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authorEric Anholt <eric@anholt.net>2014-02-28 13:02:22 -0500
committerZhigang Gong <zhigang.gong@gmail.com>2014-03-13 21:52:28 +0800
commit307ad4776c02aa8fffc585bef834f060ef37c369 (patch)
treedb1d8f7323e9654c9736df1e641a69f501d7d76b
parent2c4e865ca50fab95eed2c32bd48d1c13ac4237ba (diff)
glamor: Improve the performance of PolyGlyphBlt.
Using the same idea as the previous PushPixels code, just make points for each point in the glyph. This is an advantage over the pushpixels fallback because we can batch the BO mappings and draw calls across glyphs. Improves performance of x11perf -f8text by 881.481% +/- 50.5971% (n=6). Ported from Eric's xserver glamor tree. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-rw-r--r--src/glamor_glyphblt.c140
1 files changed, 140 insertions, 0 deletions
diff --git a/src/glamor_glyphblt.c b/src/glamor_glyphblt.c
index 35be282..ca92100 100644
--- a/src/glamor_glyphblt.c
+++ b/src/glamor_glyphblt.c
@@ -27,6 +27,143 @@
*/
#include "glamor_priv.h"
+#include <dixfontstr.h>
+
+static Bool
+glamor_poly_glyph_blt_pixels(DrawablePtr drawable, GCPtr gc,
+ int x, int y, unsigned int nglyph,
+ CharInfoPtr *ppci)
+{
+ ScreenPtr screen = drawable->pScreen;
+ glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
+ PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
+ glamor_pixmap_private *pixmap_priv;
+ int off_x, off_y;
+ GLfloat xscale, yscale;
+ float color[4];
+ unsigned long fg_pixel = gc->fgPixel;
+ char *vbo_offset;
+ RegionPtr clip;
+ int num_points, max_points;
+ float *points = NULL;
+ glamor_gl_dispatch *dispatch;
+
+ x += drawable->x;
+ y += drawable->y;
+
+ if (gc->fillStyle != FillSolid) {
+ glamor_fallback("gc fillstyle not solid\n");
+ return FALSE;
+ }
+
+ pixmap_priv = glamor_get_pixmap_private(pixmap);
+ if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
+ return FALSE;
+
+ dispatch = glamor_get_dispatch(glamor_priv);
+ if (!glamor_set_alu(dispatch, gc->alu)) {
+ if (gc->alu == GXclear)
+ fg_pixel = 0;
+ else {
+ glamor_fallback("unsupported alu %x\n", gc->alu);
+ glamor_put_dispatch(glamor_priv);
+ return FALSE;
+ }
+ }
+
+ if (!glamor_set_planemask(pixmap, gc->planemask)) {
+ glamor_fallback("Failed to set planemask in %s.\n", __FUNCTION__);
+ glamor_put_dispatch(glamor_priv);
+ return FALSE;
+ }
+
+ glamor_get_drawable_deltas(drawable, pixmap, &off_x, &off_y);
+
+ glamor_set_destination_pixmap_priv_nc(pixmap_priv);
+ pixmap_priv_get_dest_scale(pixmap_priv, &xscale, &yscale);
+
+ dispatch->glUseProgram(glamor_priv->solid_prog);
+
+ glamor_get_rgba_from_pixel(fg_pixel,
+ &color[0], &color[1], &color[2], &color[3],
+ format_for_pixmap(pixmap));
+ dispatch->glUniform4fv(glamor_priv->solid_color_uniform_location, 1, color);
+
+ clip = fbGetCompositeClip(gc);
+
+ dispatch->glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
+
+ max_points = 500;
+ num_points = 0;
+ while (nglyph--) {
+ CharInfoPtr charinfo = *ppci++;
+ int w = GLYPHWIDTHPIXELS(charinfo);
+ int h = GLYPHHEIGHTPIXELS(charinfo);
+ uint8_t *glyphbits = FONTGLYPHBITS(NULL, charinfo);
+
+ if (w && h) {
+ int glyph_x = x + charinfo->metrics.leftSideBearing;
+ int glyph_y = y - charinfo->metrics.ascent;
+ int glyph_stride = GLYPHWIDTHBYTESPADDED(charinfo);
+ int xx, yy;
+
+ for (yy = 0; yy < h; yy++) {
+ uint8_t *glyph_row = glyphbits + glyph_stride * yy;
+ for (xx = 0; xx < w; xx++) {
+ int pt_x_i = glyph_x + xx;
+ int pt_y_i = glyph_y + yy;
+ float pt_x_f, pt_y_f;
+ if (!(glyph_row[xx / 8] & (1 << xx % 8)))
+ continue;
+
+ if (!RegionContainsPoint(clip, pt_x_i, pt_y_i, NULL))
+ continue;
+
+ if (!num_points) {
+ points = glamor_get_vbo_space(screen,
+ max_points * 2 * sizeof(float),
+ &vbo_offset);
+
+ dispatch->glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
+ GL_FALSE, 2 * sizeof(float),
+ vbo_offset);
+ }
+
+ pt_x_f = v_from_x_coord_x(xscale, pt_x_i + off_x + 0.5);
+ if (glamor_priv->yInverted)
+ pt_y_f = v_from_x_coord_y_inverted(yscale, pt_y_i + off_y + 0.5);
+ else
+ pt_y_f = v_from_x_coord_y(yscale, pt_y_i + off_y + 0.5);
+
+ points[num_points * 2 + 0] = pt_x_f;
+ points[num_points * 2 + 1] = pt_y_f;
+ num_points++;
+
+ if (num_points == max_points) {
+ glamor_put_vbo_space(screen);
+ dispatch->glDrawArrays(GL_POINTS, 0, num_points);
+ num_points = 0;
+ }
+ }
+ }
+ }
+
+ x += charinfo->metrics.characterWidth;
+ }
+
+ if (num_points) {
+ glamor_put_vbo_space(screen);
+ dispatch->glDrawArrays(GL_POINTS, 0, num_points);
+ }
+
+ dispatch->glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
+ dispatch->glBindBuffer(GL_ARRAY_BUFFER, 0);
+ dispatch->glUseProgram(0);
+
+ glamor_put_dispatch(glamor_priv);
+
+ return TRUE;
+}
static Bool
_glamor_image_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
@@ -63,6 +200,9 @@ _glamor_poly_glyph_blt(DrawablePtr pDrawable, GCPtr pGC,
int x, int y, unsigned int nglyph,
CharInfoPtr * ppci, pointer pglyphBase, Bool fallback)
{
+ if (glamor_poly_glyph_blt_pixels(pDrawable, pGC, x, y, nglyph, ppci))
+ return TRUE;
+
if (!fallback
&& glamor_ddx_fallback_check_pixmap(pDrawable)
&& glamor_ddx_fallback_check_gc(pGC))