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diff --git a/agg/inc/agg_rendering_buffer_dynarow.h b/agg/inc/agg_rendering_buffer_dynarow.h
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-//----------------------------------------------------------------------------
-// Anti-Grain Geometry - Version 2.3
-// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
-//
-// Permission to copy, use, modify, sell and distribute this software
-// is granted provided this copyright notice appears in all copies.
-// This software is provided "as is" without express or implied
-// warranty, and with no claim as to its suitability for any purpose.
-//
-//----------------------------------------------------------------------------
-// Contact: mcseem@antigrain.com
-// mcseemagg@yahoo.com
-// http://www.antigrain.com
-//----------------------------------------------------------------------------
-//
-// class rendering_buffer_dynarow
-//
-//----------------------------------------------------------------------------
-
-#ifndef AGG_RENDERING_BUFFER_DYNAROW_INCLUDED
-#define AGG_RENDERING_BUFFER_DYNAROW_INCLUDED
-
-#include "agg_basics.h"
-
-namespace agg
-{
-
- //===============================================rendering_buffer_dynarow
- // Rendering buffer class with dynamic allocation of the rows.
- // The rows are allocated as needed when requesting for span_ptr().
- // The class automatically calculates min_x and max_x for each row.
- // Generally it's more efficient to use this class as a temporary buffer
- // for rendering a few lines and then to blend it with another buffer.
- //
- template<unsigned PixWidth> class rendering_buffer_dynarow
- {
- public:
- //-------------------------------------------------------------------
- struct row_data
- {
- int8u* ptr;
- int x1;
- int x2;
- };
-
- //-------------------------------------------------------------------
- ~rendering_buffer_dynarow()
- {
- init(0,0);
- }
-
- //-------------------------------------------------------------------
- rendering_buffer_dynarow() :
- m_rows(0),
- m_width(0),
- m_height(0)
- {
- }
-
- // Allocate and clear the buffer
- //--------------------------------------------------------------------
- rendering_buffer_dynarow(unsigned width, unsigned height) :
- m_rows(new row_data[height]),
- m_width(width),
- m_height(height)
- {
- memset(m_rows, 0, sizeof(row_data) * height);
- }
-
- // Allocate and clear the buffer
- //--------------------------------------------------------------------
- void init(unsigned width, unsigned height)
- {
- unsigned i;
- for(i = 0; i < m_height; ++i) delete [] m_rows[i].ptr;
- delete [] m_rows;
- m_rows = 0;
- if(width && height)
- {
- m_width = width;
- m_height = height;
- m_rows = new row_data[height];
- memset(m_rows, 0, sizeof(row_data) * height);
- }
- }
-
- //--------------------------------------------------------------------
- unsigned width() const { return m_width; }
- unsigned height() const { return m_height; }
-
- // Get pointer to the beginning of the row. Memory for the row
- // is allocated as needed.
- //--------------------------------------------------------------------
- int8u* row(int y)
- {
- row_data* r = m_rows + y;
- if(r->ptr == 0)
- {
- r->ptr = new int8u [m_width * PixWidth];
- memset(r->ptr, 0, m_width * PixWidth);
- }
- return r->ptr;
- }
-
- // Get const pointer to the row. The caller must check it for null.
- //--------------------------------------------------------------------
- const int8u* row(int y) const
- {
- return m_rows[y].ptr;
- }
-
- // Get the Y-th span. The pointer r.ptr is automatically adjusted
- // to the actual beginning of the span. Use this function as follows:
- //
- // rendering_buffer_dynarow::row_data r = rbuf.span(x, y);
- // if(r.ptr)
- // {
- // do { blend(r.ptr); r.ptr += PixWidth } while(++r.x1 < r.x2);
- // }
- //--------------------------------------------------------------------
- row_data span(int x, int y) const
- {
- row_data r = m_rows[y];
- if(r.ptr)
- {
- if(x < r.x1) x = r.x1;
- r.ptr += x * PixWidth;
- }
- return r;
- }
-
-
- // The main function used for rendering. Returns pointer to the
- // pre-allocated span. Memory for the row is allocated as needed.
- //--------------------------------------------------------------------
- int8u* span_ptr(int x, int y, unsigned len)
- {
- row_data* r = m_rows + y;
- int x2 = x + len - 1;
- if(r->ptr)
- {
- if(x < r->x1) { r->x1 = x; }
- if(x2 > r->x2) { r->x2 = x2; }
- }
- else
- {
- r->ptr = new int8u [m_width * PixWidth];
- r->x1 = x;
- r->x2 = x2;
- memset(r->ptr, 0, m_width * PixWidth);
- }
- return r->ptr + x * PixWidth;
- }
-
- // Get const pointer to the span. Used mostly in GetPixel function
- // The caller must check the returned pointer for null.
- //--------------------------------------------------------------------
- const int8u* span_ptr(int x, int y, unsigned) const
- {
- row_data* r = m_rows + y;
- return r->ptr ? r->ptr + x * PixWidth : 0;
- }
-
-
-
- private:
- //--------------------------------------------------------------------
- // Prohibit copying
- rendering_buffer_dynarow(const rendering_buffer_dynarow<PixWidth>&);
- const rendering_buffer_dynarow<PixWidth>&
- operator = (const rendering_buffer_dynarow<PixWidth>&);
-
- private:
- //--------------------------------------------------------------------
- row_data* m_rows; // Pointers to each row of the buffer
- unsigned m_width; // Width in pixels
- unsigned m_height; // Height in pixels
- };
-
-
-}
-
-
-#endif