diff options
author | Anssi Hannula <anssi.hannula@iki.fi> | 2010-09-05 13:04:17 +0300 |
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committer | Aaron Plattner <aplattner@nvidia.com> | 2010-09-07 10:22:30 -0700 |
commit | 581d8bbcd36b85fb368446180053204118829fc1 (patch) | |
tree | 2af3ae87572b01b17e86ad07a313cf7c911fbc90 | |
parent | 7a10510e181fdbc45943debd769c5bc6e963d802 (diff) |
vdpau.h: Clarify video mixer field amount recommendation
Reviewed-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Anssi Hannula <anssi.hannula@iki.fi>
Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
-rw-r--r-- | include/vdpau/vdpau.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vdpau/vdpau.h b/include/vdpau/vdpau.h index 022a113..58d5083 100644 --- a/include/vdpau/vdpau.h +++ b/include/vdpau/vdpau.h @@ -474,7 +474,7 @@ * determining the minimum required number of surfaces for optimal operation, * and the maximum number of useful surfaces, beyond which surfaces are not * used. It is recommended that in all cases other than plain bob/weave, at - * least 2 past and 1 future frame be provided. + * least 2 past and 1 future field be provided. * * Note that it is entirely possible, in general, for any of the * \ref VdpVideoMixer "VdpVideoMixer" post-processing steps other than |