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author | Chris Wilson <chris@chris-wilson.co.uk> | 2012-01-23 18:00:05 +0000 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2012-01-24 01:29:31 +0000 |
commit | 78238b3a37c1c8a152bd3920e73aa6034c0f663f (patch) | |
tree | 86be0c6770b9f0e369edd21a619d06deb135e39b | |
parent | c5c77d04d79666962fd7c2d86bc6e7aef716084b (diff) |
sna: Prefer mi span filling functions to call through to the GPU
Having removed the double analysis for the fast paths, at least, the
span filling code on the GPU is now faster than doing the same
operations in cache memory for the majority of cases. So allow the
driver to prefer to use those functions when it has a GPU bo.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
-rw-r--r-- | src/sna/sna_accel.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sna/sna_accel.c b/src/sna/sna_accel.c index 6fd5fc46..f8bee58f 100644 --- a/src/sna/sna_accel.c +++ b/src/sna/sna_accel.c @@ -59,7 +59,7 @@ #define FORCE_FLUSH 0 #define USE_INPLACE 1 -#define USE_WIDE_SPANS 0 /* -1 force CPU, 1 force GPU */ +#define USE_WIDE_SPANS 1 /* -1 force CPU, 1 force GPU */ #define USE_ZERO_SPANS 1 /* -1 force CPU, 1 force GPU */ #define USE_BO_FOR_SCRATCH_PIXMAP 1 |