diff options
author | Sam Lantinga <slouken@libsdl.org> | 2002-06-01 23:05:05 +0000 |
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committer | Sam Lantinga <slouken@libsdl.org> | 2002-06-01 23:05:05 +0000 |
commit | aba4b443c921c07dab66d54edc0a3f5c4bbf370b (patch) | |
tree | 8b89334d4f54e85003394dce6d4351054f2912ac /BUGS | |
parent | 455d014f8ac7fee6bec2ef8e59d881d5a6b42d34 (diff) |
Date: Sat, 1 Jun 2002 17:56:45 -0500
From: Darrell Walisser <dwaliss1@purdue.edu>
Subject: mac patch
In this patch:
- yuv code
- links to QuickTime
- tabs -> 4 spaces
- mouse events fix
- SDLMain path parsing fix
- BUGS updates
- some miscellaneous docs/comments/code cleanup
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40391
Diffstat (limited to 'BUGS')
-rw-r--r-- | BUGS | 8 |
1 files changed, 1 insertions, 7 deletions
@@ -72,26 +72,20 @@ MacOS X: Joystick code is not extensively tested yet. - Window may not close when unsetting video mode and resetting. - Resizeable windows aren't implemented yet. Depth switching for windowed mode isn't implemented yet. Palette handling isn't implemented in windowed mode yet. - Command-line arguments Dialog is not implemented yet. + Command-line arguments dialog is not implemented yet. Fullscreen drawing has some artifacts. - Fullscreen window covers *all* other windows - even force quit. - Fullscreen OpenGL for the software renderer is broken. Some OpenGL parameters are not accounted for, for example color bits customization. - Getting OpenGL context parameters is not implemented. - Continuous mouse motion perhaps is not as smooth as it should be. SDL_WM_GrabInput() is implemented, but it "freezes" the hardware |