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authorSam Lantinga <slouken@libsdl.org>2011-11-20 19:38:18 -0500
committerSam Lantinga <slouken@libsdl.org>2011-11-20 19:38:18 -0500
commitd39847f6f9de88457faa95e3b0b548927615329b (patch)
treef04f17d1e760c4ac54a3114f3feb744b90edd5a2 /include/SDL_events.h
parent98587549619e07fd3db0dc1b49e63690b734d3cc (diff)
First pass at a simple drag and drop API, allowing you to accept files dropped into your application.
Diffstat (limited to 'include/SDL_events.h')
-rw-r--r--include/SDL_events.h20
1 files changed, 18 insertions, 2 deletions
diff --git a/include/SDL_events.h b/include/SDL_events.h
index 4ba6c0dd..13559a88 100644
--- a/include/SDL_events.h
+++ b/include/SDL_events.h
@@ -104,9 +104,11 @@ typedef enum
SDL_MULTIGESTURE,
/* Clipboard events */
-
SDL_CLIPBOARDUPDATE = 0x900, /**< The clipboard changed */
+ /* Drag and drop events */
+ SDL_DROPFILE = 0x1000, /**< The system requests a file open */
+
/* Obsolete events */
SDL_EVENT_COMPAT1 = 0x7000, /**< SDL 1.2 events for compatibility */
SDL_EVENT_COMPAT2,
@@ -350,6 +352,18 @@ typedef struct SDL_DollarGestureEvent
/**
+ * \brief An event used to request a file open by the system (event.drop.*)
+ * This event is disabled by default, you can enable it with SDL_EventState()
+ * \note If you enable this event, you must free the filename in the event.
+ */
+typedef struct SDL_DropEvent
+{
+ Uint32 type; /**< ::SDL_DROPFILE */
+ char *file; /**< The file name, which should be freed with SDL_free() */
+} SDL_DropEvent;
+
+
+/**
* \brief The "quit requested" event
*/
typedef struct SDL_QuitEvent
@@ -376,7 +390,8 @@ typedef struct SDL_SysWMmsg SDL_SysWMmsg;
/**
* \brief A video driver dependent system event (event.syswm.*)
- *
+ * This event is disabled by default, you can enable it with SDL_EventState()
+ *
* \note If you want to use this event, you should include SDL_syswm.h.
*/
typedef struct SDL_SysWMEvent
@@ -437,6 +452,7 @@ typedef union SDL_Event
SDL_TouchButtonEvent tbutton; /**< Touch button event data */
SDL_MultiGestureEvent mgesture; /**< Multi Finger Gesture data */
SDL_DollarGestureEvent dgesture; /**< Multi Finger Gesture data */
+ SDL_DropEvent drop; /**< Drag and drop event data */
/** Temporarily here for backwards compatibility */
/*@{*/