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Diffstat (limited to 'src/cairo-gl-device.c')
-rw-r--r--src/cairo-gl-device.c42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/cairo-gl-device.c b/src/cairo-gl-device.c
index ec919d043..258b4c50d 100644
--- a/src/cairo-gl-device.c
+++ b/src/cairo-gl-device.c
@@ -71,7 +71,7 @@ _gl_flush (void *device)
status = _cairo_gl_context_acquire (device, &ctx);
if (unlikely (status))
- return status;
+ return status;
_cairo_gl_composite_flush (ctx);
@@ -79,8 +79,8 @@ _gl_flush (void *device)
_cairo_gl_context_destroy_operand (ctx, CAIRO_GL_TEX_MASK);
if (ctx->clip_region) {
- cairo_region_destroy (ctx->clip_region);
- ctx->clip_region = NULL;
+ cairo_region_destroy (ctx->clip_region);
+ ctx->clip_region = NULL;
}
ctx->current_target = NULL;
@@ -295,15 +295,15 @@ _cairo_gl_context_init (cairo_gl_context_t *ctx)
status = _cairo_gl_context_init_shaders (ctx);
if (unlikely (status))
- return status;
+ return status;
status = _cairo_cache_init (&ctx->gradients,
- _cairo_gl_gradient_equal,
- NULL,
- (cairo_destroy_func_t) _cairo_gl_gradient_destroy,
- CAIRO_GL_GRADIENT_CACHE_SIZE);
+ _cairo_gl_gradient_equal,
+ NULL,
+ (cairo_destroy_func_t) _cairo_gl_gradient_destroy,
+ CAIRO_GL_GRADIENT_CACHE_SIZE);
if (unlikely (status))
- return status;
+ return status;
ctx->vbo_size = _cairo_gl_get_vbo_size();
@@ -334,16 +334,16 @@ _cairo_gl_context_init (cairo_gl_context_t *ctx)
void
_cairo_gl_context_activate (cairo_gl_context_t *ctx,
- cairo_gl_tex_t tex_unit)
+ cairo_gl_tex_t tex_unit)
{
if (ctx->max_textures <= (GLint) tex_unit) {
- if (tex_unit < 2) {
- _cairo_gl_composite_flush (ctx);
- _cairo_gl_context_destroy_operand (ctx, ctx->max_textures - 1);
- }
- glActiveTexture (ctx->max_textures - 1);
+ if (tex_unit < 2) {
+ _cairo_gl_composite_flush (ctx);
+ _cairo_gl_context_destroy_operand (ctx, ctx->max_textures - 1);
+ }
+ glActiveTexture (ctx->max_textures - 1);
} else {
- glActiveTexture (GL_TEXTURE0 + tex_unit);
+ glActiveTexture (GL_TEXTURE0 + tex_unit);
}
}
@@ -393,13 +393,13 @@ _cairo_gl_ensure_msaa_gles_framebuffer (cairo_gl_context_t *ctx,
void
_cairo_gl_ensure_framebuffer (cairo_gl_context_t *ctx,
- cairo_gl_surface_t *surface)
+ cairo_gl_surface_t *surface)
{
GLenum status;
cairo_gl_dispatch_t *dispatch = &ctx->dispatch;
if (likely (surface->fb))
- return;
+ return;
/* Create a framebuffer object wrapping the texture so that we can render
* to it.
@@ -512,7 +512,7 @@ _cairo_gl_ensure_msaa_depth_stencil_buffer (cairo_gl_context_t *ctx,
dispatch->GenRenderbuffers (1, &surface->msaa_depth_stencil);
dispatch->BindRenderbuffer (GL_RENDERBUFFER,
- surface->msaa_depth_stencil);
+ surface->msaa_depth_stencil);
dispatch->RenderbufferStorageMultisample (GL_RENDERBUFFER,
ctx->num_samples,
@@ -785,8 +785,8 @@ _cairo_gl_context_bind_framebuffer (cairo_gl_context_t *ctx,
void
_cairo_gl_context_set_destination (cairo_gl_context_t *ctx,
- cairo_gl_surface_t *surface,
- cairo_bool_t multisampling)
+ cairo_gl_surface_t *surface,
+ cairo_bool_t multisampling)
{
cairo_bool_t changing_surface, changing_sampling;