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authorAlon Levy <alevy@redhat.com>2012-01-22 19:26:11 +0200
committerAlon Levy <alevy@redhat.com>2012-02-16 13:44:04 +0200
commit70d0d49b7c7d115f297dae710b9bb62b97fa22d5 (patch)
tree5c58f129f9ef8c3a88d871d1f0ac4befd5817b2a
parent994ac381a57e7a9ec502371c6aa3f491c1f1165f (diff)
replace lookup3 with MurmurHash3
See http://code.google.com/p/smhasher/wiki/MurmurHash3 Performance quotes from there are 2.5 times what lookup3 can do, for 32 bit variant, which is what we use: Lookup3_x86_32 - 1234 mb/sec Lookup3_x64_32 - 1265 mb/sec MurmurHash3_x86_32 - 3105 mb/sec New files are released to the public domain, keeping them that way. My own comparison shows the added hash to be ~45% faster then the existing one, see the tests at https://gitorious.org/hash_tests/hash_tests
-rw-r--r--src/Makefile.am8
-rw-r--r--src/lookup3.c769
-rw-r--r--src/lookup3.h26
-rw-r--r--src/murmurhash3.c357
-rw-r--r--src/murmurhash3.h39
-rw-r--r--src/qxl_image.c8
6 files changed, 404 insertions, 803 deletions
diff --git a/src/Makefile.am b/src/Makefile.am
index 9e249dc..6350ade 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -45,8 +45,8 @@ qxl_drv_la_SOURCES = \
qxl_mem.c \
mspace.c \
mspace.h \
- lookup3.c \
- lookup3.h \
+ murmurhash3.c \
+ murmurhash3.h \
qxl_cursor.c
endif
@@ -81,7 +81,7 @@ spiceqxl_drv_la_SOURCES = \
qxl_mem.c \
mspace.c \
mspace.h \
- lookup3.c \
- lookup3.h \
+ murmurhash3.c \
+ murmurhash3.h \
qxl_cursor.c
endif
diff --git a/src/lookup3.c b/src/lookup3.c
deleted file mode 100644
index b37ca51..0000000
--- a/src/lookup3.c
+++ /dev/null
@@ -1,769 +0,0 @@
-/*
--------------------------------------------------------------------------------
-lookup3.c, by Bob Jenkins, May 2006, Public Domain.
-
-These are functions for producing 32-bit hashes for hash table lookup.
-hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
-are externally useful functions. Routines to test the hash are included
-if SELF_TEST is defined. You can use this free for any purpose. It's in
-the public domain. It has no warranty.
-
-You probably want to use hashlittle(). hashlittle() and hashbig()
-hash byte arrays. hashlittle() is is faster than hashbig() on
-little-endian machines. Intel and AMD are little-endian machines.
-On second thought, you probably want hashlittle2(), which is identical to
-hashlittle() except it returns two 32-bit hashes for the price of one.
-You could implement hashbig2() if you wanted but I haven't bothered here.
-
-If you want to find a hash of, say, exactly 7 integers, do
- a = i1; b = i2; c = i3;
- mix(a,b,c);
- a += i4; b += i5; c += i6;
- mix(a,b,c);
- a += i7;
- final(a,b,c);
-then use c as the hash value. If you have a variable length array of
-4-byte integers to hash, use hashword(). If you have a byte array (like
-a character string), use hashlittle(). If you have several byte arrays, or
-a mix of things, see the comments above hashlittle().
-
-Why is this so big? I read 12 bytes at a time into 3 4-byte integers,
-then mix those integers. This is fast (you can do a lot more thorough
-mixing with 12*3 instructions on 3 integers than you can with 3 instructions
-on 1 byte), but shoehorning those bytes into integers efficiently is messy.
--------------------------------------------------------------------------------
-*/
-
-#include <stdio.h> /* defines printf for tests */
-#include <time.h> /* defines time_t for timings in the test */
-#include "lookup3.h"
-#ifdef linux
-# include <endian.h> /* attempt to define endianness */
-#endif
-
-/*
- * My best guess at if you are big-endian or little-endian. This may
- * need adjustment.
- */
-#if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && \
- __BYTE_ORDER == __LITTLE_ENDIAN) || \
- (defined(i386) || defined(__i386__) || defined(__i486__) || \
- defined(__i586__) || defined(__i686__) || defined(vax) || defined(MIPSEL))
-# define HASH_LITTLE_ENDIAN 1
-# define HASH_BIG_ENDIAN 0
-#elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && \
- __BYTE_ORDER == __BIG_ENDIAN) || \
- (defined(sparc) || defined(POWERPC) || defined(mc68000) || defined(sel))
-# define HASH_LITTLE_ENDIAN 0
-# define HASH_BIG_ENDIAN 1
-#else
-# define HASH_LITTLE_ENDIAN 0
-# define HASH_BIG_ENDIAN 0
-#endif
-
-#define hashsize(n) ((uint32_t)1<<(n))
-#define hashmask(n) (hashsize(n)-1)
-#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
-
-/*
--------------------------------------------------------------------------------
-mix -- mix 3 32-bit values reversibly.
-
-This is reversible, so any information in (a,b,c) before mix() is
-still in (a,b,c) after mix().
-
-If four pairs of (a,b,c) inputs are run through mix(), or through
-mix() in reverse, there are at least 32 bits of the output that
-are sometimes the same for one pair and different for another pair.
-This was tested for:
-* pairs that differed by one bit, by two bits, in any combination
- of top bits of (a,b,c), or in any combination of bottom bits of
- (a,b,c).
-* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
- the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
- is commonly produced by subtraction) look like a single 1-bit
- difference.
-* the base values were pseudorandom, all zero but one bit set, or
- all zero plus a counter that starts at zero.
-
-Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
-satisfy this are
- 4 6 8 16 19 4
- 9 15 3 18 27 15
- 14 9 3 7 17 3
-Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing
-for "differ" defined as + with a one-bit base and a two-bit delta. I
-used http://burtleburtle.net/bob/hash/avalanche.html to choose
-the operations, constants, and arrangements of the variables.
-
-This does not achieve avalanche. There are input bits of (a,b,c)
-that fail to affect some output bits of (a,b,c), especially of a. The
-most thoroughly mixed value is c, but it doesn't really even achieve
-avalanche in c.
-
-This allows some parallelism. Read-after-writes are good at doubling
-the number of bits affected, so the goal of mixing pulls in the opposite
-direction as the goal of parallelism. I did what I could. Rotates
-seem to cost as much as shifts on every machine I could lay my hands
-on, and rotates are much kinder to the top and bottom bits, so I used
-rotates.
--------------------------------------------------------------------------------
-*/
-#define mix(a,b,c) \
-{ \
- a -= c; a ^= rot(c, 4); c += b; \
- b -= a; b ^= rot(a, 6); a += c; \
- c -= b; c ^= rot(b, 8); b += a; \
- a -= c; a ^= rot(c,16); c += b; \
- b -= a; b ^= rot(a,19); a += c; \
- c -= b; c ^= rot(b, 4); b += a; \
-}
-
-/*
--------------------------------------------------------------------------------
-final -- final mixing of 3 32-bit values (a,b,c) into c
-
-Pairs of (a,b,c) values differing in only a few bits will usually
-produce values of c that look totally different. This was tested for
-* pairs that differed by one bit, by two bits, in any combination
- of top bits of (a,b,c), or in any combination of bottom bits of
- (a,b,c).
-* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
- the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
- is commonly produced by subtraction) look like a single 1-bit
- difference.
-* the base values were pseudorandom, all zero but one bit set, or
- all zero plus a counter that starts at zero.
-
-These constants passed:
- 14 11 25 16 4 14 24
- 12 14 25 16 4 14 24
-and these came close:
- 4 8 15 26 3 22 24
- 10 8 15 26 3 22 24
- 11 8 15 26 3 22 24
--------------------------------------------------------------------------------
-*/
-#define final(a,b,c) \
-{ \
- c ^= b; c -= rot(b,14); \
- a ^= c; a -= rot(c,11); \
- b ^= a; b -= rot(a,25); \
- c ^= b; c -= rot(b,16); \
- a ^= c; a -= rot(c,4); \
- b ^= a; b -= rot(a,14); \
- c ^= b; c -= rot(b,24); \
-}
-
-/*
---------------------------------------------------------------------
- This works on all machines. To be useful, it requires
- -- that the key be an array of uint32_t's, and
- -- that the length be the number of uint32_t's in the key
-
- The function hashword() is identical to hashlittle() on little-endian
- machines, and identical to hashbig() on big-endian machines,
- except that the length has to be measured in uint32_ts rather than in
- bytes. hashlittle() is more complicated than hashword() only because
- hashlittle() has to dance around fitting the key bytes into registers.
---------------------------------------------------------------------
-*/
-uint32_t hashword(
- const uint32_t *k, /* the key, an array of uint32_t values */
- size_t length, /* the length of the key, in uint32_ts */
- uint32_t initval) /* the previous hash, or an arbitrary value */
-{
- uint32_t a,b,c;
-
- /* Set up the internal state */
- a = b = c = 0xdeadbeef + (((uint32_t)length)<<2) + initval;
-
- /*------------------------------------------------- handle most of the key */
- while (length > 3)
- {
- a += k[0];
- b += k[1];
- c += k[2];
- mix(a,b,c);
- length -= 3;
- k += 3;
- }
-
- /*------------------------------------------- handle the last 3 uint32_t's */
- switch(length) /* all the case statements fall through */
- {
- case 3 : c+=k[2];
- case 2 : b+=k[1];
- case 1 : a+=k[0];
- final(a,b,c);
- case 0: /* case 0: nothing left to add */
- break;
- }
- /*------------------------------------------------------ report the result */
- return c;
-}
-
-
-/*
---------------------------------------------------------------------
-hashword2() -- same as hashword(), but take two seeds and return two
-32-bit values. pc and pb must both be nonnull, and *pc and *pb must
-both be initialized with seeds. If you pass in (*pb)==0, the output
-(*pc) will be the same as the return value from hashword().
---------------------------------------------------------------------
-*/
-void hashword2 (
-const uint32_t *k, /* the key, an array of uint32_t values */
-size_t length, /* the length of the key, in uint32_ts */
-uint32_t *pc, /* IN: seed OUT: primary hash value */
-uint32_t *pb) /* IN: more seed OUT: secondary hash value */
-{
- uint32_t a,b,c;
-
- /* Set up the internal state */
- a = b = c = 0xdeadbeef + ((uint32_t)(length<<2)) + *pc;
- c += *pb;
-
- /*------------------------------------------------- handle most of the key */
- while (length > 3)
- {
- a += k[0];
- b += k[1];
- c += k[2];
- mix(a,b,c);
- length -= 3;
- k += 3;
- }
-
- /*------------------------------------------- handle the last 3 uint32_t's */
- switch(length) /* all the case statements fall through */
- {
- case 3 : c+=k[2];
- case 2 : b+=k[1];
- case 1 : a+=k[0];
- final(a,b,c);
- case 0: /* case 0: nothing left to add */
- break;
- }
- /*------------------------------------------------------ report the result */
- *pc=c; *pb=b;
-}
-
-
-/*
--------------------------------------------------------------------------------
-hashlittle() -- hash a variable-length key into a 32-bit value
- k : the key (the unaligned variable-length array of bytes)
- length : the length of the key, counting by bytes
- initval : can be any 4-byte value
-Returns a 32-bit value. Every bit of the key affects every bit of
-the return value. Two keys differing by one or two bits will have
-totally different hash values.
-
-The best hash table sizes are powers of 2. There is no need to do
-mod a prime (mod is sooo slow!). If you need less than 32 bits,
-use a bitmask. For example, if you need only 10 bits, do
- h = (h & hashmask(10));
-In which case, the hash table should have hashsize(10) elements.
-
-If you are hashing n strings (uint8_t **)k, do it like this:
- for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h);
-
-By Bob Jenkins, 2006. bob_jenkins@burtleburtle.net. You may use this
-code any way you wish, private, educational, or commercial. It's free.
-
-Use for hash table lookup, or anything where one collision in 2^^32 is
-acceptable. Do NOT use for cryptographic purposes.
--------------------------------------------------------------------------------
-*/
-
-uint32_t hashlittle( const void *key, size_t length, uint32_t initval)
-{
- uint32_t a,b,c; /* internal state */
- union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */
-
- /* Set up the internal state */
- a = b = c = 0xdeadbeef + ((uint32_t)length) + initval;
-
- u.ptr = key;
- if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
- const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
-#ifdef VALGRIND
- const uint8_t *k8;
-#endif
-
- /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
- while (length > 12)
- {
- a += k[0];
- b += k[1];
- c += k[2];
- mix(a,b,c);
- length -= 12;
- k += 3;
- }
-
- /*----------------------------- handle the last (probably partial) block */
- /*
- * "k[2]&0xffffff" actually reads beyond the end of the string, but
- * then masks off the part it's not allowed to read. Because the
- * string is aligned, the masked-off tail is in the same word as the
- * rest of the string. Every machine with memory protection I've seen
- * does it on word boundaries, so is OK with this. But VALGRIND will
- * still catch it and complain. The masking trick does make the hash
- * noticably faster for short strings (like English words).
- */
-#ifndef VALGRIND
-
- switch(length)
- {
- case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
- case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
- case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
- case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
- case 8 : b+=k[1]; a+=k[0]; break;
- case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
- case 6 : b+=k[1]&0xffff; a+=k[0]; break;
- case 5 : b+=k[1]&0xff; a+=k[0]; break;
- case 4 : a+=k[0]; break;
- case 3 : a+=k[0]&0xffffff; break;
- case 2 : a+=k[0]&0xffff; break;
- case 1 : a+=k[0]&0xff; break;
- case 0 : return c; /* zero length strings require no mixing */
- }
-
-#else /* make valgrind happy */
-
- k8 = (const uint8_t *)k;
- switch(length)
- {
- case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
- case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
- case 10: c+=((uint32_t)k8[9])<<8; /* fall through */
- case 9 : c+=k8[8]; /* fall through */
- case 8 : b+=k[1]; a+=k[0]; break;
- case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
- case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */
- case 5 : b+=k8[4]; /* fall through */
- case 4 : a+=k[0]; break;
- case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
- case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */
- case 1 : a+=k8[0]; break;
- case 0 : return c;
- }
-
-#endif /* !valgrind */
-
- } else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
- const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */
- const uint8_t *k8;
-
- /*--------------- all but last block: aligned reads and different mixing */
- while (length > 12)
- {
- a += k[0] + (((uint32_t)k[1])<<16);
- b += k[2] + (((uint32_t)k[3])<<16);
- c += k[4] + (((uint32_t)k[5])<<16);
- mix(a,b,c);
- length -= 12;
- k += 6;
- }
-
- /*----------------------------- handle the last (probably partial) block */
- k8 = (const uint8_t *)k;
- switch(length)
- {
- case 12: c+=k[4]+(((uint32_t)k[5])<<16);
- b+=k[2]+(((uint32_t)k[3])<<16);
- a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
- case 10: c+=k[4];
- b+=k[2]+(((uint32_t)k[3])<<16);
- a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 9 : c+=k8[8]; /* fall through */
- case 8 : b+=k[2]+(((uint32_t)k[3])<<16);
- a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
- case 6 : b+=k[2];
- a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 5 : b+=k8[4]; /* fall through */
- case 4 : a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
- case 2 : a+=k[0];
- break;
- case 1 : a+=k8[0];
- break;
- case 0 : return c; /* zero length requires no mixing */
- }
-
- } else { /* need to read the key one byte at a time */
- const uint8_t *k = (const uint8_t *)key;
-
- /*--------------- all but the last block: affect some 32 bits of (a,b,c) */
- while (length > 12)
- {
- a += k[0];
- a += ((uint32_t)k[1])<<8;
- a += ((uint32_t)k[2])<<16;
- a += ((uint32_t)k[3])<<24;
- b += k[4];
- b += ((uint32_t)k[5])<<8;
- b += ((uint32_t)k[6])<<16;
- b += ((uint32_t)k[7])<<24;
- c += k[8];
- c += ((uint32_t)k[9])<<8;
- c += ((uint32_t)k[10])<<16;
- c += ((uint32_t)k[11])<<24;
- mix(a,b,c);
- length -= 12;
- k += 12;
- }
-
- /*-------------------------------- last block: affect all 32 bits of (c) */
- switch(length) /* all the case statements fall through */
- {
- case 12: c+=((uint32_t)k[11])<<24;
- case 11: c+=((uint32_t)k[10])<<16;
- case 10: c+=((uint32_t)k[9])<<8;
- case 9 : c+=k[8];
- case 8 : b+=((uint32_t)k[7])<<24;
- case 7 : b+=((uint32_t)k[6])<<16;
- case 6 : b+=((uint32_t)k[5])<<8;
- case 5 : b+=k[4];
- case 4 : a+=((uint32_t)k[3])<<24;
- case 3 : a+=((uint32_t)k[2])<<16;
- case 2 : a+=((uint32_t)k[1])<<8;
- case 1 : a+=k[0];
- break;
- case 0 : return c;
- }
- }
-
- final(a,b,c);
- return c;
-}
-
-
-/*
- * hashlittle2: return 2 32-bit hash values
- *
- * This is identical to hashlittle(), except it returns two 32-bit hash
- * values instead of just one. This is good enough for hash table
- * lookup with 2^^64 buckets, or if you want a second hash if you're not
- * happy with the first, or if you want a probably-unique 64-bit ID for
- * the key. *pc is better mixed than *pb, so use *pc first. If you want
- * a 64-bit value do something like "*pc + (((uint64_t)*pb)<<32)".
- */
-void hashlittle2(
- const void *key, /* the key to hash */
- size_t length, /* length of the key */
- uint32_t *pc, /* IN: primary initval, OUT: primary hash */
- uint32_t *pb) /* IN: secondary initval, OUT: secondary hash */
-{
- uint32_t a,b,c; /* internal state */
- union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */
-
- /* Set up the internal state */
- a = b = c = 0xdeadbeef + ((uint32_t)length) + *pc;
- c += *pb;
-
- u.ptr = key;
- if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
- const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
-#ifdef VALGRIND
- const uint8_t *k8;
-#endif
-
- /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
- while (length > 12)
- {
- a += k[0];
- b += k[1];
- c += k[2];
- mix(a,b,c);
- length -= 12;
- k += 3;
- }
-
- /*----------------------------- handle the last (probably partial) block */
- /*
- * "k[2]&0xffffff" actually reads beyond the end of the string, but
- * then masks off the part it's not allowed to read. Because the
- * string is aligned, the masked-off tail is in the same word as the
- * rest of the string. Every machine with memory protection I've seen
- * does it on word boundaries, so is OK with this. But VALGRIND will
- * still catch it and complain. The masking trick does make the hash
- * noticably faster for short strings (like English words).
- */
-#ifndef VALGRIND
-
- switch(length)
- {
- case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
- case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
- case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
- case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
- case 8 : b+=k[1]; a+=k[0]; break;
- case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
- case 6 : b+=k[1]&0xffff; a+=k[0]; break;
- case 5 : b+=k[1]&0xff; a+=k[0]; break;
- case 4 : a+=k[0]; break;
- case 3 : a+=k[0]&0xffffff; break;
- case 2 : a+=k[0]&0xffff; break;
- case 1 : a+=k[0]&0xff; break;
- case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
- }
-
-#else /* make valgrind happy */
-
- k8 = (const uint8_t *)k;
- switch(length)
- {
- case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
- case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
- case 10: c+=((uint32_t)k8[9])<<8; /* fall through */
- case 9 : c+=k8[8]; /* fall through */
- case 8 : b+=k[1]; a+=k[0]; break;
- case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
- case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */
- case 5 : b+=k8[4]; /* fall through */
- case 4 : a+=k[0]; break;
- case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
- case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */
- case 1 : a+=k8[0]; break;
- case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
- }
-
-#endif /* !valgrind */
-
- } else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
- const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */
- const uint8_t *k8;
-
- /*--------------- all but last block: aligned reads and different mixing */
- while (length > 12)
- {
- a += k[0] + (((uint32_t)k[1])<<16);
- b += k[2] + (((uint32_t)k[3])<<16);
- c += k[4] + (((uint32_t)k[5])<<16);
- mix(a,b,c);
- length -= 12;
- k += 6;
- }
-
- /*----------------------------- handle the last (probably partial) block */
- k8 = (const uint8_t *)k;
- switch(length)
- {
- case 12: c+=k[4]+(((uint32_t)k[5])<<16);
- b+=k[2]+(((uint32_t)k[3])<<16);
- a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
- case 10: c+=k[4];
- b+=k[2]+(((uint32_t)k[3])<<16);
- a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 9 : c+=k8[8]; /* fall through */
- case 8 : b+=k[2]+(((uint32_t)k[3])<<16);
- a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
- case 6 : b+=k[2];
- a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 5 : b+=k8[4]; /* fall through */
- case 4 : a+=k[0]+(((uint32_t)k[1])<<16);
- break;
- case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
- case 2 : a+=k[0];
- break;
- case 1 : a+=k8[0];
- break;
- case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
- }
-
- } else { /* need to read the key one byte at a time */
- const uint8_t *k = (const uint8_t *)key;
-
- /*--------------- all but the last block: affect some 32 bits of (a,b,c) */
- while (length > 12)
- {
- a += k[0];
- a += ((uint32_t)k[1])<<8;
- a += ((uint32_t)k[2])<<16;
- a += ((uint32_t)k[3])<<24;
- b += k[4];
- b += ((uint32_t)k[5])<<8;
- b += ((uint32_t)k[6])<<16;
- b += ((uint32_t)k[7])<<24;
- c += k[8];
- c += ((uint32_t)k[9])<<8;
- c += ((uint32_t)k[10])<<16;
- c += ((uint32_t)k[11])<<24;
- mix(a,b,c);
- length -= 12;
- k += 12;
- }
-
- /*-------------------------------- last block: affect all 32 bits of (c) */
- switch(length) /* all the case statements fall through */
- {
- case 12: c+=((uint32_t)k[11])<<24;
- case 11: c+=((uint32_t)k[10])<<16;
- case 10: c+=((uint32_t)k[9])<<8;
- case 9 : c+=k[8];
- case 8 : b+=((uint32_t)k[7])<<24;
- case 7 : b+=((uint32_t)k[6])<<16;
- case 6 : b+=((uint32_t)k[5])<<8;
- case 5 : b+=k[4];
- case 4 : a+=((uint32_t)k[3])<<24;
- case 3 : a+=((uint32_t)k[2])<<16;
- case 2 : a+=((uint32_t)k[1])<<8;
- case 1 : a+=k[0];
- break;
- case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
- }
- }
-
- final(a,b,c);
- *pc=c; *pb=b;
-}
-
-
-
-/*
- * hashbig():
- * This is the same as hashword() on big-endian machines. It is different
- * from hashlittle() on all machines. hashbig() takes advantage of
- * big-endian byte ordering.
- */
-uint32_t hashbig( const void *key, size_t length, uint32_t initval)
-{
- uint32_t a,b,c;
- union { const void *ptr; size_t i; } u; /* to cast key to (size_t) happily */
-
- /* Set up the internal state */
- a = b = c = 0xdeadbeef + ((uint32_t)length) + initval;
-
- u.ptr = key;
- if (HASH_BIG_ENDIAN && ((u.i & 0x3) == 0)) {
- const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
-#ifdef VALGRIND
- const uint8_t *k8;
-#endif
-
- /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
- while (length > 12)
- {
- a += k[0];
- b += k[1];
- c += k[2];
- mix(a,b,c);
- length -= 12;
- k += 3;
- }
-
- /*----------------------------- handle the last (probably partial) block */
- /*
- * "k[2]<<8" actually reads beyond the end of the string, but
- * then shifts out the part it's not allowed to read. Because the
- * string is aligned, the illegal read is in the same word as the
- * rest of the string. Every machine with memory protection I've seen
- * does it on word boundaries, so is OK with this. But VALGRIND will
- * still catch it and complain. The masking trick does make the hash
- * noticably faster for short strings (like English words).
- */
-#ifndef VALGRIND
-
- switch(length)
- {
- case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
- case 11: c+=k[2]&0xffffff00; b+=k[1]; a+=k[0]; break;
- case 10: c+=k[2]&0xffff0000; b+=k[1]; a+=k[0]; break;
- case 9 : c+=k[2]&0xff000000; b+=k[1]; a+=k[0]; break;
- case 8 : b+=k[1]; a+=k[0]; break;
- case 7 : b+=k[1]&0xffffff00; a+=k[0]; break;
- case 6 : b+=k[1]&0xffff0000; a+=k[0]; break;
- case 5 : b+=k[1]&0xff000000; a+=k[0]; break;
- case 4 : a+=k[0]; break;
- case 3 : a+=k[0]&0xffffff00; break;
- case 2 : a+=k[0]&0xffff0000; break;
- case 1 : a+=k[0]&0xff000000; break;
- case 0 : return c; /* zero length strings require no mixing */
- }
-
-#else /* make valgrind happy */
-
- k8 = (const uint8_t *)k;
- switch(length) /* all the case statements fall through */
- {
- case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
- case 11: c+=((uint32_t)k8[10])<<8; /* fall through */
- case 10: c+=((uint32_t)k8[9])<<16; /* fall through */
- case 9 : c+=((uint32_t)k8[8])<<24; /* fall through */
- case 8 : b+=k[1]; a+=k[0]; break;
- case 7 : b+=((uint32_t)k8[6])<<8; /* fall through */
- case 6 : b+=((uint32_t)k8[5])<<16; /* fall through */
- case 5 : b+=((uint32_t)k8[4])<<24; /* fall through */
- case 4 : a+=k[0]; break;
- case 3 : a+=((uint32_t)k8[2])<<8; /* fall through */
- case 2 : a+=((uint32_t)k8[1])<<16; /* fall through */
- case 1 : a+=((uint32_t)k8[0])<<24; break;
- case 0 : return c;
- }
-
-#endif /* !VALGRIND */
-
- } else { /* need to read the key one byte at a time */
- const uint8_t *k = (const uint8_t *)key;
-
- /*--------------- all but the last block: affect some 32 bits of (a,b,c) */
- while (length > 12)
- {
- a += ((uint32_t)k[0])<<24;
- a += ((uint32_t)k[1])<<16;
- a += ((uint32_t)k[2])<<8;
- a += ((uint32_t)k[3]);
- b += ((uint32_t)k[4])<<24;
- b += ((uint32_t)k[5])<<16;
- b += ((uint32_t)k[6])<<8;
- b += ((uint32_t)k[7]);
- c += ((uint32_t)k[8])<<24;
- c += ((uint32_t)k[9])<<16;
- c += ((uint32_t)k[10])<<8;
- c += ((uint32_t)k[11]);
- mix(a,b,c);
- length -= 12;
- k += 12;
- }
-
- /*-------------------------------- last block: affect all 32 bits of (c) */
- switch(length) /* all the case statements fall through */
- {
- case 12: c+=k[11];
- case 11: c+=((uint32_t)k[10])<<8;
- case 10: c+=((uint32_t)k[9])<<16;
- case 9 : c+=((uint32_t)k[8])<<24;
- case 8 : b+=k[7];
- case 7 : b+=((uint32_t)k[6])<<8;
- case 6 : b+=((uint32_t)k[5])<<16;
- case 5 : b+=((uint32_t)k[4])<<24;
- case 4 : a+=k[3];
- case 3 : a+=((uint32_t)k[2])<<8;
- case 2 : a+=((uint32_t)k[1])<<16;
- case 1 : a+=((uint32_t)k[0])<<24;
- break;
- case 0 : return c;
- }
- }
-
- final(a,b,c);
- return c;
-}
-
diff --git a/src/lookup3.h b/src/lookup3.h
deleted file mode 100644
index 50c1cf4..0000000
--- a/src/lookup3.h
+++ /dev/null
@@ -1,26 +0,0 @@
-#ifndef __LOOKUP3_H
-#define __LOOKUP3_H
-
-#if defined(__GNUC__) || defined(__sun)
-
-#include <stdint.h>
-
-#else
-
-#ifdef QXLDD
-#include <windef.h>
-#include "os_dep.h"
-#else
-#include <stddef.h>
-#include <basetsd.h>
-#endif
-
-typedef UINT32 uint32_t;
-typedef UINT16 uint16_t;
-typedef UINT8 uint8_t;
-
-#endif
-
-uint32_t hashlittle( const void *key, size_t length, uint32_t initval);
-
-#endif
diff --git a/src/murmurhash3.c b/src/murmurhash3.c
new file mode 100644
index 0000000..afb7d7d
--- /dev/null
+++ b/src/murmurhash3.c
@@ -0,0 +1,357 @@
+//-----------------------------------------------------------------------------
+// MurmurHash3 was written by Austin Appleby, and is placed in the public
+// domain. The author hereby disclaims copyright to this source code.
+
+// Note - The x86 and x64 versions do _not_ produce the same results, as the
+// algorithms are optimized for their respective platforms. You can still
+// compile and run any of them on any platform, but your performance with the
+// non-native version will be less than optimal.
+
+#include "murmurhash3.h"
+
+//-----------------------------------------------------------------------------
+// Platform-specific functions and macros
+
+// Microsoft Visual Studio
+
+#if defined(_MSC_VER)
+
+#define FORCE_INLINE __forceinline
+
+#include <stdlib.h>
+
+#define ROTL32(x,y) _rotl(x,y)
+#define ROTL64(x,y) _rotl64(x,y)
+
+#define BIG_CONSTANT(x) (x)
+
+// Other compilers
+
+#else // defined(_MSC_VER)
+
+#define FORCE_INLINE __attribute__((always_inline))
+
+static inline uint32_t rotl32 ( uint32_t x, int8_t r )
+{
+ return (x << r) | (x >> (32 - r));
+}
+
+static inline uint64_t rotl64 ( uint64_t x, int8_t r )
+{
+ return (x << r) | (x >> (64 - r));
+}
+
+#define ROTL32(x,y) rotl32(x,y)
+#define ROTL64(x,y) rotl64(x,y)
+
+#define BIG_CONSTANT(x) (x##LLU)
+
+#endif // !defined(_MSC_VER)
+
+//-----------------------------------------------------------------------------
+// Block read - if your platform needs to do endian-swapping or can only
+// handle aligned reads, do the conversion here
+
+static FORCE_INLINE uint32_t getblock_32 ( const uint32_t * p, int i )
+{
+ return p[i];
+}
+
+static FORCE_INLINE uint64_t getblock_64 ( const uint64_t * p, int i )
+{
+ return p[i];
+}
+
+//-----------------------------------------------------------------------------
+// Finalization mix - force all bits of a hash block to avalanche
+
+static FORCE_INLINE uint32_t fmix_32 ( uint32_t h )
+{
+ h ^= h >> 16;
+ h *= 0x85ebca6b;
+ h ^= h >> 13;
+ h *= 0xc2b2ae35;
+ h ^= h >> 16;
+
+ return h;
+}
+
+//----------
+
+static FORCE_INLINE uint64_t fmix_64 ( uint64_t k )
+{
+ k ^= k >> 33;
+ k *= BIG_CONSTANT(0xff51afd7ed558ccd);
+ k ^= k >> 33;
+ k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
+ k ^= k >> 33;
+
+ return k;
+}
+
+//-----------------------------------------------------------------------------
+
+void MurmurHash3_x86_32 ( const void * key, int len,
+ uint32_t seed, void * out )
+{
+ const uint8_t * data = (const uint8_t*)key;
+ const int nblocks = len / 4;
+
+ uint32_t h1 = seed;
+
+ uint32_t c1 = 0xcc9e2d51;
+ uint32_t c2 = 0x1b873593;
+
+ const uint32_t * blocks;
+ const uint8_t * tail;
+
+ uint32_t k1;
+
+ int i;
+ //----------
+ // body
+
+ blocks = (const uint32_t *)(data + nblocks*4);
+
+ for(i = -nblocks; i; i++)
+ {
+ k1 = getblock_32(blocks,i);
+
+ k1 *= c1;
+ k1 = ROTL32(k1,15);
+ k1 *= c2;
+
+ h1 ^= k1;
+ h1 = ROTL32(h1,13);
+ h1 = h1*5+0xe6546b64;
+ }
+
+ //----------
+ // tail
+
+ tail = (const uint8_t*)(data + nblocks*4);
+
+ k1 = 0;
+
+ switch(len & 3)
+ {
+ case 3: k1 ^= tail[2] << 16;
+ case 2: k1 ^= tail[1] << 8;
+ case 1: k1 ^= tail[0];
+ k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
+ };
+
+ //----------
+ // finalization
+
+ h1 ^= len;
+
+ h1 = fmix_32(h1);
+
+ *(uint32_t*)out = h1;
+}
+
+//-----------------------------------------------------------------------------
+
+void MurmurHash3_x86_128 ( const void * key, const int len,
+ uint32_t seed, void * out )
+{
+ const uint8_t * data = (const uint8_t*)key;
+ const int nblocks = len / 16;
+
+ uint32_t h1 = seed;
+ uint32_t h2 = seed;
+ uint32_t h3 = seed;
+ uint32_t h4 = seed;
+
+ uint32_t c1 = 0x239b961b;
+ uint32_t c2 = 0xab0e9789;
+ uint32_t c3 = 0x38b34ae5;
+ uint32_t c4 = 0xa1e38b93;
+
+ uint32_t k1;
+ uint32_t k2;
+ uint32_t k3;
+ uint32_t k4;
+
+ const uint32_t * blocks;
+ const uint8_t * tail;
+
+ int i;
+
+ //----------
+ // body
+
+ blocks = (const uint32_t *)(data + nblocks*16);
+
+ for(i = -nblocks; i; i++)
+ {
+ k1 = getblock_32(blocks,i*4+0);
+ k2 = getblock_32(blocks,i*4+1);
+ k3 = getblock_32(blocks,i*4+2);
+ k4 = getblock_32(blocks,i*4+3);
+
+ k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
+
+ h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;
+
+ k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
+
+ h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;
+
+ k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
+
+ h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;
+
+ k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
+
+ h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
+ }
+
+ //----------
+ // tail
+
+ tail = (const uint8_t*)(data + nblocks*16);
+
+ k1 = 0;
+ k2 = 0;
+ k3 = 0;
+ k4 = 0;
+
+ switch(len & 15)
+ {
+ case 15: k4 ^= tail[14] << 16;
+ case 14: k4 ^= tail[13] << 8;
+ case 13: k4 ^= tail[12] << 0;
+ k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
+
+ case 12: k3 ^= tail[11] << 24;
+ case 11: k3 ^= tail[10] << 16;
+ case 10: k3 ^= tail[ 9] << 8;
+ case 9: k3 ^= tail[ 8] << 0;
+ k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
+
+ case 8: k2 ^= tail[ 7] << 24;
+ case 7: k2 ^= tail[ 6] << 16;
+ case 6: k2 ^= tail[ 5] << 8;
+ case 5: k2 ^= tail[ 4] << 0;
+ k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
+
+ case 4: k1 ^= tail[ 3] << 24;
+ case 3: k1 ^= tail[ 2] << 16;
+ case 2: k1 ^= tail[ 1] << 8;
+ case 1: k1 ^= tail[ 0] << 0;
+ k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
+ };
+
+ //----------
+ // finalization
+
+ h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;
+
+ h1 += h2; h1 += h3; h1 += h4;
+ h2 += h1; h3 += h1; h4 += h1;
+
+ h1 = fmix_32(h1);
+ h2 = fmix_32(h2);
+ h3 = fmix_32(h3);
+ h4 = fmix_32(h4);
+
+ h1 += h2; h1 += h3; h1 += h4;
+ h2 += h1; h3 += h1; h4 += h1;
+
+ ((uint32_t*)out)[0] = h1;
+ ((uint32_t*)out)[1] = h2;
+ ((uint32_t*)out)[2] = h3;
+ ((uint32_t*)out)[3] = h4;
+}
+
+//-----------------------------------------------------------------------------
+
+void MurmurHash3_x64_128 ( const void * key, const int len,
+ const uint32_t seed, void * out )
+{
+ const uint8_t * data = (const uint8_t*)key;
+ const int nblocks = len / 16;
+
+ uint64_t h1 = seed;
+ uint64_t h2 = seed;
+
+ uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
+ uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
+
+ const uint64_t * blocks;
+ const uint8_t * tail;
+
+ uint64_t k1;
+ uint64_t k2;
+
+ int i;
+ //----------
+ // body
+
+ blocks = (const uint64_t *)(data);
+
+ for(i = 0; i < nblocks; i++)
+ {
+ k1 = getblock_64(blocks,i*2+0);
+ k2 = getblock_64(blocks,i*2+1);
+
+ k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
+
+ h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
+
+ k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
+
+ h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
+ }
+
+ //----------
+ // tail
+
+ tail = (const uint8_t*)(data + nblocks*16);
+
+ k1 = 0;
+ k2 = 0;
+
+ switch(len & 15)
+ {
+ case 15: k2 ^= ((uint64_t)tail[14]) << 48;
+ case 14: k2 ^= ((uint64_t)tail[13]) << 40;
+ case 13: k2 ^= ((uint64_t)tail[12]) << 32;
+ case 12: k2 ^= ((uint64_t)tail[11]) << 24;
+ case 11: k2 ^= ((uint64_t)tail[10]) << 16;
+ case 10: k2 ^= ((uint64_t)tail[ 9]) << 8;
+ case 9: k2 ^= ((uint64_t)tail[ 8]) << 0;
+ k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
+
+ case 8: k1 ^= ((uint64_t)tail[ 7]) << 56;
+ case 7: k1 ^= ((uint64_t)tail[ 6]) << 48;
+ case 6: k1 ^= ((uint64_t)tail[ 5]) << 40;
+ case 5: k1 ^= ((uint64_t)tail[ 4]) << 32;
+ case 4: k1 ^= ((uint64_t)tail[ 3]) << 24;
+ case 3: k1 ^= ((uint64_t)tail[ 2]) << 16;
+ case 2: k1 ^= ((uint64_t)tail[ 1]) << 8;
+ case 1: k1 ^= ((uint64_t)tail[ 0]) << 0;
+ k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
+ };
+
+ //----------
+ // finalization
+
+ h1 ^= len; h2 ^= len;
+
+ h1 += h2;
+ h2 += h1;
+
+ h1 = fmix_64(h1);
+ h2 = fmix_64(h2);
+
+ h1 += h2;
+ h2 += h1;
+
+ ((uint64_t*)out)[0] = h1;
+ ((uint64_t*)out)[1] = h2;
+}
+
+//-----------------------------------------------------------------------------
diff --git a/src/murmurhash3.h b/src/murmurhash3.h
new file mode 100644
index 0000000..2a35de1
--- /dev/null
+++ b/src/murmurhash3.h
@@ -0,0 +1,39 @@
+// Source: http://code.google.com/p/smhasher/wiki/MurmurHash3
+
+//-----------------------------------------------------------------------------
+// MurmurHash3 was written by Austin Appleby, and is placed in the public
+// domain. The author hereby disclaims copyright to this source code.
+
+#ifndef _MURMURHASH3_H_
+#define _MURMURHASH3_H_
+
+//-----------------------------------------------------------------------------
+// Platform-specific functions and macros
+
+// Microsoft Visual Studio
+
+#if defined(_MSC_VER)
+
+typedef unsigned char uint8_t;
+typedef unsigned long uint32_t;
+typedef unsigned __int64 uint64_t;
+
+// Other compilers
+
+#else // defined(_MSC_VER)
+
+#include <stdint.h>
+
+#endif // !defined(_MSC_VER)
+
+//-----------------------------------------------------------------------------
+
+void MurmurHash3_x86_32 ( const void * key, int len, uint32_t seed, void * out );
+
+void MurmurHash3_x86_128 ( const void * key, int len, uint32_t seed, void * out );
+
+void MurmurHash3_x64_128 ( const void * key, int len, uint32_t seed, void * out );
+
+//-----------------------------------------------------------------------------
+
+#endif // _MURMURHASH3_H_
diff --git a/src/qxl_image.c b/src/qxl_image.c
index aceac1e..8e5127d 100644
--- a/src/qxl_image.c
+++ b/src/qxl_image.c
@@ -28,7 +28,7 @@
#include <assert.h>
#include <stdlib.h>
#include "qxl.h"
-#include "lookup3.h"
+#include "murmurhash3.h"
typedef struct image_info_t image_info_t;
@@ -46,7 +46,7 @@ static unsigned int
hash_and_copy (const uint8_t *src, int src_stride,
uint8_t *dest, int dest_stride,
int bytes_per_pixel, int width, int height,
- unsigned int hash)
+ uint32_t hash)
{
int i;
@@ -59,7 +59,7 @@ hash_and_copy (const uint8_t *src, int src_stride,
if (dest)
memcpy (dest_line, src_line, n_bytes);
- hash = hashlittle (src_line, n_bytes, hash);
+ MurmurHash3_x86_32 (src_line, n_bytes, hash, &hash);
}
return hash;
@@ -129,7 +129,7 @@ qxl_image_create (qxl_screen_t *qxl, const uint8_t *data,
int x, int y, int width, int height,
int stride, int Bpp, Bool fallback)
{
- unsigned int hash;
+ uint32_t hash;
image_info_t *info;
struct QXLImage *image;
struct QXLDataChunk *head;