summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorIago Toral Quiroga <itoral@igalia.com>2016-07-28 11:37:57 +0200
committerIago Toral Quiroga <itoral@igalia.com>2016-10-27 08:06:50 +0200
commit2962b758485560327390e7a71ff603a2665cd823 (patch)
treee5e618c365353bf6086ac1fd1b583ee147010767
parent66be9acf0b03fe7861cce4a7d923c11f77775da0 (diff)
arb_enhanced_layouts: fix shader GLSL version requirement
The test declares that only GLSL 1.40 is required, but then shaders use version 4.20, leading to execution failures if the platform does not support 4.20. Just require GLSL 1.40 in the shaders too, since that is sufficient and consistent with other similar tests. Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
-rw-r--r--tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles.shader_test4
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles.shader_test b/tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles.shader_test
index de334594b..250766834 100644
--- a/tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles.shader_test
+++ b/tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-doubles.shader_test
@@ -7,7 +7,7 @@ GL_ARB_separate_shader_objects
GL_ARB_gpu_shader_fp64
[vertex shader]
-#version 420
+#version 140
#extension GL_ARB_enhanced_layouts: require
#extension GL_ARB_separate_shader_objects: require
#extension GL_ARB_gpu_shader_fp64: require
@@ -30,7 +30,7 @@ void main()
}
[fragment shader]
-#version 420
+#version 140
#extension GL_ARB_enhanced_layouts: require
#extension GL_ARB_separate_shader_objects: require
#extension GL_ARB_gpu_shader_fp64: require