summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorZhigang Gong <zhigang.gong@linux.intel.com>2012-06-21 19:30:51 +0800
committerZhigang Gong <zhigang.gong@linux.intel.com>2012-07-03 15:32:27 +0800
commit07177a4842851a5ee611bdff6693bdd81c9828c1 (patch)
tree0d968ca5050ffdf4a2dc479b0daf5846c5e2e51e
parent1f14ab24d716644f22846d9134883d7dda9bf0b2 (diff)
glamor_glyphs: Detect fake or real glyphs overlap.
To split a glyph's extent region to three sub-boxes as below. left box 2 x h center box (w-4) x h right box 2 x h Take a simple glyph A as an example: * __* *__ ***** * * ~~ ~~ The left box and right boxes are both 2 x 2. The center box is 2 x 4. The left box has two bitmaps 0001'b and 0010'b to indicate the real inked area. The right box also has two bitmaps 0010'b and 0001'b. And then we can check the inked area in left and right boxes with previous glyph. If the direction is from left to right, then we need to check the previous right bitmap with current left bitmap. And if we found the center box has overlapped or we overlap with not only the previous glyph, we will treat it as real overlapped and will render the glyphs via mask. If we only intersect with previous glyph on the left/right edge. Then we further compute the real overlapped bits. We set a loose check criteria here, if it has less than two pixel overlapping, we treat it as non-overlapping. With this patch, The aa10text boost fom 1660000 to 320000. Almost double the performance! And the cairo test result is the same as without this patch. Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
-rw-r--r--src/glamor_fbo.c24
-rw-r--r--src/glamor_glyphs.c409
-rw-r--r--src/glamor_priv.h2
-rw-r--r--src/glamor_utils.h24
4 files changed, 356 insertions, 103 deletions
diff --git a/src/glamor_fbo.c b/src/glamor_fbo.c
index d3b9009..4af831d 100644
--- a/src/glamor_fbo.c
+++ b/src/glamor_fbo.c
@@ -51,30 +51,6 @@
&pos->member != (head); \
pos = tmp, tmp = __container_of(pos->member.prev, tmp, member))
-#ifdef __i386__
-static inline unsigned long __fls(unsigned long x)
-{
- asm("bsr %1,%0"
- : "=r" (x)
- : "rm" (x));
- return x;
-}
-#else
-static inline unsigned long __fls(unsigned long x)
-{
- int n;
-
- if (x == 0) return(0);
- n = 0;
- if (x <= 0x0000FFFF) {n = n +16; x = x <<16;}
- if (x <= 0x00FFFFFF) {n = n + 8; x = x << 8;}
- if (x <= 0x0FFFFFFF) {n = n + 4; x = x << 4;}
- if (x <= 0x3FFFFFFF) {n = n + 2; x = x << 2;}
- if (x <= 0x7FFFFFFF) {n = n + 1;}
- return 31 - n;
-}
-#endif
-
inline static int cache_wbucket(int size)
{
int order = __fls(size / 32);
diff --git a/src/glamor_glyphs.c b/src/glamor_glyphs.c
index 362e46f..fa8b55f 100644
--- a/src/glamor_glyphs.c
+++ b/src/glamor_glyphs.c
@@ -16,7 +16,7 @@
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL Red Hat
* BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
- * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Permission to use, copy, modify, distribute, and sell this software and its
@@ -33,7 +33,7 @@
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL SuSE
* BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
- * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author: Owen Taylor <otaylor@fishsoup.net>
@@ -69,7 +69,7 @@
typedef struct {
PicturePtr source;
- glamor_composite_rect_t rects[GLYPH_BUFFER_SIZE];
+ glamor_composite_rect_t rects[GLYPH_BUFFER_SIZE + 4];
int count;
} glamor_glyph_buffer_t;
@@ -77,6 +77,10 @@ struct glamor_glyph {
glamor_glyph_cache_t *cache;
uint16_t x, y;
uint16_t size, pos;
+ unsigned long long left_x1_map, left_x2_map;
+ unsigned long long right_x1_map, right_x2_map; /* Use to check real pixel overlap or not. */
+ Bool has_edge_map;
+ Bool cached;
};
typedef enum {
@@ -253,8 +257,8 @@ glamor_glyph_cache_upload_glyph(ScreenPtr screen,
PictureMatchFormat
(screen,
pCachePixmap->
- drawable.depth,
- cache->picture->format),
+ drawable.depth,
+ cache->picture->format),
0, NULL, serverClient,
&error);
if (picture) {
@@ -264,7 +268,7 @@ glamor_glyph_cache_upload_glyph(ScreenPtr screen,
NULL, picture,
0, 0, 0, 0, 0,
0,
- glyph->info.width,
+ glyph->info.width,
glyph->info.height);
FreePicture(picture, 0);
}
@@ -299,7 +303,8 @@ glamor_glyph_unrealize(ScreenPtr screen, GlyphPtr glyph)
if (priv == NULL)
return;
- priv->cache->glyphs[priv->pos] = NULL;
+ if (priv->cached)
+ priv->cache->glyphs[priv->pos] = NULL;
glamor_glyph_set_private(glyph, NULL);
free(priv);
@@ -350,18 +355,101 @@ glamor_glyph_extents(int nlist,
extents->y2 = y2 > MAXSHORT ? MAXSHORT : y2;
}
+static void
+glamor_glyph_priv_get_edge_map(GlyphPtr glyph, struct glamor_glyph *priv,
+ PicturePtr glyph_picture)
+{
+ PixmapPtr glyph_pixmap = (PixmapPtr) glyph_picture->pDrawable;
+ struct glamor_pixmap_private *pixmap_priv;
+ int j;
+ unsigned long long left_x1_map, left_x2_map, right_x1_map, right_x2_map;
+ int bitsPerPixel;
+ int stride;
+ void *bits;
+ int width;
+ unsigned int left_x1_data, left_x2_data, right_x1_data, right_x2_data;
+
+ bitsPerPixel = glyph_pixmap->drawable.bitsPerPixel;
+ stride = glyph_pixmap->devKind;
+ bits = glyph_pixmap->devPrivate.ptr;
+ width = glyph->info.width;
+ pixmap_priv = glamor_get_pixmap_private(glyph_pixmap);
+
+ if (glyph_pixmap->drawable.width < 2
+ || !(glyph_pixmap->drawable.depth == 8
+ || glyph_pixmap->drawable.depth == 1
+ || glyph_pixmap->drawable.depth == 32)) {
+ priv->has_edge_map = FALSE;
+ return;
+ }
+
+ left_x1_map = left_x2_map = 0;
+ right_x1_map = right_x2_map = 0;
+
+ for(j = 0; j < glyph_pixmap->drawable.height; j++)
+ {
+ if (bitsPerPixel == 8) {
+ unsigned char *data;
+ data = (unsigned char*)((unsigned char*)bits + stride * j);
+ left_x1_data = *data++;
+ left_x2_data = *data;
+ data = (unsigned char*)((unsigned char*)bits + stride * j + width - 2);
+ right_x1_data = *data++;
+ right_x2_data = *data;
+ } else if (bitsPerPixel == 32) {
+ left_x1_data = *((unsigned int*)bits + stride/4 * j);
+ left_x2_data = *((unsigned int*)bits + stride/4 * j + 1);
+ right_x1_data = *((unsigned int*)bits + stride/4 * j + width - 2);
+ right_x2_data = *((unsigned int*)bits + stride/4 * j + width - 1);
+ } else if (bitsPerPixel == 1) {
+ unsigned char temp;
+ temp = *((unsigned char*)glyph_pixmap->devPrivate.ptr
+ + glyph_pixmap->devKind * j) & 0x3;
+ left_x1_data = temp & 0x1;
+ left_x2_data = temp & 0x2;
+
+ temp = *((unsigned char*)glyph_pixmap->devPrivate.ptr
+ + glyph_pixmap->devKind * j
+ + (glyph_pixmap->drawable.width - 2)/8);
+ right_x1_data = temp
+ & (1 << ((glyph_pixmap->drawable.width - 2) % 8));
+ temp = *((unsigned char*)glyph_pixmap->devPrivate.ptr
+ + glyph_pixmap->devKind * j
+ + (glyph_pixmap->drawable.width - 1)/8);
+ right_x2_data = temp
+ & (1 << ((glyph_pixmap->drawable.width - 1) % 8));
+ }
+ left_x1_map |= (left_x1_data !=0) << j;
+ left_x2_map |= (left_x2_data !=0) << j;
+ right_x1_map |= (right_x1_data !=0) << j;
+ right_x2_map |= (right_x2_data !=0) << j;
+ }
+
+ priv->left_x1_map = left_x1_map;
+ priv->left_x2_map = left_x2_map;
+ priv->right_x1_map = right_x1_map;
+ priv->right_x2_map = right_x2_map;
+ priv->has_edge_map = TRUE;
+ return;
+}
+
+
+
/**
* Returns TRUE if the glyphs in the lists intersect. Only checks based on
* bounding box, which appears to be good enough to catch most cases at least.
*/
static Bool
-glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs)
+glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs,
+ PictFormatShort mask_format,
+ ScreenPtr screen, Bool check_fake_overlap)
{
int x1, x2, y1, y2;
int n;
int x, y;
BoxRec extents;
Bool first = TRUE;
+ struct glamor_glyph *priv;
x = 0;
y = 0;
@@ -370,6 +458,11 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs)
extents.x2 = 0;
extents.y2 = 0;
while (nlist--) {
+ BoxRec left_box, right_box;
+ Bool has_left_edge_box = FALSE, has_right_edge_box = FALSE;
+ Bool left_to_right = TRUE;
+ struct glamor_glyph *left_priv, *right_priv;
+
x += list->xOff;
y += list->yOff;
n = list->len;
@@ -383,17 +476,22 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs)
y += glyph->info.yOff;
continue;
}
-
+ if (mask_format
+ && mask_format != GlyphPicture(glyph)[screen->myNum]->format)
+ return TRUE;
x1 = x - glyph->info.x;
if (x1 < MINSHORT)
x1 = MINSHORT;
y1 = y - glyph->info.y;
if (y1 < MINSHORT)
y1 = MINSHORT;
+ if (check_fake_overlap)
+ priv = glamor_glyph_get_private(glyph);
x2 = x1 + glyph->info.width;
+ y2 = y1 + glyph->info.height;
+
if (x2 > MAXSHORT)
x2 = MAXSHORT;
- y2 = y1 + glyph->info.height;
if (y2 > MAXSHORT)
y2 = MAXSHORT;
@@ -402,23 +500,109 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs)
extents.y1 = y1;
extents.x2 = x2;
extents.y2 = y2;
+
+ if (check_fake_overlap && priv
+ && priv->has_edge_map && glyph->info.yOff == 0) {
+ left_box.x1 = x1;
+ left_box.x2 = x1 + 1;
+ left_box.y1 = y1;
+
+ right_box.x1 = x2 - 2;
+ right_box.x2 = x2 - 1;
+ right_box.y1 = y1;
+ left_priv = right_priv = priv;
+ has_left_edge_box = TRUE;
+ has_right_edge_box = TRUE;
+ }
+
first = FALSE;
} else {
+
if (x1 < extents.x2 && x2 > extents.x1
&& y1 < extents.y2
&& y2 > extents.y1) {
- return TRUE;
+ if (check_fake_overlap && priv
+ && priv->has_edge_map && glyph->info.yOff == 0) {
+ int left_dx, right_dx;
+ unsigned long long intersected;
+
+ left_dx = has_left_edge_box ? 1 : 0;
+ right_dx = has_right_edge_box ? 1 : 0;
+
+ if (x1 + 1 < extents.x2 - right_dx && x2 - 1 > extents.x1 + left_dx)
+ return TRUE;
+
+ if (left_to_right && has_right_edge_box) {
+ if (x1 == right_box.x1) {
+ intersected = ((priv->left_x1_map & right_priv->right_x1_map)
+ | (priv->left_x2_map & right_priv->right_x2_map));
+ if (intersected)
+ return TRUE;
+ } else if (x1 == right_box.x2) {
+ intersected = (priv->left_x1_map & right_priv->right_x2_map);
+ if (intersected) {
+ #ifdef GLYPHS_EDEGE_OVERLAP_LOOSE_CHECK
+ /* tolerate with two pixels overlap. */
+ intersected &= ~(1<<__fls(intersected));
+ if ((intersected & (intersected - 1)))
+ #endif
+ return TRUE;
+ }
+ }
+ } else if (!left_to_right && has_left_edge_box) {
+ if (x2 - 1 == left_box.x1) {
+ intersected = (priv->right_x2_map & left_priv->left_x1_map);
+ if (intersected) {
+ #ifdef GLYPHS_EDEGE_OVERLAP_LOOSE_CHECK
+ /* tolerate with two pixels overlap. */
+ intersected &= ~(1<<__fls(intersected));
+ if ((intersected & (intersected - 1)))
+ #endif
+ return TRUE;
+ }
+ } else if (x2 - 1 == right_box.x2) {
+ if ((priv->right_x1_map & left_priv->left_x1_map)
+ || (priv->right_x2_map & left_priv->left_x2_map))
+ return TRUE;
+ }
+ } else {
+ if (x1 < extents.x2 && x1 + 2 > extents.x1)
+ return TRUE;
+ }
+ } else
+ return TRUE;
}
+ }
- if (x1 < extents.x1)
- extents.x1 = x1;
- if (x2 > extents.x2)
- extents.x2 = x2;
- if (y1 < extents.y1)
- extents.y1 = y1;
- if (y2 > extents.y2)
- extents.y2 = y2;
+ if (check_fake_overlap && priv
+ && priv->has_edge_map && glyph->info.yOff == 0) {
+ if (!has_left_edge_box || x1 < extents.x1) {
+ left_box.x1 = x1;
+ left_box.x2 = x1 + 1;
+ left_box.y1 = y1;
+ has_left_edge_box = TRUE;
+ left_priv = priv;
}
+
+ if (!has_right_edge_box || x2 > extents.x2) {
+ right_box.x1 = x2 - 2;
+ right_box.x2 = x2 - 1;
+ right_box.y1 = y1;
+ has_right_edge_box = TRUE;
+ right_priv = priv;
+ }
+ }
+
+ if (x1 < extents.x1)
+ extents.x1 = x1;
+ if (x2 > extents.x2)
+ extents.x2 = x2;
+
+ if (y1 < extents.y1)
+ extents.y1 = y1;
+ if (y2 > extents.y2)
+ extents.y2 = y2;
+
x += glyph->info.xOff;
y += glyph->info.yOff;
}
@@ -427,7 +611,6 @@ glamor_glyphs_intersect(int nlist, GlyphListPtr list, GlyphPtr * glyphs)
return FALSE;
}
-
static inline unsigned int
glamor_glyph_size_to_count(int size)
{
@@ -457,7 +640,7 @@ glamor_glyph_cache(ScreenPtr screen, GlyphPtr glyph, int *out_x,
glamor_glyph_cache_t *cache =
&glamor->glyphCaches[PICT_FORMAT_RGB(glyph_picture->format) !=
0];
- struct glamor_glyph *priv = NULL;
+ struct glamor_glyph *priv = NULL, *evicted_priv = NULL;
int size, mask, pos, s;
if (glyph->info.width > GLYPH_MAX_SIZE
@@ -472,6 +655,8 @@ glamor_glyph_cache(ScreenPtr screen, GlyphPtr glyph, int *out_x,
s = glamor_glyph_size_to_count(size);
mask = glamor_glyph_count_to_mask(s);
pos = (cache->count + s - 1) & mask;
+
+ priv = glamor_glyph_get_private(glyph);
if (pos < GLYPH_CACHE_SIZE) {
cache->count = pos + s;
} else {
@@ -482,34 +667,35 @@ glamor_glyph_cache(ScreenPtr screen, GlyphPtr glyph, int *out_x,
if (evicted == NULL)
continue;
- priv = glamor_glyph_get_private(evicted);
- if (priv->size >= s) {
+ evicted_priv = glamor_glyph_get_private(evicted);
+ assert(evicted_priv->pos == i);
+ if (evicted_priv->size >= s) {
cache->glyphs[i] = NULL;
- glamor_glyph_set_private(evicted, NULL);
+ evicted_priv->cached = FALSE;
pos = cache->evict &
glamor_glyph_size_to_mask(size);
} else
- priv = NULL;
+ evicted_priv = NULL;
break;
}
- if (priv == NULL) {
+ if (evicted_priv == NULL) {
int count = glamor_glyph_size_to_count(size);
mask = glamor_glyph_count_to_mask(count);
pos = cache->evict & mask;
for (s = 0; s < count; s++) {
GlyphPtr evicted = cache->glyphs[pos + s];
if (evicted != NULL) {
- if (priv != NULL)
- free(priv);
- priv =
+ evicted_priv =
glamor_glyph_get_private
(evicted);
- glamor_glyph_set_private(evicted,
- NULL);
+
+ assert(evicted_priv->pos == pos + s);
+ evicted_priv->cached = FALSE;
cache->glyphs[pos + s] = NULL;
}
}
+
}
/* And pick a new eviction position */
cache->evict = rand() % GLYPH_CACHE_SIZE;
@@ -519,9 +705,10 @@ glamor_glyph_cache(ScreenPtr screen, GlyphPtr glyph, int *out_x,
priv = malloc(sizeof(struct glamor_glyph));
if (priv == NULL)
return NULL;
+ glamor_glyph_set_private(glyph, priv);
+ priv->has_edge_map = FALSE;
}
- glamor_glyph_set_private(glyph, priv);
cache->glyphs[pos] = glyph;
priv->cache = cache;
@@ -543,6 +730,11 @@ glamor_glyph_cache(ScreenPtr screen, GlyphPtr glyph, int *out_x,
glamor_glyph_cache_upload_glyph(screen, cache, glyph, priv->x,
priv->y);
+#ifndef GLYPHS_NO_EDEGEMAP_OVERLAP_CHECK
+ if (priv->has_edge_map == FALSE && glyph->info.width >= 2)
+ glamor_glyph_priv_get_edge_map(glyph, priv, glyph_picture);
+#endif
+ priv->cached = TRUE;
*out_x = priv->x;
*out_y = priv->y;
@@ -554,6 +746,7 @@ static glamor_glyph_cache_result_t
glamor_buffer_glyph(ScreenPtr screen,
glamor_glyph_buffer_t * buffer,
GlyphPtr glyph, int x_glyph, int y_glyph,
+ int dx, int dy, int w, int h,
glyphs_flush glyphs_flush, void *flush_arg)
{
glamor_screen_private *glamor_screen =
@@ -588,23 +781,25 @@ glamor_buffer_glyph(ScreenPtr screen,
priv = glamor_glyph_get_private(glyph);
- if (priv) {
+ if (priv && priv->cached) {
rect = &buffer->rects[buffer->count++];
- rect->x_src = priv->x;
- rect->y_src = priv->y;
+ rect->x_src = priv->x + dx;
+ rect->y_src = priv->y + dy;
if (buffer->source == NULL)
buffer->source = priv->cache->picture;
+ assert(priv->cache->glyphs[priv->pos] == glyph);
} else {
if (glyphs_flush)
(*glyphs_flush)(flush_arg);
source = glamor_glyph_cache(screen, glyph, &x, &y);
if (source != NULL) {
rect = &buffer->rects[buffer->count++];
- rect->x_src = x;
- rect->y_src = y;
+ rect->x_src = x + dx;
+ rect->y_src = y + dy;
if (buffer->source == NULL)
buffer->source = source;
} else {
+ /* Couldn't find the glyph in the cache, use the glyph picture directly */
source = GlyphPicture(glyph)[screen->myNum];
if (buffer->source
&& buffer->source != source
@@ -613,18 +808,16 @@ glamor_buffer_glyph(ScreenPtr screen,
buffer->source = source;
rect = &buffer->rects[buffer->count++];
- rect->x_src = 0;
- rect->y_src = 0;
+ rect->x_src = 0 + dx;
+ rect->y_src = 0 + dy;
}
+ priv = glamor_glyph_get_private(glyph);
}
rect->x_dst = x_glyph - glyph->info.x;
rect->y_dst = y_glyph - glyph->info.y;
- rect->width = glyph->info.width;
- rect->height = glyph->info.height;
-
- /* Couldn't find the glyph in the cache, use the glyph picture directly */
-
+ rect->width = w;
+ rect->height = h;
return GLAMOR_GLYPH_SUCCESS;
}
@@ -708,7 +901,6 @@ glamor_glyphs_via_mask(CARD8 op,
fill_rect.width = width;
fill_rect.height = height;
gc->ops->PolyFillRect(&mask_pixmap->drawable, gc, 1, &fill_rect);
-
FreeScratchGC(gc);
x = -extents.x1;
y = -extents.y1;
@@ -734,6 +926,8 @@ glamor_glyphs_via_mask(CARD8 op,
glamor_buffer_glyph(screen, &buffer,
glyph, x, y,
+ 0, 0,
+ glyph->info.width, glyph->info.height,
flush_func,
(void*)&arg);
}
@@ -800,7 +994,8 @@ glamor_glyphs_to_dst(CARD8 op,
PicturePtr dst,
INT16 x_src,
INT16 y_src,
- int nlist, GlyphListPtr list, GlyphPtr * glyphs)
+ int nlist, GlyphListPtr list,
+ GlyphPtr * glyphs)
{
ScreenPtr screen = dst->pDrawable->pScreen;
int x = 0, y = 0;
@@ -809,14 +1004,21 @@ glamor_glyphs_to_dst(CARD8 op,
GlyphPtr glyph;
glamor_glyph_buffer_t buffer;
struct glyphs_flush_dst_arg arg;
+ BoxPtr rects;
+ int nrect;
buffer.count = 0;
buffer.source = NULL;
+
+ rects = REGION_RECTS(dst->pCompositeClip);
+ nrect = REGION_NUM_RECTS(dst->pCompositeClip);
+
while (nlist--) {
x += list->xOff;
y += list->yOff;
n = list->len;
while (n--) {
+ int i;
glyph = *glyphs++;
if (glyph->info.width > 0
@@ -836,12 +1038,41 @@ glamor_glyphs_to_dst(CARD8 op,
} else
flush_func = NULL;
- glamor_buffer_glyph(screen,
- &buffer,
- glyph, x, y,
- flush_func,
- (void*)&arg);
-
+ for (i = 0; i < nrect; i++) {
+ int dst_x, dst_y;
+ int dx, dy;
+ int x2, y2;
+
+ dst_x = x - glyph->info.x;
+ dst_y = y - glyph->info.y;
+ x2 = dst_x + glyph->info.width;
+ y2 = dst_y + glyph->info.height;
+ dx = dy = 0;
+ if (rects[i].y1 >= y2)
+ break;
+
+ if (dst_x < rects[i].x1)
+ dx = rects[i].x1 - dst_x, dst_x = rects[i].x1;
+ if (x2 > rects[i].x2)
+ x2 = rects[i].x2;
+ if (dst_y < rects[i].y1)
+ dy = rects[i].y1 - dst_y, dst_y = rects[i].y1;
+ if (y2 > rects[i].y2)
+ y2 = rects[i].y2;
+
+ if (dst_x < x2 && dst_y < y2) {
+
+ glamor_buffer_glyph(screen,
+ &buffer,
+ glyph,
+ dst_x + glyph->info.x,
+ dst_y + glyph->info.y,
+ dx, dy,
+ x2 - dst_x, y2 - dst_y,
+ flush_func,
+ (void*)&arg);
+ }
+ }
}
x += glyph->info.xOff;
@@ -869,39 +1100,59 @@ _glamor_glyphs(CARD8 op,
PicturePtr dst,
PictFormatPtr mask_format,
INT16 x_src,
- INT16 y_src, int nlist, GlyphListPtr list,
+ INT16 y_src, int nlist, GlyphListPtr list,
GlyphPtr * glyphs, Bool fallback)
{
- /* If we don't have a mask format but all the glyphs have the same format
- * and don't intersect, use the glyph format as mask format for the full
- * benefits of the glyph cache.
- */
- if (!mask_format) {
- Bool same_format = TRUE;
- int i;
-
- mask_format = list[0].format;
-
- for (i = 0; i < nlist; i++) {
- if (mask_format->format != list[i].format->format) {
- same_format = FALSE;
- break;
- }
- }
+ Bool intersected = FALSE;
+ PictFormatShort format;
+#ifndef GLYPHS_NO_EDEGEMAP_OVERLAP_CHECK
+ Bool check_fake_overlap = TRUE;
+ if (!(op == PictOpOver
+ || op == PictOpAdd
+ || op == PictOpXor)) {
+ /* C = (0,0,0,0) D = glyphs , SRC = A, DEST = B (faked overlapped glyphs, overlapped with (0,0,0,0)).
+ * For those op, (A IN (C ADD D)) OP B != (A IN D) OP ((A IN C) OP B)
+ * or (A IN (D ADD C)) OP B != (A IN C) OP ((A IN D) OP B)
+ * We need to split the faked regions to three or two, and composite the disoverlapped small
+ * boxes one by one. For other Ops, it's safe to composite the whole box. */
+ check_fake_overlap = FALSE;
+ }
+#else
+ Bool check_fake_overlap = FALSE;
+#endif
- if (!same_format || (mask_format->depth != 1 &&
- glamor_glyphs_intersect(nlist, list,
- glyphs))) {
- mask_format = NULL;
- }
+ if (!mask_format || (((nlist == 1 && list->len == 1) || op == PictOpAdd)
+ && (dst->format == ((mask_format->depth << 24) | mask_format->format)))) {
+ glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist,
+ list, glyphs);
+ return TRUE;
}
if (mask_format)
- glamor_glyphs_via_mask(op, src, dst, mask_format,
- x_src, y_src, nlist, list, glyphs);
+ format = mask_format->depth << 24 | mask_format->format;
else
+ format = 0;
+
+ intersected = glamor_glyphs_intersect(nlist, list, glyphs,
+ format, dst->pDrawable->pScreen,
+ check_fake_overlap);
+
+ if (!intersected) {
glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist,
list, glyphs);
+ return TRUE;
+ }
+
+ if (mask_format)
+ glamor_glyphs_via_mask(op, src, dst, mask_format,
+ x_src, y_src, nlist, list, glyphs);
+ else {
+ /* No mask_format and has intersect and glyphs have different format.
+ * XXX do we need to implement a new glyphs rendering function for
+ * this case?*/
+ glamor_glyphs_to_dst(op, src, dst, x_src, y_src, nlist, list, glyphs);
+ }
+
return TRUE;
}
@@ -913,7 +1164,7 @@ glamor_glyphs(CARD8 op,
INT16 x_src,
INT16 y_src, int nlist, GlyphListPtr list, GlyphPtr * glyphs)
{
- _glamor_glyphs(op, src, dst, mask_format, x_src,
+ _glamor_glyphs(op, src, dst, mask_format, x_src,
y_src, nlist, list, glyphs, TRUE);
}
@@ -923,10 +1174,10 @@ glamor_glyphs_nf(CARD8 op,
PicturePtr dst,
PictFormatPtr mask_format,
INT16 x_src,
- INT16 y_src, int nlist,
+ INT16 y_src, int nlist,
GlyphListPtr list, GlyphPtr * glyphs)
{
- return _glamor_glyphs(op, src, dst, mask_format, x_src,
+ return _glamor_glyphs(op, src, dst, mask_format, x_src,
y_src, nlist, list, glyphs, FALSE);
}
diff --git a/src/glamor_priv.h b/src/glamor_priv.h
index 055077c..989bacc 100644
--- a/src/glamor_priv.h
+++ b/src/glamor_priv.h
@@ -971,5 +971,7 @@ glamor_poly_line(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt,
#if 0
#define MAX_FBO_SIZE 32 /* For test purpose only. */
#endif
+//#define GLYPHS_NO_EDEGEMAP_OVERLAP_CHECK
+#define GLYPHS_EDEGE_OVERLAP_LOOSE_CHECK
#endif /* GLAMOR_PRIV_H */
diff --git a/src/glamor_utils.h b/src/glamor_utils.h
index 4d86636..ab91f31 100644
--- a/src/glamor_utils.h
+++ b/src/glamor_utils.h
@@ -1732,6 +1732,30 @@ static inline void glamor_compare_pictures( ScreenPtr screen,
return;
}
+#ifdef __i386__
+static inline unsigned long __fls(unsigned long x)
+{
+ asm("bsr %1,%0"
+ : "=r" (x)
+ : "rm" (x));
+ return x;
+}
+#else
+static inline unsigned long __fls(unsigned long x)
+{
+ int n;
+
+ if (x == 0) return(0);
+ n = 0;
+ if (x <= 0x0000FFFF) {n = n +16; x = x <<16;}
+ if (x <= 0x00FFFFFF) {n = n + 8; x = x << 8;}
+ if (x <= 0x0FFFFFFF) {n = n + 4; x = x << 4;}
+ if (x <= 0x3FFFFFFF) {n = n + 2; x = x << 2;}
+ if (x <= 0x7FFFFFFF) {n = n + 1;}
+ return 31 - n;
+}
+#endif
+
static inline void glamor_make_current(ScreenPtr screen)
{
glamor_egl_make_current(screen);