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-rw-r--r--glx/indirect_reqsize.c832
1 files changed, 832 insertions, 0 deletions
diff --git a/glx/indirect_reqsize.c b/glx/indirect_reqsize.c
new file mode 100644
index 000000000..954eecd97
--- /dev/null
+++ b/glx/indirect_reqsize.c
@@ -0,0 +1,832 @@
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+#include <GL/gl.h>
+#include "glxserver.h"
+#include "glxbyteorder.h"
+#include "indirect_size.h"
+#include "indirect_reqsize.h"
+
+#define __GLX_PAD(x) (((x) + 3) & ~3)
+
+#if defined(__CYGWIN__) || defined(__MINGW32__)
+# undef HAVE_ALIAS
+#endif
+#ifdef HAVE_ALIAS
+# define ALIAS2(from,to) \
+ GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
+ __attribute__ ((alias( # to )));
+# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
+#else
+# define ALIAS(from,to) \
+ GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
+ { return __glX ## to ## ReqSize( pc, swap ); }
+#endif
+
+
+int
+__glXCallListsReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei n = *(GLsizei *) (pc + 0);
+ GLenum type = *(GLenum *) (pc + 4);
+ GLsizei compsize;
+
+ if (swap) {
+ n = bswap_32(n);
+ type = bswap_32(type);
+ }
+
+ compsize = __glCallLists_size(type);
+ return __GLX_PAD((compsize * n));
+}
+
+int
+__glXBitmapReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLsizei width = *(GLsizei *) (pc + 20);
+ GLsizei height = *(GLsizei *) (pc + 24);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ width = bswap_32(width);
+ height = bswap_32(height);
+ }
+
+ return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXFogfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 0);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glFogfv_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXLightfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 4);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glLightfv_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXLightModelfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 0);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glLightModelfv_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXMaterialfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 4);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glMaterialfv_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXPolygonStippleReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ }
+
+ return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXTexParameterfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 4);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glTexParameterfv_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXTexImage1DReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 32);
+ GLenum format = *(GLenum *) (pc + 44);
+ GLenum type = *(GLenum *) (pc + 48);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ width = bswap_32(width);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, width, 1, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXTexImage2DReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 32);
+ GLsizei height = *(GLsizei *) (pc + 36);
+ GLenum format = *(GLenum *) (pc + 44);
+ GLenum type = *(GLenum *) (pc + 48);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ width = bswap_32(width);
+ height = bswap_32(height);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, width, height, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXTexEnvfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 4);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glTexEnvfv_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXTexGendvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 4);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glTexGendv_size(pname);
+ return __GLX_PAD((compsize * 8));
+}
+
+int
+__glXTexGenfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 4);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glTexGenfv_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXPixelMapfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei mapsize = *(GLsizei *) (pc + 4);
+
+ if (swap) {
+ mapsize = bswap_32(mapsize);
+ }
+
+ return __GLX_PAD((mapsize * 4));
+}
+
+int
+__glXPixelMapusvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei mapsize = *(GLsizei *) (pc + 4);
+
+ if (swap) {
+ mapsize = bswap_32(mapsize);
+ }
+
+ return __GLX_PAD((mapsize * 2));
+}
+
+int
+__glXDrawPixelsReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLsizei width = *(GLsizei *) (pc + 20);
+ GLsizei height = *(GLsizei *) (pc + 24);
+ GLenum format = *(GLenum *) (pc + 28);
+ GLenum type = *(GLenum *) (pc + 32);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ width = bswap_32(width);
+ height = bswap_32(height);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, 0, width, height, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei n = *(GLsizei *) (pc + 0);
+
+ if (swap) {
+ n = bswap_32(n);
+ }
+
+ return __GLX_PAD((n * 4) + (n * 4));
+}
+
+int
+__glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 36);
+ GLenum format = *(GLenum *) (pc + 44);
+ GLenum type = *(GLenum *) (pc + 48);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ width = bswap_32(width);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, width, 1, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 36);
+ GLsizei height = *(GLsizei *) (pc + 40);
+ GLenum format = *(GLenum *) (pc + 44);
+ GLenum type = *(GLenum *) (pc + 48);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ width = bswap_32(width);
+ height = bswap_32(height);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, width, height, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXColorTableReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 28);
+ GLenum format = *(GLenum *) (pc + 32);
+ GLenum type = *(GLenum *) (pc + 36);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ width = bswap_32(width);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, width, 1, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 4);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glColorTableParameterfv_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXColorSubTableReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei count = *(GLsizei *) (pc + 28);
+ GLenum format = *(GLenum *) (pc + 32);
+ GLenum type = *(GLenum *) (pc + 36);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ count = bswap_32(count);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, count, 1, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 28);
+ GLenum format = *(GLenum *) (pc + 36);
+ GLenum type = *(GLenum *) (pc + 40);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ width = bswap_32(width);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, width, 1, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = 0;
+ GLint skip_images = 0;
+ GLint skip_rows = *(GLint *) (pc + 8);
+ GLint alignment = *(GLint *) (pc + 16);
+ GLenum target = *(GLenum *) (pc + 20);
+ GLsizei width = *(GLsizei *) (pc + 28);
+ GLsizei height = *(GLsizei *) (pc + 32);
+ GLenum format = *(GLenum *) (pc + 36);
+ GLenum type = *(GLenum *) (pc + 40);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ skip_rows = bswap_32(skip_rows);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ width = bswap_32(width);
+ height = bswap_32(height);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, width, height, 1,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 4);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glConvolutionParameterfv_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXTexImage3DReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = *(GLint *) (pc + 8);
+ GLint skip_rows = *(GLint *) (pc + 16);
+ GLint skip_images = *(GLint *) (pc + 20);
+ GLint alignment = *(GLint *) (pc + 32);
+ GLenum target = *(GLenum *) (pc + 36);
+ GLsizei width = *(GLsizei *) (pc + 48);
+ GLsizei height = *(GLsizei *) (pc + 52);
+ GLsizei depth = *(GLsizei *) (pc + 56);
+ GLenum format = *(GLenum *) (pc + 68);
+ GLenum type = *(GLenum *) (pc + 72);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ image_height = bswap_32(image_height);
+ skip_rows = bswap_32(skip_rows);
+ skip_images = bswap_32(skip_images);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ width = bswap_32(width);
+ height = bswap_32(height);
+ depth = bswap_32(depth);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, width, height, depth,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap)
+{
+ GLint row_length = *(GLint *) (pc + 4);
+ GLint image_height = *(GLint *) (pc + 8);
+ GLint skip_rows = *(GLint *) (pc + 16);
+ GLint skip_images = *(GLint *) (pc + 20);
+ GLint alignment = *(GLint *) (pc + 32);
+ GLenum target = *(GLenum *) (pc + 36);
+ GLsizei width = *(GLsizei *) (pc + 60);
+ GLsizei height = *(GLsizei *) (pc + 64);
+ GLsizei depth = *(GLsizei *) (pc + 68);
+ GLenum format = *(GLenum *) (pc + 76);
+ GLenum type = *(GLenum *) (pc + 80);
+
+ if (swap) {
+ row_length = bswap_32(row_length);
+ image_height = bswap_32(image_height);
+ skip_rows = bswap_32(skip_rows);
+ skip_images = bswap_32(skip_images);
+ alignment = bswap_32(alignment);
+ target = bswap_32(target);
+ width = bswap_32(width);
+ height = bswap_32(height);
+ depth = bswap_32(depth);
+ format = bswap_32(format);
+ type = bswap_32(type);
+ }
+
+ return __glXImageSize(format, type, target, width, height, depth,
+ image_height, row_length, skip_images,
+ skip_rows, alignment);
+}
+
+int
+__glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei imageSize = *(GLsizei *) (pc + 20);
+
+ if (swap) {
+ imageSize = bswap_32(imageSize);
+ }
+
+ return __GLX_PAD(imageSize);
+}
+
+int
+__glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei imageSize = *(GLsizei *) (pc + 24);
+
+ if (swap) {
+ imageSize = bswap_32(imageSize);
+ }
+
+ return __GLX_PAD(imageSize);
+}
+
+int
+__glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei imageSize = *(GLsizei *) (pc + 28);
+
+ if (swap) {
+ imageSize = bswap_32(imageSize);
+ }
+
+ return __GLX_PAD(imageSize);
+}
+
+int
+__glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei imageSize = *(GLsizei *) (pc + 36);
+
+ if (swap) {
+ imageSize = bswap_32(imageSize);
+ }
+
+ return __GLX_PAD(imageSize);
+}
+
+int
+__glXProgramStringARBReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei len = *(GLsizei *) (pc + 8);
+
+ if (swap) {
+ len = bswap_32(len);
+ }
+
+ return __GLX_PAD(len);
+}
+
+int
+__glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei n = *(GLsizei *) (pc + 0);
+
+ if (swap) {
+ n = bswap_32(n);
+ }
+
+ return __GLX_PAD((n * 4));
+}
+
+int
+__glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap)
+{
+ GLenum pname = *(GLenum *) (pc + 0);
+ GLsizei compsize;
+
+ if (swap) {
+ pname = bswap_32(pname);
+ }
+
+ compsize = __glPointParameterfvEXT_size(pname);
+ return __GLX_PAD((compsize * 4));
+}
+
+int
+__glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap)
+{
+ GLuint num = *(GLuint *) (pc + 8);
+
+ if (swap) {
+ num = bswap_32(num);
+ }
+
+ return __GLX_PAD((num * 32));
+}
+
+int
+__glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap)
+{
+ GLuint num = *(GLuint *) (pc + 8);
+
+ if (swap) {
+ num = bswap_32(num);
+ }
+
+ return __GLX_PAD((num * 16));
+}
+
+int
+__glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei n = *(GLsizei *) (pc + 4);
+
+ if (swap) {
+ n = bswap_32(n);
+ }
+
+ return __GLX_PAD((n * 8));
+}
+
+int
+__glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei n = *(GLsizei *) (pc + 4);
+
+ if (swap) {
+ n = bswap_32(n);
+ }
+
+ return __GLX_PAD((n * 16));
+}
+
+int
+__glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei n = *(GLsizei *) (pc + 4);
+
+ if (swap) {
+ n = bswap_32(n);
+ }
+
+ return __GLX_PAD((n * 24));
+}
+
+int
+__glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei n = *(GLsizei *) (pc + 4);
+
+ if (swap) {
+ n = bswap_32(n);
+ }
+
+ return __GLX_PAD((n * 12));
+}
+
+int
+__glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei n = *(GLsizei *) (pc + 4);
+
+ if (swap) {
+ n = bswap_32(n);
+ }
+
+ return __GLX_PAD((n * 6));
+}
+
+int
+__glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei n = *(GLsizei *) (pc + 4);
+
+ if (swap) {
+ n = bswap_32(n);
+ }
+
+ return __GLX_PAD((n * 32));
+}
+
+int
+__glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap)
+{
+ GLsizei len = *(GLsizei *) (pc + 4);
+
+ if (swap) {
+ len = bswap_32(len);
+ }
+
+ return __GLX_PAD(len);
+}
+
+ALIAS(Fogiv, Fogfv)
+ ALIAS(Lightiv, Lightfv)
+ ALIAS(LightModeliv, LightModelfv)
+ ALIAS(Materialiv, Materialfv)
+ ALIAS(TexParameteriv, TexParameterfv)
+ ALIAS(TexEnviv, TexEnvfv)
+ ALIAS(TexGeniv, TexGenfv)
+ ALIAS(PixelMapuiv, PixelMapfv)
+ ALIAS(ColorTableParameteriv, ColorTableParameterfv)
+ ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
+ ALIAS(CompressedTexSubImage1DARB, CompressedTexImage1DARB)
+ ALIAS(CompressedTexSubImage2DARB, CompressedTexImage3DARB)
+ ALIAS(LoadProgramNV, ProgramStringARB)
+ ALIAS(RequestResidentProgramsNV, DrawBuffersARB)
+ ALIAS(VertexAttribs1fvNV, PixelMapfv)
+ ALIAS(VertexAttribs1svNV, PixelMapusv)
+ ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV)
+ ALIAS(VertexAttribs2svNV, PixelMapfv)
+ ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV)
+ ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV)
+ ALIAS(VertexAttribs4ubvNV, PixelMapfv)
+ ALIAS(PointParameterivNV, PointParameterfvEXT)
+ ALIAS(ProgramNamedParameter4dvNV, CompressedTexSubImage3DARB)
+ ALIAS(DeleteFramebuffersEXT, DrawBuffersARB)
+ ALIAS(DeleteRenderbuffersEXT, DrawBuffersARB)