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authorPeter Hutterer <peter.hutterer@who-t.net>2008-12-23 09:59:28 +1000
committerPeter Hutterer <peter.hutterer@who-t.net>2009-01-05 11:05:13 +1000
commit27011254c4de4e573a0851bf46892fb488db6522 (patch)
tree859b9f68bd61d7854edbeb27537d2fa12cc27486 /dix
parente1a3a1a0d85c9971aea65c2228b5fd4dbf3bf57a (diff)
xfree86: If an input device failed to activate, return immediately.
Devices are only activated once - right after they've been added to the server. If a device failes activation, it's dead. There's no reason to continue. Return the error code from ActivateDevice() without setting up sprite information or even sending a event to the client. Then - in the DDX - just remove the device again. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Diffstat (limited to 'dix')
-rw-r--r--dix/devices.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/dix/devices.c b/dix/devices.c
index ff6f0ec98..c51d9beef 100644
--- a/dix/devices.c
+++ b/dix/devices.c
@@ -444,6 +444,8 @@ ActivateDevice(DeviceIntPtr dev)
ret = (*dev->deviceProc) (dev, DEVICE_INIT);
dev->inited = (ret == Success);
+ if (!dev->inited)
+ return ret;
/* Initialize memory for sprites. */
if (dev->isMaster && dev->spriteInfo->spriteOwner)