diff options
author | Joshua Ashton <joshua@froggi.es> | 2020-04-22 05:30:36 +0100 |
---|---|---|
committer | Dylan Baker <dylan.c.baker@intel.com> | 2020-06-01 14:06:45 -0700 |
commit | 5618984b679417507fa29d9a95ee16444688500a (patch) | |
tree | 9c8a4ae8472a00c576ca9bbccd5d9f2e6e089682 | |
parent | 694232e53fefc90c36468f58c95403db2a3145c8 (diff) |
radeonsi: Use TRUNC_COORD on samplers
The default behaviour (0) is: "round-nearest-even to n.6 and drop fraction when point sampling" whereas the OpenGL spec simply wants us to floor it (1) "truncate when point sampling".
See 8.14.2 in the OpenGL spec:
https://www.khronos.org/registry/OpenGL/specs/gl/glspec46.core.pdf
The Direct3D spec also mandates this (https://microsoft.github.io/DirectX-Specs/d3d/archive/D3D11_3_FunctionalSpec.htm#7.18.7%20Point%20Sample%20Addressing)
On WineD3D:
This fixes some point-sampling texture precision issues in some Direct3D 9 titles such as Guild Wars 2 and htoL#NiQ: The Firefly Diary that are not present on other vendors.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3953>
(cherry picked from commit d573d1d82524b8a2e5f56938069cabc0f0176a0e)
-rw-r--r-- | .pick_status.json | 2 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.c | 21 |
2 files changed, 12 insertions, 11 deletions
diff --git a/.pick_status.json b/.pick_status.json index a0eda751011..5a3b202e5ee 100644 --- a/.pick_status.json +++ b/.pick_status.json @@ -5971,7 +5971,7 @@ "description": "radeonsi: Use TRUNC_COORD on samplers", "nominated": true, "nomination_type": 0, - "resolution": 0, + "resolution": 1, "master_sha": null, "because_sha": null }, diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index c44b376c514..a6e1f60eb28 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -4727,6 +4727,8 @@ static void *si_create_sampler_state(struct pipe_context *ctx, unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso : state->max_anisotropy; unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso); + bool trunc_coord = state->min_img_filter == PIPE_TEX_FILTER_NEAREST && + state->mag_img_filter == PIPE_TEX_FILTER_NEAREST; union pipe_color_union clamped_border_color; if (!rstate) { @@ -4736,16 +4738,15 @@ static void *si_create_sampler_state(struct pipe_context *ctx, #ifndef NDEBUG rstate->magic = SI_SAMPLER_STATE_MAGIC; #endif - rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) | - S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) | - S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) | - S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) | - S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) | - S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) | - S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) | - S_008F30_ANISO_BIAS(max_aniso_ratio) | - S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) | - S_008F30_COMPAT_MODE(sctx->chip_class == GFX8 || sctx->chip_class == GFX9)); + rstate->val[0] = + (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) | S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) | + S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) | S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) | + S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) | + S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) | + S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) | S_008F30_ANISO_BIAS(max_aniso_ratio) | + S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) | + S_008F30_TRUNC_COORD(trunc_coord) | + S_008F30_COMPAT_MODE(sctx->chip_class == GFX8 || sctx->chip_class == GFX9)); rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) | S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) | S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0)); |