index
:
~airlied/mesa
10.4
7.10
7.11
7.8
7.8-gles
7.9
8.0
965-glsl
965-ttm
R300_DRIVER
amdgpu-sharing
arb_bindless_texture
arb_copy_buffer
arb_cull_distance
arb_cull_distance-core
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_gpu_shader_fp64
arb_gpu_shader_fp64-fixes
arb_gpu_shader_fp64-submit
arb_gpu_shader_fp64_cayman
arb_gpu_shader_fp64_fixes-2
arb_gpu_shader_int64
arb_gpu_shader_int64_prep
arb_half_float_vertex
arb_map_buffer_range
arb_query_buffer_object
arb_robustness
arb_sampler_objects
arb_shader_subroutine
arb_sync
arb_texture_cube_map_array
arb_texture_query_levels
arb_texture_query_lod
arb_texture_stencil8
arb_vertex_array_object
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit_todo
arb_viewport_array
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
bindless-int64-rebase
cts-hacks
cts-swap-bytes-fixes
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
dri3prime
dri3prime-step1
drisw-shm-fix
drm-gem
egl-mesa-drm-buf-export
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
fp64-5
fp64-7
fp64-8
framebuffer_srgb
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-fix-nonconst-samplers
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-fix
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tbo
gallium-texture-multisample
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
gallivm-mask-reg-load
glapi-reorg
glsl-array-fix
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
glsl_arb_gpu_shader_fp64
glsl_arb_gpu_shader_fp64_v3
glsl_arb_gpu_shader_fp64_v4
graw-tests
hw_gl_select
i-cant-believe-its-not-arb_shader_subroutine
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
iris
jenkins
kasanen-post-process
kasanen-post-process-v2
less-interesting
llvm-cliptest-viewport
llvm-context
llvmpipe-cube-map-array
llvmpipe-disk-cache
llvmpipe-duma
llvmpipe-fp64
llvmpipe-map-fix
llvmpipe-query-wip
llvmpipe-wider-regs
llvmpipe-wip-tess
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa-glsl-130
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
multi-bind
nonya
not-a-vulkan-swrast
not-a-vulkan-swrast-2
not-a-vulkan-swrast-3
not-a-vulkan-swrast-4
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
ppc64be-fixes
prime
primitive-restart
qxl-dri2-driver
r300-bufmgr
r500-support
r600-arb_gpu_shader5
r600-atomic-submit
r600-cayman-fp64
r600-compute-cleanup
r600-cts-wa
r600-geom-shaders
r600-geom-shaders-r7xx
r600-geom-shaders-todo
r600-get-texture-levels
r600-gl-4.3
r600-glennk-spill
r600-gs-hacks
r600-gs-hacks-fail
r600-gs-opt-hack
r600-gs-streams-sb
r600-images
r600-qbo-wip
r600-rats
r600-rats-in-progress
r600-sb-fix
r600-sb-lds-wip
r600-sb-move-gcm
r600-sb-translate
r600-spill-glennk
r600-texture-query-lod
r600-tmp-fixes
r600-viewport-array
r600-wip-cs
r600g-gs-streams
r600g-ms
r600g-poly-stipple
r600g-rats-wip
r600g-tess
r600g-tess-cleanup
r600g-tess-staging
r600g-tess-submit
r600g-texture-gather
r600g-tmp-fixes
r600g-vs-prim-id
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
radeonsi-41-staging
radeonsi-dev
radeonsi-nir-wip
radeonsi-upstream
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
renderer-1
renderer-1-old
renderer-1-prerebase
renderer-1-wip
shader-file-reorg
shader-work
softpipe-330
softpipe-buffers
softpipe-cleanups
softpipe-compute
softpipe-images
softpipe-tg4
softpipe_0_1_branch
softpipe_gpu_shader5
sp-msaa
sp-msaa-extreme-edition
sp-tf2
sprite-coord
st-mesa-per-context-shaders
st-vbo
st_viewport_array
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
tgsi-lifetimes
tgsi-to-gl
tgsi_glsl_opt
thalloc
vbo_0_1_branch
virgl-fp64
virgl-gl-4.1
virgl-gl-4.5
virgl-gles31-sketch
virgl-mesa-driver
virgl-mesa-driver-rebase
virgl-mesa-driver-rebase-gpu5
virgl-mesa-driver-so-wip
virgl-mesa-driver-vtest
virgl-mesa-submit
virgl-mesa-submit-large-shaders
virgl-readpixels-sync
virgl-sm5-hacks
virgl-ssbo-submit
virgl-tess-shaders
vk-common-cleanups
vtest-fd-pass
vtx-0-1-branch
vtx-0-2-branch
wip-vulkan-wsi
xa_branch
xshm
Dave's mesa hackery
airlied
summary
refs
log
tree
commit
diff
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author
committer
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Author
Files
Lines
2015-07-23
docs/GL3.txt: update ARB_shader_subroutine status.
arb_shader_subroutine
Dave Airlie
2
-1
/
+2
2015-07-23
st/mesa: enable shader subroutine
Dave Airlie
1
-0
/
+1
2015-07-23
st/mesa: add subroutine bits (v1.1)
Dave Airlie
1
-1
/
+1
2015-07-23
mesa: fill out the ARB_shader_subroutine APIs
Dave Airlie
2
-3
/
+451
2015-07-23
program: add subroutine uniform support (v1.1)
Dave Airlie
1
-0
/
+3
2015-07-23
program_resource: add subroutine support (v3.1)
Dave Airlie
2
-22
/
+179
2015-07-23
glsl: add uniform and program resource support (v2)
Dave Airlie
3
-7
/
+286
2015-07-23
mesa/mtypes: add gl_subroutine_function and uniform storage to shader (v2)
Dave Airlie
1
-0
/
+28
2015-07-23
glsl/ir: add subroutine lowering pass (v2.3)
Dave Airlie
4
-0
/
+113
2015-07-23
glsl: add ast/parser support for subroutine parsing storage (v3.2)
Dave Airlie
9
-116
/
+326
2015-07-23
glsl/ir: allow ir_call to handle subroutine calling
Dave Airlie
1
-1
/
+20
2015-07-23
glsl/ir: add subroutine information storage to ir_function (v1.1)
Dave Airlie
4
-1
/
+26
2015-07-23
mesa: add function to check if shader subroutines are enabled.
Dave Airlie
1
-0
/
+9
2015-07-23
mesa: add inline conversion functions for ARB_shader_subroutine (v2)
Dave Airlie
1
-0
/
+101
2015-07-23
glsl: don't eliminate subroutine types.
Dave Airlie
1
-0
/
+3
2015-07-23
glsl/types: add new subroutine type (v3.2)
Dave Airlie
13
-0
/
+111
2015-07-23
glsl: Make `subroutine` a reserved keyword
Chris Forbes
1
-1
/
+1
2015-07-23
dispatch_sanity: add shader subroutine to fix make check
Dave Airlie
2
-10
/
+21
2015-07-23
glsl: Add extension plumbing and define for ARB_shader_subroutine
Chris Forbes
4
-0
/
+7
2015-07-23
mesa: Add glGet support for ARB_shader_subroutine implementation limits
Chris Forbes
4
-0
/
+20
2015-07-23
mesa: Add extension tracking for arb_shader_subroutine (v2)
Chris Forbes
3
-1
/
+3
2015-07-23
glapi: Add ARB_shader_subroutine functions and enums (v2)
Chris Forbes
3
-1
/
+88
2015-07-23
mesa: Add stubs for ARB_shader_subroutine entrypoints
Chris Forbes
2
-0
/
+95
2015-07-23
radeonsi: enable tessellation, update GL3.txt & release notes
Marek Olšák
3
-4
/
+13
2015-07-23
radeonsi: add scratch buffer support for tessellation shaders
Marek Olšák
1
-8
/
+28
2015-07-23
radeonsi: update invariant registers for tessellation
Marek Olšák
1
-2
/
+6
2015-07-23
radeonsi: add assertions into draw_vbo and check tessellation
Marek Olšák
1
-1
/
+7
2015-07-23
radeonsi: set the rasterization primitive type for tessellation
Marek Olšák
1
-0
/
+3
2015-07-23
radeonsi: set VGT_LS_HS_CONFIG for tessellation
Marek Olšák
3
-4
/
+28
2015-07-23
radeonsi: update IA_MULTI_VGT_PARAM for tessellation
Marek Olšák
1
-3
/
+51
2015-07-23
radeonsi: add derived tessellation state
Marek Olšák
4
-3
/
+146
2015-07-23
radeonsi: implement a fixed-function tessellation control shader and its state
Marek Olšák
4
-1
/
+68
2015-07-23
radeonsi: set up a ring buffer for tessellation factors
Marek Olšák
4
-0
/
+42
2015-07-23
radeonsi: add tessellation shader states
Marek Olšák
3
-13
/
+203
2015-07-23
radeonsi: update si_get_vs_info and si_get_vs_state for tessellation
Marek Olšák
1
-2
/
+8
2015-07-23
radeonsi: add shader code generation for tessellation
Marek Olšák
5
-29
/
+851
2015-07-23
radeonsi: implement TGSI_OPCODE_BARRIER
Marek Olšák
1
-0
/
+12
2015-07-23
radeonsi: program VGT_SHADER_STAGES_EN for tessellation
Marek Olšák
4
-23
/
+45
2015-07-23
radeonsi: add translation of PATCH primitives
Marek Olšák
1
-0
/
+2
2015-07-23
radeonsi: add support for tessellation shader resources and samplers
Marek Olšák
2
-8
/
+37
2015-07-23
radeonsi: add code for creating, binding and destroying tessellation shaders
Marek Olšák
3
-0
/
+74
2015-07-23
radeonsi: add debug flags for dumping tessellation shaders
Marek Olšák
2
-9
/
+17
2015-07-23
radeonsi: rework how shader pointers to descriptors are set
Marek Olšák
5
-91
/
+156
2015-07-23
radeonsi: rename build_streamout_store -> build_tbuffer_store_dwords
Marek Olšák
1
-12
/
+12
2015-07-23
radeonsi: separate primitive ID computation
Marek Olšák
1
-7
/
+20
2015-07-23
radeonsi: move declaring streamout parameters to its own function
Marek Olšák
1
-13
/
+23
2015-07-23
radeonsi: make ES2GS offset sgpr location dynamic
Marek Olšák
2
-6
/
+3
2015-07-23
gallium/radeon: expose emit_fetch
Marek Olšák
2
-19
/
+15
2015-07-23
gallium/radeon: expose LLVM functions implementing emit_store
Marek Olšák
2
-5
/
+13
2015-07-23
st/mesa: enable tessellation if the driver supports it
Marek Olšák
1
-0
/
+5
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