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authorSam Lantinga <slouken@libsdl.org>2002-06-01 23:05:05 +0000
committerSam Lantinga <slouken@libsdl.org>2002-06-01 23:05:05 +0000
commitaba4b443c921c07dab66d54edc0a3f5c4bbf370b (patch)
tree8b89334d4f54e85003394dce6d4351054f2912ac /BUGS
parent455d014f8ac7fee6bec2ef8e59d881d5a6b42d34 (diff)
Date: Sat, 1 Jun 2002 17:56:45 -0500
From: Darrell Walisser <dwaliss1@purdue.edu> Subject: mac patch In this patch: - yuv code - links to QuickTime - tabs -> 4 spaces - mouse events fix - SDLMain path parsing fix - BUGS updates - some miscellaneous docs/comments/code cleanup --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40391
Diffstat (limited to 'BUGS')
-rw-r--r--BUGS8
1 files changed, 1 insertions, 7 deletions
diff --git a/BUGS b/BUGS
index 0f589352..f9518cad 100644
--- a/BUGS
+++ b/BUGS
@@ -72,26 +72,20 @@ MacOS X:
Joystick code is not extensively tested yet.
- Window may not close when unsetting video mode and resetting.
-
Resizeable windows aren't implemented yet.
Depth switching for windowed mode isn't implemented yet.
Palette handling isn't implemented in windowed mode yet.
- Command-line arguments Dialog is not implemented yet.
+ Command-line arguments dialog is not implemented yet.
Fullscreen drawing has some artifacts.
- Fullscreen window covers *all* other windows - even force quit.
-
Fullscreen OpenGL for the software renderer is broken.
Some OpenGL parameters are not accounted for, for example color bits customization.
- Getting OpenGL context parameters is not implemented.
-
Continuous mouse motion perhaps is not as smooth as it should be.
SDL_WM_GrabInput() is implemented, but it "freezes" the hardware