+ * explicitly call i915_gem_object_get_fence() to synchronize fencing status
+ * for cpu access. Also note that some code wants an unfenced view, for those
+ * cases the fence can be removed forcefully with i915_gem_object_put_fence().
+ *
+ * Internally these functions will synchronize with userspace access by removing
+ * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
+ */
+
+#define pipelined 0
+
+static void i965_write_fence_reg(struct drm_i915_fence_reg *fence,
+ struct i915_vma *vma)
+{
+ i915_reg_t fence_reg_lo, fence_reg_hi;
+ int fence_pitch_shift;
+ u64 val;
+
+ if (INTEL_INFO(fence->i915)->gen >= 6) {
+ fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
+ fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
+ fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
+
+ } else {
+ fence_reg_lo = FENCE_REG_965_LO(fence->id);
+ fence_reg_hi = FENCE_REG_965_HI(fence->id);
+ fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
+ }
+
+ val = 0;
+ if (vma) {
+ unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
+ bool is_y_tiled = tiling == I915_TILING_Y;
+ unsigned int stride = i915_gem_object_get_stride(vma->obj);
+ u32 row_size = stride * (is_y_tiled ? 32 : 8);
+ u32 size = rounddown((u32)vma->node.size, row_size);
+
+ val = ((vma->node.start + size - 4096) & 0xfffff000) << 32;
+ val |= vma->node.start & 0xfffff000;
+ val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
+ if (is_y_tiled)
+ val |= BIT(I965_FENCE_TILING_Y_SHIFT);
+ val |= I965_FENCE_REG_VALID;
+ }
+
+ if (!pipelined) {
+ struct drm_i915_private *dev_priv = fence->i915;
+
+ /* To w/a incoherency with non-atomic 64-bit register updates,
+ * we split the 64-bit update into two 32-bit writes. In order
+ * for a partial fence not to be evaluated between writes, we
+ * precede the update with write to turn off the fence register,
+ * and only enable the fence as the last step.
+ *
+ * For extra levels of paranoia, we make sure each step lands
+ * before applying the next step.
+ */
+ I915_WRITE(fence_reg_lo, 0);
+ POSTING_READ(fence_reg_lo);
+
+ I915_WRITE(fence_reg_hi, upper_32_bits(val));
+ I915_WRITE(fence_reg_lo, lower_32_bits(val));
+ POSTING_READ(fence_reg_lo);
+ }
+}
+
+static void i915_write_fence_reg(struct drm_i915_fence_reg *fence,
+ struct i915_vma *vma)
+{
+ u32 val;
+
+ val = 0;
+ if (vma) {
+ unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
+ bool is_y_tiled = tiling == I915_TILING_Y;
+ unsigned int stride = i915_gem_object_get_stride(vma->obj);
+ int pitch_val;
+ int tile_width;
+
+ WARN((vma->node.start & ~I915_FENCE_START_MASK) ||
+ !is_power_of_2(vma->node.size) ||
+ (vma->node.start & (vma->node.size - 1)),
+ "object 0x%08llx [fenceable? %d] not 1M or pot-size (0x%08llx) aligned\n",
+ vma->node.start,
+ i915_vma_is_map_and_fenceable(vma),
+ vma->node.size);
+
+ if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence->i915))
+ tile_width = 128;
+ else
+ tile_width = 512;
+
+ /* Note: pitch better be a power of two tile widths */
+ pitch_val = stride / tile_width;
+ pitch_val = ffs(pitch_val) - 1;
+
+ val = vma->node.start;
+ if (is_y_tiled)
+ val |= BIT(I830_FENCE_TILING_Y_SHIFT);
+ val |= I915_FENCE_SIZE_BITS(vma->node.size);
+ val |= pitch_val << I830_FENCE_PITCH_SHIFT;
+ val |= I830_FENCE_REG_VALID;
+ }
+
+ if (!pipelined) {
+ struct drm_i915_private *dev_priv = fence->i915;
+ i915_reg_t reg = FENCE_REG(fence->id);
+
+ I915_WRITE(reg, val);
+ POSTING_READ(reg);
+ }
+}
+
+static void i830_write_fence_reg(struct drm_i915_fence_reg *fence,
+ struct i915_vma *vma)
+{
+ u32 val;
+
+ val = 0;
+ if (vma) {
+ unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
+ bool is_y_tiled = tiling == I915_TILING_Y;
+ unsigned int stride = i915_gem_object_get_stride(vma->obj);
+ u32 pitch_val;
+
+ WARN((vma->node.start & ~I830_FENCE_START_MASK) ||
+ !is_power_of_2(vma->node.size) ||
+ (vma->node.start & (vma->node.size - 1)),
+ "object 0x%08llx not 512K or pot-size 0x%08llx aligned\n",
+ vma->node.start, vma->node.size);
+
+ pitch_val = stride / 128;
+ pitch_val = ffs(pitch_val) - 1;
+
+ val = vma->node.start;
+ if (is_y_tiled)
+ val |= BIT(I830_FENCE_TILING_Y_SHIFT);
+ val |= I830_FENCE_SIZE_BITS(vma->node.size);
+ val |= pitch_val << I830_FENCE_PITCH_SHIFT;
+ val |= I830_FENCE_REG_VALID;
+ }
+
+ if (!pipelined) {
+ struct drm_i915_private *dev_priv = fence->i915;
+ i915_reg_t reg = FENCE_REG(fence->id);
+
+ I915_WRITE(reg, val);
+ POSTING_READ(reg);
+ }
+}
+
+static void fence_write(struct drm_i915_fence_reg *fence,
+ struct i915_vma *vma)
+{
+ /* Previous access through the fence register is marshalled by
+ * the mb() inside the fault handlers (i915_gem_release_mmaps)
+ * and explicitly managed for internal users.
+ */
+
+ if (IS_GEN2(fence->i915))
+ i830_write_fence_reg(fence, vma);
+ else if (IS_GEN3(fence->i915))
+ i915_write_fence_reg(fence, vma);
+ else
+ i965_write_fence_reg(fence, vma);
+
+ /* Access through the fenced region afterwards is
+ * ordered by the posting reads whilst writing the registers.
+ */
+
+ fence->dirty = false;
+}
+
+static int fence_update(struct drm_i915_fence_reg *fence,
+ struct i915_vma *vma)
+{
+ int ret;
+
+ if (vma) {
+ if (!i915_vma_is_map_and_fenceable(vma))
+ return -EINVAL;
+
+ if (WARN(!i915_gem_object_get_stride(vma->obj) ||
+ !i915_gem_object_get_tiling(vma->obj),
+ "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
+ i915_gem_object_get_stride(vma->obj),
+ i915_gem_object_get_tiling(vma->obj)))
+ return -EINVAL;
+
+ ret = i915_gem_active_retire(&vma->last_fence,
+ &vma->obj->base.dev->struct_mutex);
+ if (ret)
+ return ret;
+ }
+
+ if (fence->vma) {
+ ret = i915_gem_active_retire(&fence->vma->last_fence,
+ &fence->vma->obj->base.dev->struct_mutex);
+ if (ret)
+ return ret;
+ }
+
+ if (fence->vma && fence->vma != vma) {
+ /* Ensure that all userspace CPU access is completed before
+ * stealing the fence.
+ */
+ i915_gem_release_mmap(fence->vma->obj);
+
+ fence->vma->fence = NULL;
+ fence->vma = NULL;
+
+ list_move(&fence->link, &fence->i915->mm.fence_list);
+ }
+
+ fence_write(fence, vma);
+
+ if (vma) {
+ if (fence->vma != vma) {
+ vma->fence = fence;
+ fence->vma = vma;
+ }
+
+ list_move_tail(&fence->link, &fence->i915->mm.fence_list);
+ }
+
+ return 0;
+}
+
+/**
+ * i915_vma_put_fence - force-remove fence for a VMA
+ * @vma: vma to map linearly (not through a fence reg)
+ *
+ * This function force-removes any fence from the given object, which is useful
+ * if the kernel wants to do untiled GTT access.
+ *
+ * Returns:
+ *
+ * 0 on success, negative error code on failure.
+ */
+int
+i915_vma_put_fence(struct i915_vma *vma)
+{
+ struct drm_i915_fence_reg *fence = vma->fence;
+
+ assert_rpm_wakelock_held(to_i915(vma->vm->dev));
+
+ if (!fence)
+ return 0;
+
+ if (fence->pin_count)
+ return -EBUSY;
+
+ return fence_update(fence, NULL);
+}
+
+static struct drm_i915_fence_reg *fence_find(struct drm_i915_private *dev_priv)
+{
+ struct drm_i915_fence_reg *fence;
+
+ list_for_each_entry(fence, &dev_priv->mm.fence_list, link) {
+ if (fence->pin_count)
+ continue;
+
+ return fence;
+ }
+
+ /* Wait for completion of pending flips which consume fences */
+ if (intel_has_pending_fb_unpin(&dev_priv->drm))
+ return ERR_PTR(-EAGAIN);
+
+ return ERR_PTR(-EDEADLK);
+}
+
+/**
+ * i915_vma_get_fence - set up fencing for a vma
+ * @vma: vma to map through a fence reg
+ *
+ * When mapping objects through the GTT, userspace wants to be able to write
+ * to them without having to worry about swizzling if the object is tiled.
+ * This function walks the fence regs looking for a free one for @obj,
+ * stealing one if it can't find any.
+ *
+ * It then sets up the reg based on the object's properties: address, pitch
+ * and tiling format.
+ *
+ * For an untiled surface, this removes any existing fence.
+ *
+ * Returns:
+ *
+ * 0 on success, negative error code on failure.
+ */
+int
+i915_vma_get_fence(struct i915_vma *vma)
+{
+ struct drm_i915_fence_reg *fence;
+ struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
+
+ /* Note that we revoke fences on runtime suspend. Therefore the user
+ * must keep the device awake whilst using the fence.
+ */
+ assert_rpm_wakelock_held(to_i915(vma->vm->dev));
+
+ /* Just update our place in the LRU if our fence is getting reused. */
+ if (vma->fence) {
+ fence = vma->fence;
+ if (!fence->dirty) {
+ list_move_tail(&fence->link,
+ &fence->i915->mm.fence_list);
+ return 0;
+ }
+ } else if (set) {
+ fence = fence_find(to_i915(vma->vm->dev));
+ if (IS_ERR(fence))
+ return PTR_ERR(fence);
+ } else
+ return 0;
+
+ return fence_update(fence, set);
+}
+
+/**
+ * i915_gem_restore_fences - restore fence state
+ * @dev: DRM device
+ *
+ * Restore the hw fence state to match the software tracking again, to be called
+ * after a gpu reset and on resume. Note that on runtime suspend we only cancel
+ * the fences, to be reacquired by the user later.
+ */
+void i915_gem_restore_fences(struct drm_device *dev)
+{
+ struct drm_i915_private *dev_priv = to_i915(dev);
+ int i;
+
+ for (i = 0; i < dev_priv->num_fence_regs; i++) {
+ struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i];
+ struct i915_vma *vma = reg->vma;
+
+ /*
+ * Commit delayed tiling changes if we have an object still
+ * attached to the fence, otherwise just clear the fence.
+ */
+ if (vma && !i915_gem_object_is_tiled(vma->obj)) {
+ GEM_BUG_ON(!reg->dirty);
+ GEM_BUG_ON(!list_empty(&vma->obj->userfault_link));
+
+ list_move(&reg->link, &dev_priv->mm.fence_list);
+ vma->fence = NULL;
+ vma = NULL;
+ }
+
+ fence_write(reg, vma);
+ reg->vma = vma;
+ }
+}
+
+/**
+ * DOC: tiling swizzling details
+ *
+ * The idea behind tiling is to increase cache hit rates by rearranging
+ * pixel data so that a group of pixel accesses are in the same cacheline.
+ * Performance improvement from doing this on the back/depth buffer are on
+ * the order of 30%.
+ *
+ * Intel architectures make this somewhat more complicated, though, by
+ * adjustments made to addressing of data when the memory is in interleaved
+ * mode (matched pairs of DIMMS) to improve memory bandwidth.
+ * For interleaved memory, the CPU sends every sequential 64 bytes
+ * to an alternate memory channel so it can get the bandwidth from both.
+ *
+ * The GPU also rearranges its accesses for increased bandwidth to interleaved
+ * memory, and it matches what the CPU does for non-tiled. However, when tiled
+ * it does it a little differently, since one walks addresses not just in the
+ * X direction but also Y. So, along with alternating channels when bit
+ * 6 of the address flips, it also alternates when other bits flip -- Bits 9
+ * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
+ * are common to both the 915 and 965-class hardware.
+ *
+ * The CPU also sometimes XORs in higher bits as well, to improve
+ * bandwidth doing strided access like we do so frequently in graphics. This
+ * is called "Channel XOR Randomization" in the MCH documentation. The result
+ * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
+ * decode.
+ *
+ * All of this bit 6 XORing has an effect on our memory management,
+ * as we need to make sure that the 3d driver can correctly address object
+ * contents.
+ *
+ * If we don't have interleaved memory, all tiling is safe and no swizzling is
+ * required.
+ *
+ * When bit 17 is XORed in, we simply refuse to tile at all. Bit
+ * 17 is not just a page offset, so as we page an object out and back in,
+ * individual pages in it will have different bit 17 addresses, resulting in
+ * each 64 bytes being swapped with its neighbor!
+ *
+ * Otherwise, if interleaved, we have to tell the 3d driver what the address
+ * swizzling it needs to do is, since it's writing with the CPU to the pages
+ * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
+ * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
+ * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
+ * to match what the GPU expects.
+ */
+
+/**
+ * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern
+ * @dev: DRM device
+ *
+ * Detects bit 6 swizzling of address lookup between IGD access and CPU
+ * access through main memory.
+ */
+void
+i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
+{
+ struct drm_i915_private *dev_priv = to_i915(dev);
+ uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
+ uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
+
+ if (INTEL_GEN(dev_priv) >= 8 || IS_VALLEYVIEW(dev_priv)) {
+ /*
+ * On BDW+, swizzling is not used. We leave the CPU memory
+ * controller in charge of optimizing memory accesses without
+ * the extra address manipulation GPU side.
+ *
+ * VLV and CHV don't have GPU swizzling.
+ */
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ } else if (INTEL_INFO(dev)->gen >= 6) {
+ if (dev_priv->preserve_bios_swizzle) {
+ if (I915_READ(DISP_ARB_CTL) &
+ DISP_TILE_SURFACE_SWIZZLING) {
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ } else {
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ }
+ } else {
+ uint32_t dimm_c0, dimm_c1;
+ dimm_c0 = I915_READ(MAD_DIMM_C0);
+ dimm_c1 = I915_READ(MAD_DIMM_C1);
+ dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
+ dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
+ /* Enable swizzling when the channels are populated
+ * with identically sized dimms. We don't need to check
+ * the 3rd channel because no cpu with gpu attached
+ * ships in that configuration. Also, swizzling only
+ * makes sense for 2 channels anyway. */
+ if (dimm_c0 == dimm_c1) {
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ } else {
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ }
+ }
+ } else if (IS_GEN5(dev_priv)) {
+ /* On Ironlake whatever DRAM config, GPU always do
+ * same swizzling setup.
+ */
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ } else if (IS_GEN2(dev_priv)) {
+ /* As far as we know, the 865 doesn't have these bit 6
+ * swizzling issues.
+ */
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ } else if (IS_MOBILE(dev_priv) || (IS_GEN3(dev_priv) &&
+ !IS_G33(dev_priv))) {
+ uint32_t dcc;
+
+ /* On 9xx chipsets, channel interleave by the CPU is
+ * determined by DCC. For single-channel, neither the CPU
+ * nor the GPU do swizzling. For dual channel interleaved,
+ * the GPU's interleave is bit 9 and 10 for X tiled, and bit
+ * 9 for Y tiled. The CPU's interleave is independent, and
+ * can be based on either bit 11 (haven't seen this yet) or
+ * bit 17 (common).
+ */
+ dcc = I915_READ(DCC);
+ switch (dcc & DCC_ADDRESSING_MODE_MASK) {
+ case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
+ case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ break;
+ case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
+ if (dcc & DCC_CHANNEL_XOR_DISABLE) {
+ /* This is the base swizzling by the GPU for
+ * tiled buffers.
+ */
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
+ /* Bit 11 swizzling by the CPU in addition. */
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
+ swizzle_y = I915_BIT_6_SWIZZLE_9_11;
+ } else {
+ /* Bit 17 swizzling by the CPU in addition. */
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
+ swizzle_y = I915_BIT_6_SWIZZLE_9_17;
+ }
+ break;
+ }
+
+ /* check for L-shaped memory aka modified enhanced addressing */
+ if (IS_GEN4(dev_priv) &&
+ !(I915_READ(DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
+ swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
+ swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
+ }
+
+ if (dcc == 0xffffffff) {
+ DRM_ERROR("Couldn't read from MCHBAR. "
+ "Disabling tiling.\n");
+ swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
+ swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
+ }
+ } else {
+ /* The 965, G33, and newer, have a very flexible memory
+ * configuration. It will enable dual-channel mode
+ * (interleaving) on as much memory as it can, and the GPU
+ * will additionally sometimes enable different bit 6
+ * swizzling for tiled objects from the CPU.
+ *
+ * Here's what I found on the G965:
+ * slot fill memory size swizzling
+ * 0A 0B 1A 1B 1-ch 2-ch
+ * 512 0 0 0 512 0 O
+ * 512 0 512 0 16 1008 X
+ * 512 0 0 512 16 1008 X
+ * 0 512 0 512 16 1008 X
+ * 1024 1024 1024 0 2048 1024 O
+ *
+ * We could probably detect this based on either the DRB
+ * matching, which was the case for the swizzling required in
+ * the table above, or from the 1-ch value being less than
+ * the minimum size of a rank.
+ *
+ * Reports indicate that the swizzling actually
+ * varies depending upon page placement inside the
+ * channels, i.e. we see swizzled pages where the
+ * banks of memory are paired and unswizzled on the
+ * uneven portion, so leave that as unknown.
+ */
+ if (I915_READ16(C0DRB3) == I915_READ16(C1DRB3)) {
+ swizzle_x = I915_BIT_6_SWIZZLE_9_10;
+ swizzle_y = I915_BIT_6_SWIZZLE_9;
+ }
+ }
+
+ if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
+ swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
+ /* Userspace likes to explode if it sees unknown swizzling,
+ * so lie. We will finish the lie when reporting through
+ * the get-tiling-ioctl by reporting the physical swizzle
+ * mode as unknown instead.
+ *
+ * As we don't strictly know what the swizzling is, it may be
+ * bit17 dependent, and so we need to also prevent the pages
+ * from being moved.
+ */
+ dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
+ swizzle_x = I915_BIT_6_SWIZZLE_NONE;
+ swizzle_y = I915_BIT_6_SWIZZLE_NONE;
+ }
+
+ dev_priv->mm.bit_6_swizzle_x = swizzle_x;
+ dev_priv->mm.bit_6_swizzle_y = swizzle_y;
+}
+
+/*
+ * Swap every 64 bytes of this page around, to account for it having a new
+ * bit 17 of its physical address and therefore being interpreted differently
+ * by the GPU.
+ */
+static void
+i915_gem_swizzle_page(struct page *page)
+{
+ char temp[64];
+ char *vaddr;
+ int i;
+
+ vaddr = kmap(page);
+
+ for (i = 0; i < PAGE_SIZE; i += 128) {
+ memcpy(temp, &vaddr[i], 64);
+ memcpy(&vaddr[i], &vaddr[i + 64], 64);
+ memcpy(&vaddr[i + 64], temp, 64);
+ }
+
+ kunmap(page);
+}
+
+/**
+ * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
+ * @obj: i915 GEM buffer object
+ * @pages: the scattergather list of physical pages
+ *
+ * This function fixes up the swizzling in case any page frame number for this
+ * object has changed in bit 17 since that state has been saved with
+ * i915_gem_object_save_bit_17_swizzle().
+ *
+ * This is called when pinning backing storage again, since the kernel is free
+ * to move unpinned backing storage around (either by directly moving pages or
+ * by swapping them out and back in again).
+ */
+void
+i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj,
+ struct sg_table *pages)
+{
+ struct sgt_iter sgt_iter;
+ struct page *page;
+ int i;
+
+ if (obj->bit_17 == NULL)
+ return;
+
+ i = 0;
+ for_each_sgt_page(page, sgt_iter, pages) {
+ char new_bit_17 = page_to_phys(page) >> 17;
+ if ((new_bit_17 & 0x1) != (test_bit(i, obj->bit_17) != 0)) {
+ i915_gem_swizzle_page(page);
+ set_page_dirty(page);
+ }
+ i++;
+ }
+}
+
+/**
+ * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
+ * @obj: i915 GEM buffer object
+ * @pages: the scattergather list of physical pages
+ *
+ * This function saves the bit 17 of each page frame number so that swizzling
+ * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
+ * be called before the backing storage can be unpinned.
+ */
+void
+i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj,
+ struct sg_table *pages)
+{
+ const unsigned int page_count = obj->base.size >> PAGE_SHIFT;
+ struct sgt_iter sgt_iter;
+ struct page *page;
+ int i;
+
+ if (obj->bit_17 == NULL) {
+ obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
+ sizeof(long), GFP_KERNEL);
+ if (obj->bit_17 == NULL) {
+ DRM_ERROR("Failed to allocate memory for bit 17 "
+ "record\n");
+ return;
+ }
+ }
+
+ i = 0;
+
+ for_each_sgt_page(page, sgt_iter, pages) {
+ if (page_to_phys(page) & (1 << 17))
+ __set_bit(i, obj->bit_17);
+ else
+ __clear_bit(i, obj->bit_17);
+ i++;
+ }
+}