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/*
    Copyright (C) 2009-2016 Red Hat, Inc.

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2.1 of the License, or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public
   License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/

#ifndef RED_CHANNEL_CLIENT_H_
#define RED_CHANNEL_CLIENT_H_

#include <glib-object.h>
#include <gio/gio.h>
#include <common/marshaller.h>

#include "red-pipe-item.h"
#include "red-stream.h"
#include "red-channel.h"

G_BEGIN_DECLS

#define RED_TYPE_CHANNEL_CLIENT red_channel_client_get_type()

SPICE_DECLARE_TYPE(RedChannelClient, red_channel_client, CHANNEL_CLIENT);

struct RedChannelClient: public GObject
{
    bool is_connected() const;
    static void default_migrate(RedChannelClient *rcc);
    bool is_waiting_for_migrate_data() const;
    bool test_remote_common_cap(uint32_t cap) const;
    bool test_remote_cap(uint32_t cap) const;
    /* shutdown is the only safe thing to do out of the client/channel
     * thread. It will not touch the rings, just shutdown the socket.
     * It should be followed by some way to guarantee a disconnection. */
    void shutdown();
    /* handles general channel msgs from the client */
    static bool handle_message(RedChannelClient *rcc, uint16_t type,
                               uint32_t size, void *message);
    /* when preparing send_data: should call init and then use marshaller */
    void init_send_data(uint16_t msg_type);

    uint64_t get_message_serial() const;

    /* When sending a msg. Should first call begin_send_message.
     * It will first send the pending urgent data, if there is any, and then
     * the rest of the data.
     */
    void begin_send_message();

    /*
     * Stores the current send data, and switches to urgent send data.
     * When it begins the actual send, it will send first the urgent data
     * and afterward the rest of the data.
     * Should be called only if during the marshalling of on message,
     * the need to send another message, before, rises.
     * Important: the serial of the non-urgent sent data, will be succeeded.
     * return: the urgent send data marshaller
     */
    SpiceMarshaller *switch_to_urgent_sender();

    /* returns -1 if we don't have an estimation */
    int get_roundtrip_ms() const;

    /* Checks periodically if the connection is still alive */
    void start_connectivity_monitoring(uint32_t timeout_ms);

    void pipe_add_push(RedPipeItem *item);
    void pipe_add(RedPipeItem *item);
    void pipe_add_after(RedPipeItem *item, RedPipeItem *pos);
    void pipe_add_after_pos(RedPipeItem *item, GList *pos);
    int pipe_item_is_linked(RedPipeItem *item);
    void pipe_remove_and_release(RedPipeItem *item);
    void pipe_remove_and_release_pos(GList *item_pos);
    void pipe_add_tail(RedPipeItem *item);
    /* for types that use this routine -> the pipe item should be freed */
    void pipe_add_type(int pipe_item_type);
    static RedPipeItem *new_empty_msg(int msg_type);
    void pipe_add_empty_msg(int msg_type);
    gboolean pipe_is_empty();
    uint32_t get_pipe_size();
    GQueue* get_pipe();
    bool is_mini_header() const;

    void ack_zero_messages_window();
    void ack_set_client_window(int client_window);
    void push_set_ack();

    bool is_blocked() const;

    /* helper for channels that have complex logic that can possibly ready a send */
    int send_message_pending();

    bool no_item_being_sent() const;
    void push();
    void receive();
    void send();
    void disconnect();

    /* Note: the valid times to call red_channel_get_marshaller are just during send_item callback. */
    SpiceMarshaller *get_marshaller();
    RedStream *get_stream();
    RedClient *get_client();

    /* Note that the header is valid only between red_channel_reset_send_data and
     * red_channel_begin_send_message.*/
    void set_header_sub_list(uint32_t sub_list);

    /*
     * blocking functions.
     *
     * timeout is in nano sec. -1 for no timeout.
     *
     * Return: TRUE if waiting succeeded. FALSE if timeout expired.
     */

    bool wait_pipe_item_sent(GList *item_pos, int64_t timeout);
    bool wait_outgoing_item(int64_t timeout);

    RedChannel* get_channel();

    void semi_seamless_migration_complete();
    void init_outgoing_messages_window();

    bool set_migration_seamless();

    /* allow to block or unblock reading */
    void block_read();
    void unblock_read();

    void ref() { g_object_ref(this); }
    void unref() { g_object_unref(this); }

    RedChannelClientPrivate *priv;
};

struct RedChannelClientClass
{
    GObjectClass parent_class;

    /* configure socket connected to the client */
    bool (*config_socket)(RedChannelClient *rcc);
    uint8_t *(*alloc_recv_buf)(RedChannelClient *channel, uint16_t type, uint32_t size);
    void (*release_recv_buf)(RedChannelClient *channel, uint16_t type, uint32_t size, uint8_t *msg);

    void (*on_disconnect)(RedChannelClient *rcc);
};

#define SPICE_SERVER_ERROR spice_server_error_quark()
GQuark spice_server_error_quark(void);

typedef enum
{
    SPICE_SERVER_ERROR_FAILED
} SpiceServerError;

/* Messages handled by RedChannel
 * SET_ACK - sent to client on channel connection
 * Note that the numbers don't have to correspond to spice message types,
 * but we keep the 100 first allocated for base channel approach.
 * */
enum {
    RED_PIPE_ITEM_TYPE_SET_ACK=1,
    RED_PIPE_ITEM_TYPE_MIGRATE,
    RED_PIPE_ITEM_TYPE_EMPTY_MSG,
    RED_PIPE_ITEM_TYPE_PING,
    RED_PIPE_ITEM_TYPE_MARKER,

    RED_PIPE_ITEM_TYPE_CHANNEL_BASE=101,
};

G_END_DECLS

#endif /* RED_CHANNEL_CLIENT_H_ */