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-rw-r--r--progs/tests/getprocaddress.c556
1 files changed, 0 insertions, 556 deletions
diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c
deleted file mode 100644
index ca66025d2d..0000000000
--- a/progs/tests/getprocaddress.c
+++ /dev/null
@@ -1,556 +0,0 @@
-/*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Test that glXGetProcAddress works.
- */
-
-#define GLX_GLXEXT_PROTOTYPES
-
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <GL/gl.h>
-#include <GL/glx.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-
-typedef void (*generic_func)();
-
-#define EQUAL(X, Y) (fabs((X) - (Y)) < 0.001)
-
-/**
- * The following functions are used to check that the named OpenGL function
- * actually does what it's supposed to do.
- * The naming of these functions is signficant. The getprocaddress.py script
- * scans this file and extracts these function names.
- */
-
-
-static GLboolean
-test_ActiveTextureARB(generic_func func)
-{
- PFNGLACTIVETEXTUREARBPROC activeTexture = (PFNGLACTIVETEXTUREARBPROC) func;
- GLint t;
- GLboolean pass;
- (*activeTexture)(GL_TEXTURE1_ARB);
- glGetIntegerv(GL_ACTIVE_TEXTURE_ARB, &t);
- pass = (t == GL_TEXTURE1_ARB);
- (*activeTexture)(GL_TEXTURE0_ARB); /* restore default */
- return pass;
-}
-
-
-static GLboolean
-test_SecondaryColor3fEXT(generic_func func)
-{
- PFNGLSECONDARYCOLOR3FEXTPROC secColor3f = (PFNGLSECONDARYCOLOR3FEXTPROC) func;
- GLfloat color[4];
- GLboolean pass;
- (*secColor3f)(1.0, 1.0, 0.0);
- glGetFloatv(GL_CURRENT_SECONDARY_COLOR_EXT, color);
- pass = (color[0] == 1.0 && color[1] == 1.0 && color[2] == 0.0);
- (*secColor3f)(0.0, 0.0, 0.0); /* restore default */
- return pass;
-}
-
-
-static GLboolean
-test_ActiveStencilFaceEXT(generic_func func)
-{
- PFNGLACTIVESTENCILFACEEXTPROC activeFace = (PFNGLACTIVESTENCILFACEEXTPROC) func;
- GLint face;
- GLboolean pass;
- (*activeFace)(GL_BACK);
- glGetIntegerv(GL_ACTIVE_STENCIL_FACE_EXT, &face);
- pass = (face == GL_BACK);
- (*activeFace)(GL_FRONT); /* restore default */
- return pass;
-}
-
-
-static GLboolean
-test_VertexAttrib1fvARB(generic_func func)
-{
- PFNGLVERTEXATTRIB1FVARBPROC vertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) func;
- PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
-
- const GLfloat v[1] = {25.0};
- const GLfloat def[1] = {0};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib1fvARB)(6, v);
- (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
- pass = (res[0] == 25.0 && res[1] == 0.0 && res[2] == 0.0 && res[3] == 1.0);
- (*vertexAttrib1fvARB)(6, def);
- return pass;
-}
-
-static GLboolean
-test_VertexAttrib4NubvARB(generic_func func)
-{
- PFNGLVERTEXATTRIB4NUBVARBPROC vertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) func;
- PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
-
- const GLubyte v[4] = {255, 0, 255, 0};
- const GLubyte def[4] = {0, 0, 0, 255};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib4NubvARB)(6, v);
- (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
- pass = (res[0] == 1.0 && res[1] == 0.0 && res[2] == 1.0 && res[3] == 0.0);
- (*vertexAttrib4NubvARB)(6, def);
- return pass;
-}
-
-
-static GLboolean
-test_VertexAttrib4NuivARB(generic_func func)
-{
- PFNGLVERTEXATTRIB4NUIVARBPROC vertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) func;
- PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
-
- const GLuint v[4] = {0xffffffff, 0, 0xffffffff, 0};
- const GLuint def[4] = {0, 0, 0, 0xffffffff};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib4NuivARB)(6, v);
- (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
- pass = (EQUAL(res[0], 1.0) && EQUAL(res[1], 0.0) && EQUAL(res[2], 1.0) && EQUAL(res[3], 0.0));
- (*vertexAttrib4NuivARB)(6, def);
- return pass;
-}
-
-
-static GLboolean
-test_VertexAttrib4ivARB(generic_func func)
-{
- PFNGLVERTEXATTRIB4IVARBPROC vertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) func;
- PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
-
- const GLint v[4] = {1, 2, -3, 4};
- const GLint def[4] = {0, 0, 0, 1};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib4ivARB)(6, v);
- (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
- pass = (EQUAL(res[0], 1.0) && EQUAL(res[1], 2.0) && EQUAL(res[2], -3.0) && EQUAL(res[3], 4.0));
- (*vertexAttrib4ivARB)(6, def);
- return pass;
-}
-
-
-static GLboolean
-test_VertexAttrib4NsvARB(generic_func func)
-{
- PFNGLVERTEXATTRIB4NSVARBPROC vertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) func;
- PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
-
- const GLshort v[4] = {0, 32767, 32767, 0};
- const GLshort def[4] = {0, 0, 0, 32767};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib4NsvARB)(6, v);
- (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
- pass = (EQUAL(res[0], 0.0) && EQUAL(res[1], 1.0) && EQUAL(res[2], 1.0) && EQUAL(res[3], 0.0));
- (*vertexAttrib4NsvARB)(6, def);
- return pass;
-}
-
-
-static GLboolean
-test_VertexAttrib4NusvARB(generic_func func)
-{
- PFNGLVERTEXATTRIB4NUSVARBPROC vertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC) func;
- PFNGLGETVERTEXATTRIBFVARBPROC getVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvARB");
-
- const GLushort v[4] = {0xffff, 0, 0xffff, 0};
- const GLushort def[4] = {0, 0, 0, 0xffff};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib4NusvARB)(6, v);
- (*getVertexAttribfvARB)(6, GL_CURRENT_VERTEX_ATTRIB_ARB, res);
- pass = (EQUAL(res[0], 1.0) && EQUAL(res[1], 0.0) && EQUAL(res[2], 1.0) && EQUAL(res[3], 0.0));
- (*vertexAttrib4NusvARB)(6, def);
- return pass;
-}
-
-
-static GLboolean
-test_VertexAttrib4ubNV(generic_func func)
-{
- PFNGLVERTEXATTRIB4UBNVPROC vertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) func;
- PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV");
-
- const GLubyte v[4] = {255, 0, 255, 0};
- const GLubyte def[4] = {0, 0, 0, 255};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib4ubNV)(6, v[0], v[1], v[2], v[3]);
- (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res);
- pass = (res[0] == 1.0 && res[1] == 0.0 && res[2] == 1.0 && res[3] == 0.0);
- (*vertexAttrib4ubNV)(6, def[0], def[1], def[2], def[3]);
- return pass;
-}
-
-
-static GLboolean
-test_VertexAttrib2sNV(generic_func func)
-{
- PFNGLVERTEXATTRIB2SNVPROC vertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC) func;
- PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV");
-
- const GLshort v[2] = {2, -4,};
- const GLshort def[2] = {0, 0};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib2sNV)(6, v[0], v[1]);
- (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res);
- pass = (EQUAL(res[0], 2) && EQUAL(res[1], -4) && EQUAL(res[2], 0) && res[3] == 1.0);
- (*vertexAttrib2sNV)(6, def[0], def[1]);
- return pass;
-}
-
-
-static GLboolean
-test_VertexAttrib3fNV(generic_func func)
-{
- PFNGLVERTEXATTRIB3FNVPROC vertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC) func;
- PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV");
-
- const GLfloat v[3] = {0.2, 0.4, 0.8};
- const GLfloat def[3] = {0, 0, 0};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib3fNV)(6, v[0], v[1], v[2]);
- (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res);
- pass = (EQUAL(res[0], 0.2) && EQUAL(res[1], 0.4) && EQUAL(res[2], 0.8) && res[3] == 1.0);
- (*vertexAttrib3fNV)(6, def[0], def[1], def[2]);
- return pass;
-}
-
-
-static GLboolean
-test_VertexAttrib4dvNV(generic_func func)
-{
- PFNGLVERTEXATTRIB4DVNVPROC vertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC) func;
- PFNGLGETVERTEXATTRIBFVNVPROC getVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) glXGetProcAddressARB((const GLubyte *) "glGetVertexAttribfvNV");
-
- const GLdouble v[4] = {0.2, 0.4, 0.8, 1.2};
- const GLdouble def[4] = {0, 0, 0, 1};
- GLfloat res[4];
- GLboolean pass;
- (*vertexAttrib4dvNV)(6, v);
- (*getVertexAttribfvNV)(6, GL_CURRENT_ATTRIB_NV, res);
- pass = (EQUAL(res[0], 0.2) && EQUAL(res[1], 0.4) && EQUAL(res[2], 0.8) && EQUAL(res[3], 1.2));
- (*vertexAttrib4dvNV)(6, def);
- return pass;
-}
-
-
-static GLboolean
-test_StencilFuncSeparateATI(generic_func func)
-{
-#ifdef GL_ATI_separate_stencil
- PFNGLSTENCILFUNCSEPARATEATIPROC stencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC) func;
- GLint frontFunc, backFunc;
- GLint frontRef, backRef;
- GLint frontMask, backMask;
- (*stencilFuncSeparateATI)(GL_LESS, GL_GREATER, 2, 0xa);
- glGetIntegerv(GL_STENCIL_FUNC, &frontFunc);
- glGetIntegerv(GL_STENCIL_BACK_FUNC, &backFunc);
- glGetIntegerv(GL_STENCIL_REF, &frontRef);
- glGetIntegerv(GL_STENCIL_BACK_REF, &backRef);
- glGetIntegerv(GL_STENCIL_VALUE_MASK, &frontMask);
- glGetIntegerv(GL_STENCIL_BACK_VALUE_MASK, &backMask);
- if (frontFunc != GL_LESS ||
- backFunc != GL_GREATER ||
- frontRef != 2 ||
- backRef != 2 ||
- frontMask != 0xa ||
- backMask != 0xa)
- return GL_FALSE;
-#endif
- return GL_TRUE;
-}
-
-static GLboolean
-test_StencilFuncSeparate(generic_func func)
-{
-#ifdef GL_VERSION_2_0
- PFNGLSTENCILFUNCSEPARATEPROC stencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) func;
- GLint frontFunc, backFunc;
- GLint frontRef, backRef;
- GLint frontMask, backMask;
- (*stencilFuncSeparate)(GL_BACK, GL_GREATER, 2, 0xa);
- glGetIntegerv(GL_STENCIL_FUNC, &frontFunc);
- glGetIntegerv(GL_STENCIL_BACK_FUNC, &backFunc);
- glGetIntegerv(GL_STENCIL_REF, &frontRef);
- glGetIntegerv(GL_STENCIL_BACK_REF, &backRef);
- glGetIntegerv(GL_STENCIL_VALUE_MASK, &frontMask);
- glGetIntegerv(GL_STENCIL_BACK_VALUE_MASK, &backMask);
- if (frontFunc != GL_ALWAYS ||
- backFunc != GL_GREATER ||
- frontRef != 0 ||
- backRef != 2 ||
- frontMask == 0xa || /* might be 0xff or ~0 */
- backMask != 0xa)
- return GL_FALSE;
-#endif
- return GL_TRUE;
-}
-
-static GLboolean
-test_StencilOpSeparate(generic_func func)
-{
-#ifdef GL_VERSION_2_0
- PFNGLSTENCILOPSEPARATEPROC stencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) func;
- GLint frontFail, backFail;
- GLint frontZFail, backZFail;
- GLint frontZPass, backZPass;
- (*stencilOpSeparate)(GL_BACK, GL_INCR, GL_DECR, GL_INVERT);
- glGetIntegerv(GL_STENCIL_FAIL, &frontFail);
- glGetIntegerv(GL_STENCIL_BACK_FAIL, &backFail);
- glGetIntegerv(GL_STENCIL_PASS_DEPTH_FAIL, &frontZFail);
- glGetIntegerv(GL_STENCIL_BACK_PASS_DEPTH_FAIL, &backZFail);
- glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS, &frontZPass);
- glGetIntegerv(GL_STENCIL_BACK_PASS_DEPTH_PASS, &backZPass);
- if (frontFail != GL_KEEP ||
- backFail != GL_INCR ||
- frontZFail != GL_KEEP ||
- backZFail != GL_DECR ||
- frontZPass != GL_KEEP ||
- backZPass != GL_INVERT)
- return GL_FALSE;
-#endif
- return GL_TRUE;
-}
-
-static GLboolean
-test_StencilMaskSeparate(generic_func func)
-{
-#ifdef GL_VERSION_2_0
- PFNGLSTENCILMASKSEPARATEPROC stencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) func;
- GLint frontMask, backMask;
- (*stencilMaskSeparate)(GL_BACK, 0x1b);
- glGetIntegerv(GL_STENCIL_WRITEMASK, &frontMask);
- glGetIntegerv(GL_STENCIL_BACK_WRITEMASK, &backMask);
- if (frontMask == 0x1b ||
- backMask != 0x1b)
- return GL_FALSE;
-#endif
- return GL_TRUE;
-}
-
-
-/*
- * The following file is auto-generated with Python.
- */
-#include "getproclist.h"
-
-
-
-static int
-extension_supported(const char *haystack, const char *needle)
-{
- const char *p = strstr(haystack, needle);
- if (p) {
- /* found string, make sure next char is space or zero */
- const int len = strlen(needle);
- if (p[len] == ' ' || p[len] == 0)
- return 1;
- else
- return 0;
- }
- else
- return 0;
-}
-
-
-static void
-check_functions( const char *extensions )
-{
- struct name_test_pair *entry;
- int failures = 0, passes = 0;
- int totalFail = 0, totalPass = 0;
- int doTests;
-
- for (entry = functions; entry->name; entry++) {
- if (entry->name[0] == '-') {
- const char *version = (const char *) glGetString(GL_VERSION);
- if (entry->name[1] == '1') {
- /* check GL version 1.x */
- if (version[0] == '1' &&
- version[1] == '.' &&
- version[2] >= entry->name[3])
- doTests = 1;
- else
- doTests = 0;
- }
- else if (entry->name[1] == '2') {
- if (version[0] == '2' &&
- version[1] == '.' &&
- version[2] >= entry->name[3])
- doTests = 1;
- else
- doTests = 0;
- }
- else {
- /* check if the named extension is available */
- doTests = extension_supported(extensions, entry->name+1);
- }
- if (doTests)
- printf("Testing %s functions\n", entry->name + 1);
- totalFail += failures;
- totalPass += passes;
- failures = 0;
- passes = 0;
- }
- else if (doTests) {
- generic_func funcPtr = (generic_func) glXGetProcAddressARB((const GLubyte *) entry->name);
- if (funcPtr) {
- if (entry->test) {
- GLboolean b;
- printf(" Validating %s:", entry->name);
- b = (*entry->test)(funcPtr);
- if (b) {
- printf(" Pass\n");
- passes++;
- }
- else {
- printf(" FAIL!!!\n");
- failures++;
- }
- }
- else {
- passes++;
- }
- }
- else {
- printf(" glXGetProcAddress(%s) failed!\n", entry->name);
- failures++;
- }
- }
-
- if (doTests && (!(entry+1)->name || (entry+1)->name[0] == '-')) {
- if (failures > 0) {
- printf(" %d failed.\n", failures);
- }
- if (passes > 0) {
- printf(" %d passed.\n", passes);
- }
- }
- }
- totalFail += failures;
- totalPass += passes;
-
- printf("-----------------------------\n");
- printf("Total: %d pass %d fail\n", totalPass, totalFail);
-}
-
-
-
-static void
-print_screen_info(Display *dpy, int scrnum, Bool allowDirect)
-{
- Window win;
- int attribSingle[] = {
- GLX_RGBA,
- GLX_RED_SIZE, 1,
- GLX_GREEN_SIZE, 1,
- GLX_BLUE_SIZE, 1,
- GLX_STENCIL_SIZE, 1,
- None };
- int attribDouble[] = {
- GLX_RGBA,
- GLX_RED_SIZE, 1,
- GLX_GREEN_SIZE, 1,
- GLX_BLUE_SIZE, 1,
- GLX_STENCIL_SIZE, 1,
- GLX_DOUBLEBUFFER,
- None };
-
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- GLXContext ctx;
- XVisualInfo *visinfo;
- int width = 100, height = 100;
-
- root = RootWindow(dpy, scrnum);
-
- visinfo = glXChooseVisual(dpy, scrnum, attribSingle);
- if (!visinfo) {
- visinfo = glXChooseVisual(dpy, scrnum, attribDouble);
- if (!visinfo) {
- fprintf(stderr, "Error: couldn't find RGB GLX visual\n");
- return;
- }
- }
-
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
- win = XCreateWindow(dpy, root, 0, 0, width, height,
- 0, visinfo->depth, InputOutput,
- visinfo->visual, mask, &attr);
-
- ctx = glXCreateContext( dpy, visinfo, NULL, allowDirect );
- if (!ctx) {
- fprintf(stderr, "Error: glXCreateContext failed\n");
- XDestroyWindow(dpy, win);
- return;
- }
-
- if (glXMakeCurrent(dpy, win, ctx)) {
- check_functions( (const char *) glGetString(GL_EXTENSIONS) );
- }
- else {
- fprintf(stderr, "Error: glXMakeCurrent failed\n");
- }
-
- glXDestroyContext(dpy, ctx);
- XDestroyWindow(dpy, win);
-}
-
-
-int
-main(int argc, char *argv[])
-{
- char *displayName = NULL;
- Display *dpy;
-
- dpy = XOpenDisplay(displayName);
- if (!dpy) {
- fprintf(stderr, "Error: unable to open display %s\n", displayName);
- return -1;
- }
-
- print_screen_info(dpy, 0, GL_TRUE);
-
- XCloseDisplay(dpy);
-
- return 0;
-}