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Diffstat (limited to 'miext/shadow/shadow.c')
-rw-r--r--miext/shadow/shadow.c92
1 files changed, 46 insertions, 46 deletions
diff --git a/miext/shadow/shadow.c b/miext/shadow/shadow.c
index 95f11cd21..d2ba68497 100644
--- a/miext/shadow/shadow.c
+++ b/miext/shadow/shadow.c
@@ -37,6 +37,7 @@
#include "shadow.h"
static DevPrivateKeyRec shadowScrPrivateKeyRec;
+
#define shadowScrPrivateKey (&shadowScrPrivateKeyRec)
#define wrap(priv, real, mem) {\
@@ -55,11 +56,11 @@ shadowRedisplay(ScreenPtr pScreen)
RegionPtr pRegion;
if (!pBuf || !pBuf->pDamage || !pBuf->update)
- return;
+ return;
pRegion = DamageRegion(pBuf->pDamage);
if (RegionNotEmpty(pRegion)) {
- (*pBuf->update)(pScreen, pBuf);
- DamageEmpty(pBuf->pDamage);
+ (*pBuf->update) (pScreen, pBuf);
+ DamageEmpty(pBuf->pDamage);
}
}
@@ -78,14 +79,15 @@ shadowWakeupHandler(pointer data, int i, pointer LastSelectMask)
static void
shadowGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h,
- unsigned int format, unsigned long planeMask, char *pdstLine)
+ unsigned int format, unsigned long planeMask, char *pdstLine)
{
ScreenPtr pScreen = pDrawable->pScreen;
+
shadowBuf(pScreen);
/* Many apps use GetImage to sync with the visable frame buffer */
if (pDrawable->type == DRAWABLE_WINDOW)
- shadowRedisplay(pScreen);
+ shadowRedisplay(pScreen);
unwrap(pBuf, pScreen, GetImage);
pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine);
wrap(pBuf, pScreen, GetImage);
@@ -103,10 +105,10 @@ shadowCloseScreen(int i, ScreenPtr pScreen)
shadowRemove(pScreen, pBuf->pPixmap);
DamageDestroy(pBuf->pDamage);
#ifdef BACKWARDS_COMPATIBILITY
- RegionUninit(&pBuf->damage); /* bc */
+ RegionUninit(&pBuf->damage); /* bc */
#endif
if (pBuf->pPixmap)
- pScreen->DestroyPixmap(pBuf->pPixmap);
+ pScreen->DestroyPixmap(pBuf->pPixmap);
free(pBuf);
return pScreen->CloseScreen(i, pScreen);
}
@@ -117,7 +119,7 @@ shadowReportFunc(DamagePtr pDamage, RegionPtr pRegion, void *closure)
{
ScreenPtr pScreen = closure;
shadowBufPtr pBuf = (shadowBufPtr)
- dixLookupPrivate(&pScreen->devPrivates, shadowScrPrivateKey);
+ dixLookupPrivate(&pScreen->devPrivates, shadowScrPrivateKey);
/* Register the damaged region, use DamageReportNone below when we
* want to break BC below... */
@@ -137,28 +139,26 @@ shadowSetup(ScreenPtr pScreen)
shadowBufPtr pBuf;
if (!dixRegisterPrivateKey(&shadowScrPrivateKeyRec, PRIVATE_SCREEN, 0))
- return FALSE;
+ return FALSE;
if (!DamageSetup(pScreen))
- return FALSE;
+ return FALSE;
pBuf = malloc(sizeof(shadowBufRec));
if (!pBuf)
- return FALSE;
+ return FALSE;
#ifdef BACKWARDS_COMPATIBILITY
- pBuf->pDamage = DamageCreate((DamageReportFunc)shadowReportFunc,
- (DamageDestroyFunc)NULL,
- DamageReportRawRegion,
- TRUE, pScreen, pScreen);
+ pBuf->pDamage = DamageCreate((DamageReportFunc) shadowReportFunc,
+ (DamageDestroyFunc) NULL,
+ DamageReportRawRegion, TRUE, pScreen, pScreen);
#else
- pBuf->pDamage = DamageCreate((DamageReportFunc)NULL,
- (DamageDestroyFunc)NULL,
- DamageReportNone,
- TRUE, pScreen, pScreen);
+ pBuf->pDamage = DamageCreate((DamageReportFunc) NULL,
+ (DamageDestroyFunc) NULL,
+ DamageReportNone, TRUE, pScreen, pScreen);
#endif
if (!pBuf->pDamage) {
- free(pBuf);
- return FALSE;
+ free(pBuf);
+ return FALSE;
}
wrap(pBuf, pScreen, CloseScreen);
@@ -169,7 +169,7 @@ shadowSetup(ScreenPtr pScreen)
pBuf->closure = 0;
pBuf->randr = 0;
#ifdef BACKWARDS_COMPATIBILITY
- RegionNull(&pBuf->damage); /* bc */
+ RegionNull(&pBuf->damage); /* bc */
#endif
dixSetPrivate(&pScreen->devPrivates, shadowScrPrivateKey, pBuf);
@@ -178,13 +178,13 @@ shadowSetup(ScreenPtr pScreen)
Bool
shadowAdd(ScreenPtr pScreen, PixmapPtr pPixmap, ShadowUpdateProc update,
- ShadowWindowProc window, int randr, void *closure)
+ ShadowWindowProc window, int randr, void *closure)
{
shadowBuf(pScreen);
if (!RegisterBlockAndWakeupHandlers(shadowBlockHandler, shadowWakeupHandler,
- (pointer)pScreen))
- return FALSE;
+ (pointer) pScreen))
+ return FALSE;
/*
* Map simple rotation values to bitmasks; fortunately,
@@ -192,17 +192,17 @@ shadowAdd(ScreenPtr pScreen, PixmapPtr pPixmap, ShadowUpdateProc update,
*/
switch (randr) {
case 0:
- randr = SHADOW_ROTATE_0;
- break;
+ randr = SHADOW_ROTATE_0;
+ break;
case 90:
- randr = SHADOW_ROTATE_90;
- break;
+ randr = SHADOW_ROTATE_90;
+ break;
case 180:
- randr = SHADOW_ROTATE_180;
- break;
+ randr = SHADOW_ROTATE_180;
+ break;
case 270:
- randr = SHADOW_ROTATE_270;
- break;
+ randr = SHADOW_ROTATE_270;
+ break;
}
pBuf->update = update;
pBuf->window = window;
@@ -219,31 +219,31 @@ shadowRemove(ScreenPtr pScreen, PixmapPtr pPixmap)
shadowBuf(pScreen);
if (pBuf->pPixmap) {
- DamageUnregister(&pBuf->pPixmap->drawable, pBuf->pDamage);
- pBuf->update = 0;
- pBuf->window = 0;
- pBuf->randr = 0;
- pBuf->closure = 0;
- pBuf->pPixmap = 0;
+ DamageUnregister(&pBuf->pPixmap->drawable, pBuf->pDamage);
+ pBuf->update = 0;
+ pBuf->window = 0;
+ pBuf->randr = 0;
+ pBuf->closure = 0;
+ pBuf->pPixmap = 0;
}
RemoveBlockAndWakeupHandlers(shadowBlockHandler, shadowWakeupHandler,
- (pointer) pScreen);
+ (pointer) pScreen);
}
Bool
shadowInit(ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window)
{
PixmapPtr pPixmap;
-
+
pPixmap = pScreen->CreatePixmap(pScreen, pScreen->width, pScreen->height,
- pScreen->rootDepth, 0);
+ pScreen->rootDepth, 0);
if (!pPixmap)
- return FALSE;
-
+ return FALSE;
+
if (!shadowSetup(pScreen)) {
- pScreen->DestroyPixmap(pPixmap);
- return FALSE;
+ pScreen->DestroyPixmap(pPixmap);
+ return FALSE;
}
shadowAdd(pScreen, pPixmap, update, window, SHADOW_ROTATE_0, 0);