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authorAnder Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>2012-09-10 12:55:53 (GMT)
committerKristian Høgsberg <krh@bitplanet.net>2012-09-14 17:54:28 (GMT)
commitd7f282b84e1729f4692488a8af7e696e4d6b69d7 (patch)
treefa1066ca5015ad1ce5dd9242449b9da87b8416f2
parent231ba171c6af2e379c45e4ae997cb56573f87375 (diff)
simple-egl: Set the opaque region if windowed and -o is passed
Since commit 6a615d262141de7cf094788203d9c044dfb9f08d [1], the opaque region would be set only when running fullscreen. Having it set properly for the windowed case is helpful to test the overlay path in compositor-drm. What this patch does is: - reverts the above commit; - remove the "if fullscreen make the window opaque" conditional, that should have been removed when -o was introduced and was actually the cause for the bug solved in [1]; - sets the opaque region when running fullscreen, regardless of the -o switch. [1] commit 6a615d262141de7cf094788203d9c044dfb9f08d Author: Scott Moreau <oreaus@gmail.com> Date: Thu Aug 30 14:44:16 2012 -0600 simple-egl: Only set alpha_size=0 when -o is passed. v2: - Clarify in the commit message that this does not regress the bug solved in [1]. - Use the correct sha1 for the reverted commit.
-rw-r--r--clients/simple-egl.c13
1 files changed, 4 insertions, 9 deletions
diff --git a/clients/simple-egl.c b/clients/simple-egl.c
index 808c2ee..a67ce2f 100644
--- a/clients/simple-egl.c
+++ b/clients/simple-egl.c
@@ -280,12 +280,10 @@ toggle_fullscreen(struct window *window, int fullscreen)
window->configured = 0;
if (fullscreen) {
- window->opaque = 1;
wl_shell_surface_set_fullscreen(window->shell_surface,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
0, NULL);
} else {
- window->opaque = 0;
wl_shell_surface_set_toplevel(window->shell_surface);
handle_configure(window, window->shell_surface, 0,
window->window_size.width,
@@ -403,7 +401,7 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
eglSwapBuffers(window->display->egl.dpy, window->egl_surface);
- if (window->opaque) {
+ if (window->opaque || window->fullscreen) {
region = wl_compositor_create_region(window->display->compositor);
wl_region_add(region, 0, 0,
window->window_size.width,
@@ -594,7 +592,7 @@ main(int argc, char **argv)
struct sigaction sigint;
struct display display = { 0 };
struct window window = { 0 };
- int i, opaque = 0;
+ int i;
window.display = &display;
display.window = &window;
@@ -605,7 +603,7 @@ main(int argc, char **argv)
if (strcmp("-f", argv[i]) == 0)
window.fullscreen = 1;
else if (strcmp("-o", argv[i]) == 0)
- opaque = 1;
+ window.opaque = 1;
else if (strcmp("-h", argv[i]) == 0)
usage(EXIT_SUCCESS);
else
@@ -621,10 +619,7 @@ main(int argc, char **argv)
wl_display_get_fd(display.display, event_mask_update, &display);
wl_display_iterate(display.display, WL_DISPLAY_READABLE);
- if (window.fullscreen)
- window.opaque = 1;
-
- init_egl(&display, opaque);
+ init_egl(&display, window.opaque);
create_surface(&window);
init_gl(&window);