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authorAlex Deucher <alexdeucher@gmail.com>2010-03-15 12:25:57 -0400
committerAlex Deucher <alexdeucher@gmail.com>2010-03-15 12:27:28 -0400
commit488c9fd8300505cc6c0c2f8f0f00849f27cc5d63 (patch)
tree7bb73d88e89d91914072370a4d830aa0c569f903
parent2ace2591d92fb6d3ce7a6453edb04b36a6c49a32 (diff)
r6xx/r7xx: fix domain handling in accel code
Noticed by Pauli and Michel on IRC. Improves GetImage performace by a factor of ~10.
-rw-r--r--src/r600_exa.c26
-rw-r--r--src/r600_state.h12
-rw-r--r--src/r600_textured_videofuncs.c24
-rw-r--r--src/r6xx_accel.c36
4 files changed, 49 insertions, 49 deletions
diff --git a/src/r600_exa.c b/src/r600_exa.c
index 488291d1..0d7e9f9f 100644
--- a/src/r600_exa.c
+++ b/src/r600_exa.c
@@ -276,7 +276,7 @@ R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
vs_conf.num_gprs = 2;
vs_conf.stack_size = 0;
vs_conf.bo = accel_state->shaders_bo;
- vs_setup (pScrn, accel_state->ib, &vs_conf);
+ vs_setup (pScrn, accel_state->ib, &vs_conf, RADEON_GEM_DOMAIN_VRAM);
/* flush SQ cache */
cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit,
@@ -290,7 +290,7 @@ R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
ps_conf.clamp_consts = 0;
ps_conf.export_mode = 2;
ps_conf.bo = accel_state->shaders_bo;
- ps_setup (pScrn, accel_state->ib, &ps_conf);
+ ps_setup (pScrn, accel_state->ib, &ps_conf, RADEON_GEM_DOMAIN_VRAM);
/* Render setup */
if (pm & 0x000000ff)
@@ -324,7 +324,7 @@ R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
}
cb_conf.source_format = 1;
cb_conf.blend_clamp = 1;
- set_render_target(pScrn, accel_state->ib, &cb_conf);
+ set_render_target(pScrn, accel_state->ib, &cb_conf, RADEON_GEM_DOMAIN_VRAM);
/* Interpolator setup */
/* one unused export from VS (VS_EXPORT_COUNT is zero based, count minus one) */
@@ -498,7 +498,7 @@ R600DoPrepareCopy(ScrnInfoPtr pScrn,
vs_conf.num_gprs = 2;
vs_conf.stack_size = 0;
vs_conf.bo = accel_state->shaders_bo;
- vs_setup (pScrn, accel_state->ib, &vs_conf);
+ vs_setup (pScrn, accel_state->ib, &vs_conf, RADEON_GEM_DOMAIN_VRAM);
/* flush SQ cache */
cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit,
@@ -512,12 +512,12 @@ R600DoPrepareCopy(ScrnInfoPtr pScrn,
ps_conf.clamp_consts = 0;
ps_conf.export_mode = 2;
ps_conf.bo = accel_state->shaders_bo;
- ps_setup (pScrn, accel_state->ib, &ps_conf);
+ ps_setup (pScrn, accel_state->ib, &ps_conf, RADEON_GEM_DOMAIN_VRAM);
/* flush texture cache */
cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit,
accel_state->src_size[0], accel_state->src_mc_addr[0],
- accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM, 0);
+ accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
/* Texture */
tex_res.id = 0;
@@ -554,7 +554,7 @@ R600DoPrepareCopy(ScrnInfoPtr pScrn,
tex_res.base_level = 0;
tex_res.last_level = 0;
tex_res.perf_modulation = 0;
- set_tex_resource (pScrn, accel_state->ib, &tex_res);
+ set_tex_resource (pScrn, accel_state->ib, &tex_res, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT);
tex_samp.id = 0;
tex_samp.clamp_x = SQ_TEX_CLAMP_LAST_TEXEL;
@@ -598,7 +598,7 @@ R600DoPrepareCopy(ScrnInfoPtr pScrn,
}
cb_conf.source_format = 1;
cb_conf.blend_clamp = 1;
- set_render_target(pScrn, accel_state->ib, &cb_conf);
+ set_render_target(pScrn, accel_state->ib, &cb_conf, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT);
/* Interpolator setup */
/* export tex coord from VS */
@@ -1281,7 +1281,7 @@ static Bool R600TextureSetup(PicturePtr pPict, PixmapPtr pPix,
/* flush texture cache */
cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit,
accel_state->src_size[unit], accel_state->src_mc_addr[unit],
- accel_state->src_bo[unit], RADEON_GEM_DOMAIN_VRAM, 0);
+ accel_state->src_bo[unit], RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
/* Texture */
tex_res.id = unit;
@@ -1414,7 +1414,7 @@ static Bool R600TextureSetup(PicturePtr pPict, PixmapPtr pPix,
tex_res.base_level = 0;
tex_res.last_level = 0;
tex_res.perf_modulation = 0;
- set_tex_resource (pScrn, accel_state->ib, &tex_res);
+ set_tex_resource (pScrn, accel_state->ib, &tex_res, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT);
tex_samp.id = unit;
tex_samp.border_color = SQ_TEX_BORDER_COLOR_TRANS_BLACK;
@@ -1715,7 +1715,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
vs_conf.num_gprs = 3;
vs_conf.stack_size = 1;
vs_conf.bo = accel_state->shaders_bo;
- vs_setup (pScrn, accel_state->ib, &vs_conf);
+ vs_setup (pScrn, accel_state->ib, &vs_conf, RADEON_GEM_DOMAIN_VRAM);
/* flush SQ cache */
cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit,
@@ -1729,7 +1729,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
ps_conf.clamp_consts = 0;
ps_conf.export_mode = 2;
ps_conf.bo = accel_state->shaders_bo;
- ps_setup (pScrn, accel_state->ib, &ps_conf);
+ ps_setup (pScrn, accel_state->ib, &ps_conf, RADEON_GEM_DOMAIN_VRAM);
BEGIN_BATCH(9);
EREG(accel_state->ib, CB_TARGET_MASK, (0xf << TARGET0_ENABLE_shift));
@@ -1782,7 +1782,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
}
cb_conf.source_format = 1;
cb_conf.blend_clamp = 1;
- set_render_target(pScrn, accel_state->ib, &cb_conf);
+ set_render_target(pScrn, accel_state->ib, &cb_conf, RADEON_GEM_DOMAIN_VRAM);
/* Interpolator setup */
BEGIN_BATCH(21);
diff --git a/src/r600_state.h b/src/r600_state.h
index 0ee480bc..1f2fbaac 100644
--- a/src/r600_state.h
+++ b/src/r600_state.h
@@ -281,26 +281,26 @@ wait_3d_idle(ScrnInfoPtr pScrn, drmBufPtr ib);
void
start_3d(ScrnInfoPtr pScrn, drmBufPtr ib);
void
-set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf);
+set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf, uint32_t domain);
void
cp_set_surface_sync(ScrnInfoPtr pScrn, drmBufPtr ib, uint32_t sync_type, uint32_t size, uint64_t mc_addr,
struct radeon_bo *bo, uint32_t rdomains, uint32_t wdomain);
void
cp_wait_vline_sync(ScrnInfoPtr pScrn, drmBufPtr ib, PixmapPtr pPix, xf86CrtcPtr crtc, int start, int stop);
void
-fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf);
+fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf, uint32_t domain);
void
-vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf);
+vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf, uint32_t domain);
void
-ps_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *ps_conf);
+ps_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *ps_conf, uint32_t domain);
void
set_alu_consts(ScrnInfoPtr pScrn, drmBufPtr ib, int offset, int count, float *const_buf);
void
set_bool_consts(ScrnInfoPtr pScrn, drmBufPtr ib, int offset, uint32_t val);
void
-set_vtx_resource(ScrnInfoPtr pScrn, drmBufPtr ib, vtx_resource_t *res);
+set_vtx_resource(ScrnInfoPtr pScrn, drmBufPtr ib, vtx_resource_t *res, uint32_t domain);
void
-set_tex_resource(ScrnInfoPtr pScrn, drmBufPtr ib, tex_resource_t *tex_res);
+set_tex_resource(ScrnInfoPtr pScrn, drmBufPtr ib, tex_resource_t *tex_res, uint32_t domain);
void
set_tex_sampler (ScrnInfoPtr pScrn, drmBufPtr ib, tex_sampler_t *s);
void
diff --git a/src/r600_textured_videofuncs.c b/src/r600_textured_videofuncs.c
index f9b3a909..7b55cec7 100644
--- a/src/r600_textured_videofuncs.c
+++ b/src/r600_textured_videofuncs.c
@@ -257,7 +257,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
vs_conf.num_gprs = 2;
vs_conf.stack_size = 0;
vs_conf.bo = accel_state->shaders_bo;
- vs_setup (pScrn, accel_state->ib, &vs_conf);
+ vs_setup (pScrn, accel_state->ib, &vs_conf, RADEON_GEM_DOMAIN_VRAM);
/* flush SQ cache */
cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit,
@@ -271,7 +271,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
ps_conf.clamp_consts = 0;
ps_conf.export_mode = 2;
ps_conf.bo = accel_state->shaders_bo;
- ps_setup (pScrn, accel_state->ib, &ps_conf);
+ ps_setup (pScrn, accel_state->ib, &ps_conf, RADEON_GEM_DOMAIN_VRAM);
/* PS alu constants */
set_alu_consts(pScrn, accel_state->ib, SQ_ALU_CONSTANT_ps,
@@ -286,7 +286,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
/* flush texture cache */
cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[0],
accel_state->src_mc_addr[0],
- accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM, 0);
+ accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
/* Y texture */
tex_res.id = 0;
@@ -311,7 +311,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.last_level = 0;
tex_res.perf_modulation = 0;
tex_res.interlaced = 0;
- set_tex_resource (pScrn, accel_state->ib, &tex_res);
+ set_tex_resource (pScrn, accel_state->ib, &tex_res, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT);
/* Y sampler */
tex_samp.id = 0;
@@ -331,7 +331,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit,
accel_state->src_size[0] / 4,
accel_state->src_mc_addr[0] + pPriv->planev_offset,
- accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM, 0);
+ accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
tex_res.id = 1;
tex_res.format = FMT_8;
@@ -346,7 +346,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.base = accel_state->src_mc_addr[0] + pPriv->planev_offset;
tex_res.mip_base = accel_state->src_mc_addr[0] + pPriv->planev_offset;
- set_tex_resource (pScrn, accel_state->ib, &tex_res);
+ set_tex_resource (pScrn, accel_state->ib, &tex_res, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT);
/* U or V sampler */
tex_samp.id = 1;
@@ -356,7 +356,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit,
accel_state->src_size[0] / 4,
accel_state->src_mc_addr[0] + pPriv->planeu_offset,
- accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM, 0);
+ accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
tex_res.id = 2;
tex_res.format = FMT_8;
@@ -371,7 +371,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.base = accel_state->src_mc_addr[0] + pPriv->planeu_offset;
tex_res.mip_base = accel_state->src_mc_addr[0] + pPriv->planeu_offset;
- set_tex_resource (pScrn, accel_state->ib, &tex_res);
+ set_tex_resource (pScrn, accel_state->ib, &tex_res, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT);
/* UV sampler */
tex_samp.id = 2;
@@ -385,7 +385,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
/* flush texture cache */
cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[0],
accel_state->src_mc_addr[0],
- accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM, 0);
+ accel_state->src_bo[0], RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
/* Y texture */
tex_res.id = 0;
@@ -413,7 +413,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.last_level = 0;
tex_res.perf_modulation = 0;
tex_res.interlaced = 0;
- set_tex_resource (pScrn, accel_state->ib, &tex_res);
+ set_tex_resource (pScrn, accel_state->ib, &tex_res, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT);
/* Y sampler */
tex_samp.id = 0;
@@ -448,7 +448,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.base = accel_state->src_mc_addr[0];
tex_res.mip_base = accel_state->src_mc_addr[0];
- set_tex_resource (pScrn, accel_state->ib, &tex_res);
+ set_tex_resource (pScrn, accel_state->ib, &tex_res, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT);
/* UV sampler */
tex_samp.id = 1;
@@ -488,7 +488,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
cb_conf.source_format = 1;
cb_conf.blend_clamp = 1;
- set_render_target(pScrn, accel_state->ib, &cb_conf);
+ set_render_target(pScrn, accel_state->ib, &cb_conf, RADEON_GEM_DOMAIN_VRAM);
/* Interpolator setup */
/* export tex coords from VS */
diff --git a/src/r6xx_accel.c b/src/r6xx_accel.c
index 3ec9018a..d7a95a46 100644
--- a/src/r6xx_accel.c
+++ b/src/r6xx_accel.c
@@ -222,7 +222,7 @@ sq_setup(ScrnInfoPtr pScrn, drmBufPtr ib, sq_config_t *sq_conf)
}
void
-set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf)
+set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf, uint32_t domain)
{
uint32_t cb_color_info;
int pitch, slice, h;
@@ -259,7 +259,7 @@ set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf)
BEGIN_BATCH(3 + 2);
EREG(ib, (CB_COLOR0_BASE + (4 * cb_conf->id)), (cb_conf->base >> 8));
- RELOC_BATCH(cb_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0);
+ RELOC_BATCH(cb_conf->bo, 0, domain);
END_BATCH();
// rv6xx workaround
@@ -276,11 +276,11 @@ set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf)
*/
BEGIN_BATCH(3 + 2);
EREG(ib, (CB_COLOR0_TILE + (4 * cb_conf->id)), (0 >> 8)); // CMASK per-tile data base/256
- RELOC_BATCH(cb_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0);
+ RELOC_BATCH(cb_conf->bo, 0, domain);
END_BATCH();
BEGIN_BATCH(3 + 2);
EREG(ib, (CB_COLOR0_FRAG + (4 * cb_conf->id)), (0 >> 8)); // FMASK per-tile data base/256
- RELOC_BATCH(cb_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0);
+ RELOC_BATCH(cb_conf->bo, 0, domain);
END_BATCH();
BEGIN_BATCH(12);
// pitch only for ARRAY_LINEAR_GENERAL, other tiling modes require addrlib
@@ -399,7 +399,7 @@ void cp_wait_vline_sync(ScrnInfoPtr pScrn, drmBufPtr ib, PixmapPtr pPix,
}
void
-fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf)
+fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf, uint32_t domain)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
uint32_t sq_pgm_resources;
@@ -412,7 +412,7 @@ fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf)
BEGIN_BATCH(3 + 2);
EREG(ib, SQ_PGM_START_FS, fs_conf->shader_addr >> 8);
- RELOC_BATCH(fs_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0);
+ RELOC_BATCH(fs_conf->bo, domain, 0);
END_BATCH();
BEGIN_BATCH(6);
@@ -422,7 +422,7 @@ fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf)
}
void
-vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf)
+vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf, uint32_t domain)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
uint32_t sq_pgm_resources;
@@ -439,7 +439,7 @@ vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf)
BEGIN_BATCH(3 + 2);
EREG(ib, SQ_PGM_START_VS, vs_conf->shader_addr >> 8);
- RELOC_BATCH(vs_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0);
+ RELOC_BATCH(vs_conf->bo, domain, 0);
END_BATCH();
BEGIN_BATCH(6);
@@ -449,7 +449,7 @@ vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf)
}
void
-ps_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *ps_conf)
+ps_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *ps_conf, uint32_t domain)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
uint32_t sq_pgm_resources;
@@ -468,7 +468,7 @@ ps_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *ps_conf)
BEGIN_BATCH(3 + 2);
EREG(ib, SQ_PGM_START_PS, ps_conf->shader_addr >> 8);
- RELOC_BATCH(ps_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0);
+ RELOC_BATCH(ps_conf->bo, domain, 0);
END_BATCH();
BEGIN_BATCH(9);
@@ -505,7 +505,7 @@ set_bool_consts(ScrnInfoPtr pScrn, drmBufPtr ib, int offset, uint32_t val)
}
void
-set_vtx_resource(ScrnInfoPtr pScrn, drmBufPtr ib, vtx_resource_t *res)
+set_vtx_resource(ScrnInfoPtr pScrn, drmBufPtr ib, vtx_resource_t *res, uint32_t domain)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
uint32_t sq_vtx_constant_word2;
@@ -533,12 +533,12 @@ set_vtx_resource(ScrnInfoPtr pScrn, drmBufPtr ib, vtx_resource_t *res)
E32(ib, 0); // 4: n/a
E32(ib, 0); // 5: n/a
E32(ib, SQ_TEX_VTX_VALID_BUFFER << SQ_VTX_CONSTANT_WORD6_0__TYPE_shift); // 6: TYPE
- RELOC_BATCH(res->bo, RADEON_GEM_DOMAIN_GTT, 0);
+ RELOC_BATCH(res->bo, domain, 0);
END_BATCH();
}
void
-set_tex_resource(ScrnInfoPtr pScrn, drmBufPtr ib, tex_resource_t *tex_res)
+set_tex_resource(ScrnInfoPtr pScrn, drmBufPtr ib, tex_resource_t *tex_res, uint32_t domain)
{
RADEONInfoPtr info = RADEONPTR(pScrn);
uint32_t sq_tex_resource_word0, sq_tex_resource_word1, sq_tex_resource_word4;
@@ -599,8 +599,8 @@ set_tex_resource(ScrnInfoPtr pScrn, drmBufPtr ib, tex_resource_t *tex_res)
E32(ib, sq_tex_resource_word4);
E32(ib, sq_tex_resource_word5);
E32(ib, sq_tex_resource_word6);
- RELOC_BATCH(tex_res->bo, RADEON_GEM_DOMAIN_VRAM, 0);
- RELOC_BATCH(tex_res->mip_bo, RADEON_GEM_DOMAIN_VRAM, 0);
+ RELOC_BATCH(tex_res->bo, domain, 0);
+ RELOC_BATCH(tex_res->mip_bo, domain, 0);
END_BATCH();
}
@@ -1085,7 +1085,7 @@ set_default_state(ScrnInfoPtr pScrn, drmBufPtr ib)
// clear FS
fs_conf.bo = accel_state->shaders_bo;
- fs_setup(pScrn, ib, &fs_conf);
+ fs_setup(pScrn, ib, &fs_conf, RADEON_GEM_DOMAIN_VRAM);
// VGT
BEGIN_BATCH(75);
@@ -1271,7 +1271,7 @@ void r600_finish_op(ScrnInfoPtr pScrn, int vtx_size)
vtx_res.mem_req_size = 1;
vtx_res.vb_addr = accel_state->vb_mc_addr + accel_state->vb_start_op;
vtx_res.bo = accel_state->vb_bo;
- set_vtx_resource (pScrn, accel_state->ib, &vtx_res);
+ set_vtx_resource (pScrn, accel_state->ib, &vtx_res, RADEON_GEM_DOMAIN_GTT);
/* Draw */
draw_conf.prim_type = DI_PT_RECTLIST;
@@ -1288,7 +1288,7 @@ void r600_finish_op(ScrnInfoPtr pScrn, int vtx_size)
/* sync dst surface */
cp_set_surface_sync(pScrn, accel_state->ib, (CB_ACTION_ENA_bit | CB0_DEST_BASE_ENA_bit),
accel_state->dst_size, accel_state->dst_mc_addr,
- accel_state->dst_bo, RADEON_GEM_DOMAIN_VRAM, 0);
+ accel_state->dst_bo, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
accel_state->vb_start_op = -1;
accel_state->ib_reset_op = 0;